Particle Lab

Particle Lab

by Orangatang91
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Particle Lab

Rating:
3.9
Released: November 05, 2010
Last updated: March 18, 2011
Developer: Orangatang91

Tags for Particle Lab

Description

Create and customize your very own particle effects with realistic physics. Change numerous variables and create a very unique particle display. You can save and load your creations using the in-game save and load buttons located at the top of the game. The 'Kongregate' button utilizes Kongregate's Shared Content API and allows user content to be saved and loaded easily (this works only on kongregate.com, alternatively you can just copy and paste text to save your creations). This game may look scary and complicated at first, but once you understand each variable, you will be capable of making almost any particle display you want. Use the transparency slider for the best visuals.

Note:
-For those of you who want symmetrical and precise alignments, the dimensions of the screen are 600 x 400.

*Warning* If your game lags you should:
-Press the stop button.
-Try lowering the 'lifetime' or 'particle' variables on the emitter(s).
-Press the restart button (But this will NOT save your particle settings it will restart everything).

*Known Bug
-Some particle displays are modified slightly when you save and load them. So that the original display is not exactly the same as the loaded display.

How to Play

*UPDATE*: If you want to save and load other creations, you need to press "run all plugins" located to the right of the address bar in Google Chrome.
Click the question mark button for instructions.

Developer Updates

Nov 5, 2010 9:04pm

v1.09 โ€“ Save as Avatar Button Created.

Comments

0/1000
Pedrox85 avatar

Pedrox85

Dec. 12, 2010

1281
31

Tip: the center is 300X/200Y ... Rate + to keep this comment alive!

max_liaw avatar

max_liaw

Nov. 10, 2010

580
18

To create a stream of particles like a laser, select velocity, put radius(speed) as 100, arc as 1, and rotation for whatever direction you want. Then select position, put radius( now it's radius of spawn) as 1 and arc as 1. Then you will have a stream of particles heading in one direction `like a laser' . To understand the settings , read the guide. Otherwise , this should suffice. Please rate up so people can see it.

TheGrimReaver avatar

TheGrimReaver

Nov. 11, 2010

313
12

I've got a couple suggestions for a future version, or a sequel:

1. Incorporate a 'Velocity Variance' adjustment. Currently, not all of the particles leave the emitter at the same velocity. It would be nice to be able to have the option to change this.
2. Have a option to change the area of effect on masses. So, for example, particles won't be effected by a mass until they come within a certain distance of a mass.
3. Perhaps have a mode where the particles have their own gravity?

cowgonemoo avatar

cowgonemoo

Nov. 08, 2010

548
25

The Physics is theoretical but the fun is real!

NetMonster avatar

NetMonster

Nov. 08, 2010

699
35

Guys, you don't have to post your creations in the comments, you can share them through Kongregate by pressing the big red K button on the save screen. Then they appear on the right, under the tab "user content". So don't flood the comments!

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