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Comments for Cubito Mayhem

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ADastina

Feb. 03, 2018

Under rating threshold (show) I had more fun playing this game than playing bullet heaven 1 and 2 But i hope you guys are gonna do a Cubito Mayhem 2 with some cash to buy upgrades and have a custom ship with a building system like "Upgrade Complete 1 and 2" !

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(0)

Developer response from oultrox

You know what? we're actually working in a commercial version so stay tuned homie. your feedback is taken!

Ender_Clasher

Jan. 29, 2018

Under rating threshold (show) This game is very similar to bit blast and I prefer bit blast

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(0)

XaliTheNobody

Jan. 21, 2018

Under rating threshold (show) It's possible to get the hard badge with bullet power level one, if you avoid shooting at projectiles

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(0)

Kasic

Jan. 20, 2018

Under rating threshold (show) The game is super easy until it abruptly becomes impossible as the spawn rate exceeds your damage capability.

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(7)

SirF

Jan. 12, 2018

Under rating threshold (show) Too hard too soon

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(3)

bachnguyen523

Jan. 09, 2018

Under rating threshold (show) - Add a screenshake or slightly tint the screen or something upon taking damage - Maybe make Z a firing button as well, autofire could make it hard to focus, as well as clicking with LMB while aiming (or when you use a laptop mousepad) -The "player heads up" circles should maybe have a color indicator on what KIND of enemy is spawning, the fact that some enemy like the orbiter one can just suddenly spawn and damage you is really annoying

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(0)

Developer response from oultrox

The way they spawn have a ghost-time so you can react... but the circle thing is in fact a nice idea.

newbort1

Jan. 08, 2018

Under rating threshold (show) Yeah, what everyone else said...just circle around the box.

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(0)

vinosasrambotam

Jan. 05, 2018

Under rating threshold (show) good

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(0)

XxXPAINKILLERXxX

Jan. 04, 2018

Under rating threshold (show) The way to get 3600 points ? Get lvl 4 Gun, Go to left side of map and them from Down->Up->Down and repeat that all time until you reach 3400 points. When you do then just circle around to get rest since at that moment enemies will spawn insanely fast(and bullet what circle around you will kill pretty easy enemies what spawn near you). ^-^

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(2)

Darkus982

Dec. 29, 2017

Under rating threshold (show) Took me a few (A lot of.) plays to figure out that you have to block bullets to upgrade your shot. Really fun game, would recommend to anyone who's fond of fast paced sh'mups.

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(1)

jochemali

Dec. 23, 2017

Under rating threshold (show) Tip: Move in circles near the wall and remember collide your bullets with enemy bullets

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(3)

zabijaq

Dec. 23, 2017

Under rating threshold (show)

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(-7)

Trent52

Dec. 22, 2017

Under rating threshold (show) Can't play game. Unity loads up,then goes black. Shouldn't have to have a $4,000 Alienware to play a flash game either.

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(-2)

Developer response from oultrox

That's interesting. may I ask wich browser are you using? as a side note Unity doesn't use flash: it uses webGL so you're basically playing HTML5 games

legrandzoom

Dec. 19, 2017

Under rating threshold (show) That screen when im on a corner X_X...25% usefull. Good game btw.

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(0)

Developer response from oultrox

viewport size you mean? I increased it before, you feel it too close?

quite_adequate

Dec. 18, 2017

Under rating threshold (show) cool game fam

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(1)

Developer response from oultrox

Thanks pal

Drengi

Dec. 14, 2017

Under rating threshold (show) Great game. If this had of been in the arcades when I was a kid I would have played it to death

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(-1)

Developer response from oultrox

Aw that's cute! thank you

iwinulose

Dec. 13, 2017

Under rating threshold (show) S\I mean 22090

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(0)

iwinulose

Dec. 13, 2017

Under rating threshold (show) and how is 33926 even possible lmao

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(0)

iwinulose

Dec. 13, 2017

Under rating threshold (show) NOV 6, 2017 3:00PM) I'm sad now

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(0)

Developer response from oultrox

I know I know :( PM me some ideas for enemies and pow-ups, I might want to implement something not too complex but new content. (Anyone)

zzonar

Dec. 07, 2017

Under rating threshold (show) BEST!GAME! It's just... JUST SOOO GOOOD! I have been waiting for a game like this for ages! A game that is 1. bullet hell and 2. is pretty much a big F U to all of those stupid idle games in fact the only thing that I could ask of the devs is MORE I'd love a bigger map or a 2nd game this game is a work of art and I amm in LOVE thank soooo much!

