Under rating threshold (hideshow)
Hey thanks everyone for playing and for your feedback. Thanks to the one guy who made a comment about the music, and to everyone else who focused on finding bugs and flaws in the game design. Sorry to those of you that feel like you got duped into playing an ad, that wasn't my intention. I hope to make my 2nd game better... I'm still just kind of shocked that I actually made something that worked in the first place. :)
Under rating threshold (hideshow)
The game itself is simply an ad. The game engine isn't THAT bad. I like how you can walljump if you have momentum.
However, you can avoid almost all of the music and jump over a key wall and get to the finish without collecting more than 1 (i could only avoid all but 1) piece of music.
Which defeats the purpose of the game. You're supposed to be collecting music, but you just finished without collecting almost any?
Under rating threshold (hideshow)
i dont mind it, add some enemy's and prob different levels and i think u will have a decent game on your hands, not bad just for showcasing your music :) P.S. can someone tell (shout or whisper in my account) me what program these types of games are made in (the ones that where you click out of the screen and it pauses automatic, iv seen quite a few now, they tend to be retro styled games), cheers!
Under rating threshold (hideshow)
I was able to jump up and over the map, run off the area outside the view... I fell to the bottom, it went black, and I was forced to start over. I was REALLY hoping for a Mario Warp Zone! You'll get 5/5 from me if you make a Mario Warp Zone like that.
Under rating threshold (hideshow)
Left right motion is way to sensitive, game play lacks, challenging parts seem challenging only due to poor game design 2/5
Under rating threshold (hideshow)
i agree that the gravity should be played with, but also, an ability to change songs would be nice, along with a difficulty setting and maybe different types of platforms, like spike hurting you, crumbling blocks, or falling blocks, but good game
Under rating threshold (hideshow)
Bad controls? Check. No enemies, dangers, hazards or power-ups? Check. Character is a bitter, nasty vegetable? Check. Lamest platformer ever? Oh that's a big check.
Under rating threshold (hideshow)
You should disable the pause mode whenever the game is off screen. This way you can use the game as music player after you complete it. People won't bother to listen to the songs if they cannot do so in the background.
Under rating threshold (hideshow)
Also, remember jumping up off of the screen a few times. I think it would be a good idea to add an indicator or like an arrow or something that points to where you are when you are off screen.
Under rating threshold (hideshow)
HA. At this point i get to choose if this game has a rating of 2.95 or 3.05. I FEEL POWERFUl.
Anyway, the game is alright. No real story or point, but still a fun platformer (Good job with controls they are pretty sharp).
This game actually proves that vegetables are good for you because this little piece of broccoli is INVINCIBLE. Spikes are just decorations I guess.
Overall rating: 4/5 I would have given it 5/5 if it had achievements or if the game had more to it.