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would be nice to have an option to drop a twist (maybe vote for that?) with some punishment (going back 1 chapter or some debuffs), maybe option to randomize one of the currently active twists every 5 chapters? (and it stacks, so people 10+ can random 2 twists)
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I have managed to fix RAM leak by... starting new story without RAM leaking twist lol but its pain since last badge is twist related... and fresh game has lower chance of getting the 2 twists I need...
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I have completed the requirements for 4 of the achievements, but it will not give the achievements to me. the achievements are "unlock barb barian" "unlock nikola's scope" "unlock bow" and "unlock boomerang"
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If the game freezes (not crash), you may switch to another browser tab for a while, then switch back to see if it helps (try to trigger auto pause and reduce graphic loading).
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This was fine a few days ago but it is impossible to play now. The game freezes indefinitely a few seconds into each round.
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To anyone playing on Edge and facing the "your browser does not support WebGL" issue despite having hardware acceleration enabled: go to edge://flags and enable "Override software rendering list". Before doing this edge://gpu was showing a lot of disabled things but no longer. Fixing the issue in Chrome is probably similar. As a bonus, the game plays smoother than it does in Firefox... at least for me.
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Since I picked up the twist "Wild rot sons" in my last chapter (chapter 15) the story constantly crashes when about 2 minutes in. (Tried it about 5 times now) :(
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not sure, but I think the badges are broken. i have fulfilled the requirements of most of them, but only have the ones I earned before the addition of the new ones.
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I lost ability to play the game after I got Bloated Bimplies twist lol whenever I start chapter I play few seconds and then boom game frozen firefox tab uses 6GB+ ram and freezes PC if I don't kill it -> I have got 11 twists, Infestation included but the RAM boom happens when A Shocking Number Of Exposions is triggered
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This game is incredibly fun but... it desperately needs a way to modify movement keys or at least give alternate keys.
I was surprised to see that it automatically recognized that I had an AZERTY keyboard and adapted to this by switching movement to ZqSD. This is a very nice addition (even though it is NOT stated anywhere!). Unfortunately... people like me who have half of these keys broken will have to face an excessively hard game.
Just adding the arrow keys as alternate controls would solve this issue (and more).
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Me: Act 3 is already overbuffed, can we do +20% extra enemies to get more xp before the chaos start? \N Some stupid guy called Nikoikol: nobody f**king care about it and we just add 30% extra enemies for act 3! \N can't even tell the guy about vote cuz only private stories can chat, stupid
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This game crashes way too often. The lag is horrible. The game is just unplayable. I really tried to, but I can't even get this easy badge (however, I did seem to get a few mediums while I tried.... NOTE TO THE BADGE PERSON AT KONGREGATE: I think you are doing this wrong. -Pip
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I think if you don't go for "chain" ability, it won't crash. I tried a few times not going for that, and was able to get victory.
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I really want to like the game, I think it has a lot going for it, but the constant crashes really prevent this game from shining.
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I've realized that the testing I did for my last comment might be skewed, as I have most of the perks already bought, and again, Lute benefits from all of those perks, but Tesla Coil doesn't benefit from some. With 0 perks, Tesla Coil may be better than Lute.
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If you get the error "your browser does not support WebGL" in chrome, besides enabling WebGL, you have to go to settings, search acceleration, then enable hardware acceleration. It will work after that.
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I've done some testing with Tesla Coil and Lute, and I find Lute incomparably more overpowered than Tesla Coil. Choosing the right path on Lute, and with extra projectiles + pierce upgrades (which don't affect Tesla Coil but they do on Lute), it performs much much better than Tesla Coil (at least in DPS and Damage Dealt at the chapter summary), specially with tons of enemies, even when I fully upgraded Tesla Coil in Act 1, and Lute in Act 3.
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THREE TIMES now, I've finished the qualification for the BOTD only to have the game crash before the end of the round. I even started a new story to avoid unlocking peppers, since other people have reported that as a cause for crashing. Well there's more than one cause. This time, I was just standing in place and the game suddenly crashed. That's THREE TIMES IN A ROW. This game is unplayably unstable.
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@devs There's a bug where, if you pick up a hot pepper and end up on top of an object in the level at the end of your dash, the game crashes :(
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This game appears to be nothing but an advert for the game on Steam. Now you might think that it being an advert for the game on steam would encourage the developer to make sure that the game on Kongregate is actually good enough to make the full game appealing but you'd be expecting too much. The game is a horrifically slow, terrible mess, that is completely unplayable using a trackpad, even though no other application has a problem registering my cursor movement. The advanced badges are impossible, but even the most basic badge requires more time and effort than I am willing to devote.
What's worse is that I now have to go back and re-rate all the Medieval Cop games because whilst I thought they were the worst that games could get on here they are, at the very least, playable to completion, even if it requires paging through interminable dialogue. I can't justify leaving them on 1 if that's what I'm rating this.
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Crashtastic. Nothing like finishing the qualifications for the BOTD and having the game crash before the run ends. So frustrating!
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At the character creation stage, the loading icon was constantly hovering next to the perks&unlocks menu. I think this is the end of the game, badge of the day failed. Too hard to beat bugged game...
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People complaining about BotD, it can be done in one single run (and it truly is easy), that is, 15 minutes of play time. The badge means to select all upgrades that only affect your primary weapon during that run. Those are the ones with the icon in green color (there are two types in those green upgrades, one that upgrades your primary weapon, and one that upgrades your character's skill. Choose the green upgrades of your primary weapon). You will need 7 total upgrades on that weapon to fully evolve it. And the upgrades are tree-like, meaning you can choose different paths to upgrade the weapon for different effects. For once, a new set of badges for a new game are reasonably set (except the impossible one, which is bugged and it's granted even if you didn't complete the challenge).
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Some tips for people who are struggling with this: choose the wand, then go after the doom upgrades (makes your hits sometimes explode for AoE damage) while also focusing on upgrades that give you more shots, splitting shots and the like (more hits means more explosions); doom works with all attacks, but it's easier to get lots of attacks out of the wand. The starburst uprgade (middle bottom wand upgrade twice) is particularly good for this, though not so great for focused damage.
Also, choose Barb Barian once you have her unlocked; her roll skill lets you get an occasional burst of speed (during which you can't fire but can reload) and can be upgraded to be invulnerabile during the roll and do AoE knockback with damage when it ends, so you've an escape route if surrounded.