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(1)

Developer response from oultrox

lmao Thank you! so kind haha.

PlayerPimp

Dec. 01, 2017

Under rating threshold (show) The game is really fun, however I'd really like it if there was some sort of mode where you don't have to start over each time. Perhaps give us an 'EASY' mode where we can keep half our upgrade levels after dying or something. It could have either a different high score or none at all so people could play whichever mode they prefer.

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(4)

Developer response from oultrox

Thank you for the feedback man!

OFC_Translucent

Dec. 01, 2017

Under rating threshold (show) Now this game brings me back to the endless arcade way back my childhood. Great development, linear gameplay, clear effects and such, good developer feedback. Now I would like new gameplay mechanics added on the future. Hmmm being inside a box for a few mins seems too linear, I would like to see new maps! 4/5, I would keep the final star on hold in case that I see a much more interesting development. Keep it up! (I want this on my mobile phone somehow)

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(3)

Developer response from oultrox

I'm glad you liked it hahahah, yeah lot of people asking for mobile, might do it. Idk.

Sogir402

Dec. 01, 2017

Under rating threshold (show) Stay in the corner is the best idea, just dont let them flank u XD...

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(3)

hwww

Nov. 29, 2017

Under rating threshold (show) This game won't load

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(3)

Developer response from oultrox

PM me the details! what browser are you using? did you wat enough? you know that Unity WebGL isn't the fastest for loading stuff at the first time.

Hi9876543210

Nov. 29, 2017

Under rating threshold (show) MELEE TOO OP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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(2)

iwinulose

Nov. 29, 2017

Under rating threshold (show) 23 days... No update. Is Oultrox dead? If he is I woulda liked some info about this

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(-1)

Developer response from oultrox

I'm alive lel, thinking about next updates, altho the game is really stable nowadays. perhaps I should do something to celebrate the fact that the game is featured on Itch.io!

minikretz

Nov. 29, 2017

Under rating threshold (show) Two other enemy ideas: one that shoots laser, also one where the enemy or bullets are "invisible" basically just the outline, so the bullets could move really slow but it would be hard to see them.

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(0)

Developer response from oultrox

Thanks for the feedback man! appreciate it.

minikretz

Nov. 29, 2017

Under rating threshold (show) You should add the auto-fire toggle into the options menu. Also maybe an enemy that travels just along the wall to force you towards the center a bit.

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(0)

propane_mailbox

Nov. 29, 2017

Under rating threshold (show) It was neat to see that upgrading your bullet power modifies your gun to fire in the same ways that the various enemies do. Kinda like scaling with them (or not, if you rack up too many kills without blocking bullets). Really making use of unity to incorporate some neat graphical effects too. I prefer a little more structure than the high score format, but this is still very well made.

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(0)

Developer response from oultrox

Thank you so much!

procjon

Nov. 28, 2017

Under rating threshold (show) OK game....once you level up it gets too hard to see the difference between me and the enemy, same with shots flying all over the map. I did 2 first achievements in the 1st game i played but still the game looks too messy compared to other similar games.

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(0)

Developer response from oultrox

Perhaps disabling the particles make it cleaner for you, like they're there just for cosmetic purposes (eye-candy stuff <3)

SecretYoosh

Nov. 27, 2017

Under rating threshold (show) Anyone else having a hell of a time with this hard badge?

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(0)

Developer response from oultrox

Aw, for some are easy, for some are not, keep trying! there are some comments that talk about tips and tricks for making it easier.

OdinJr

Nov. 27, 2017

Under rating threshold (show) My only complaint is that there was never a health regeneration system.

