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Has a lot of potential. Fun to look at and waste time on but progression system really needs work as others have mentioned
The game saves very often, it saves after every click, everytime you recover from idle time, everytime you upgrade...etc.. if you can pm me details, I will try to check what was wrong..
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It seems that there is a "bug" that if you press upgrade and go back to the game, the all the balls immediately go to the target.
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Need some work .. get's boring after a few hours. Maybe come with prestige bonusses (so instead of gaining diamonds,gain prestige points after prestige so people can buy prestige upgrades),and maybe some challenges that gives rewards and achievements ..
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There should be an upgrade to get more than one enemy at once, and a bigger board to hold more enemies at once. There should also be Lift Balls, which move the enemy towards all the balls, starting at a 0% chance and can be upgraded. This game has a lot of potential! Also, every 100 stages, maybe make it so upgrades can be multiplied (ex. 45 clickpower > 90 > 270). Also make it so that there is a higher form of prestige called sacrifice, and can be accessed at Stage 1,000. Maybe make every lots of stages make it from bronze to silver and gold, make it different color coding sometimes. Also, one last thing, add Gravity Balls after Spikey balls that allow you to pull all balls 300% faster in a few seconds.
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I had 14 diamonds before clicking on Upgrades, in Upgrades only clicked on Back, but afterwards only 1 diamond is left. Something seems a bit broken here.
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Sooo. I'll start by saying I think this game has some super potential. It's fun its a neat idea and I like it. I think you work to fix things which is good. I feel like maybe after each 100 lvls the diamonds should multiply from the x10 stage so 200-290 gives 2 per 10 lvls instead of 1?
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Excellent work! The gold upgrade sticks now, all of the upgrades stick after prestige, and prestige is actually giving me the diamonds. All seems to work :)