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(0)

Developer response from oultrox

There is, you gain health everytime you upgrade, specially if you reach certains levels, you'll fully heal.

vio34

Nov. 27, 2017

Under rating threshold (show) also ...you destroyed the gamețs potential when you made it one try only...try adding an upgrade system with coins or something

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(-1)

Developer response from oultrox

Thank you for the feedback! however, it's not the actual scope of the game right now, but I'll keep it in mind maybe for an expansion or another title.

vio34

Nov. 27, 2017

Under rating threshold (show) zoom out for christțs sake

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(1)

Developer response from oultrox

It's zoomed out :(

kitkatpatywhack

Nov. 27, 2017

Under rating threshold (show) whats the diffrence between a red border and a green border, playd 3 rounds in i got red border the 3rd

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(0)

Developer response from oultrox

It's only the color background, it changes randomly for aesthetic purposes.

werewolfdragon

Nov. 27, 2017

Under rating threshold (show) I wasn't sure I was going to play this game, but then I noticed the rapid feedback from the developer, you go man!

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(0)

Developer response from oultrox

Thank you bro!

dispathic

Nov. 27, 2017

Under rating threshold (show) It would be cooler if the enemies spawned in certain places and came at you. Its annoying to have them suddenly appear right behind you or on top of you.

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(1)

Developer response from oultrox

Well well well, enemies spawns (graphically noticeable) at the borders and they have a ghost time where they don't attack so you can notice them!

dispathic

Nov. 27, 2017

Under rating threshold (show) Good thing i wank with my right hand.

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(0)

Developer response from oultrox

lmao! hahah

wilreg2009

Nov. 26, 2017

Under rating threshold (show) My only complain is that the enemies shouldn't suddenly spawn beside you and fire right away

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(1)

Developer response from oultrox

Well, actually, enemies don't do that, they have a ghost time indeed!

Alectroplasma

Nov. 25, 2017

Under rating threshold (show) '...soon working on new upgrades/fire modes.' By that do you mean you'll be adding something along the lines of 'Rapid Tri-Spread', 'Dual Speed-Flail', and/or '8-Way Spiral Support'?

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(0)

Developer response from oultrox

Perhaps, yeap. I've been busy but when I do have free time (and permit) I give love to this game since the studio moved to more projects.

KingeverA

Nov. 24, 2017

Under rating threshold (show) nice gem

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(0)

Developer response from oultrox

Thank you!

Account_maker

Nov. 24, 2017

Under rating threshold (show) Level 11 with 350 score.. lel

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(1)

aleandro39

Nov. 24, 2017

Under rating threshold (show) When you realize hugging orbs is the most powerful attack and you start hugging the spawning ones as you have no relationship and no life. 5/5

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(2)

Developer response from oultrox

hahahaha thank you!

gkm4430

Nov. 24, 2017

Under rating threshold (show) It just shows a black screen

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(1)

Developer response from oultrox

CAn you please pm me your details so we can work this out! would be cool.

Xy1990

Nov. 23, 2017

Under rating threshold (show) really nice game, but it has one major "flaw": you can easily get really high scores (4-5k first try for me) by sticking to a side and staying at one corner, just moving to the other corner when you get overwhelmed... try to focus more on shooting the bullets than shooting the enemies since leveling up makes you get lives back. The combination from corners=only 90° for the bullets to come from and a spreading autoattack is enough to burn most waves without moving up until the point where full madness starts (~3600ish when the hard badge is already done)

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(3)

DleanJeans

Nov. 23, 2017

Under rating threshold (show) What a cool mechanic! Blocking bullets to level up!

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(0)

Developer response from oultrox

Thanks!

coleclaw199

Nov. 23, 2017

Under rating threshold (show) I usually don't rate games, but DAMN 5/5. The new Dark Souls is you don't hug the edge like a coward.

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(0)

Developer response from oultrox

Thank you hahaha

gkm4430

Nov. 23, 2017

Under rating threshold (show) IT isnt loading!!

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(1)

Developer response from oultrox

Not at all? what do you see? Perhaps wait a little longer, you know Unity WebGL isn't the fastest in loading

ashben345

Nov. 21, 2017

Under rating threshold (show) 3500 score FeelsBadMan

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(1)

Developer response from oultrox

aw haha ): keep trying homie.

wezart

Nov. 21, 2017

Under rating threshold (show) I think that what @reaperofrage mean is to have bigger portion of the map shown in fullscreen and not just close up on where you are. Well at least this is what I was hoping to see in fullscreen.

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(2)

Developer response from oultrox

Oh, I could zoom the camer a bit out yeah. Fullscreen should render the same port size just extended and filled to the whole screen tho! Thanks for the heads up

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