Under rating threshold (hideshow)
i respect that monster. a real man fights to protect his home and family. i would fight for him against these filthy humans.
Under rating threshold (hideshow)
Sir there seems to be a path completely unguarded should we go down that one? I can also see the treasure at the end sir!!! And another door to the surface wow. Shuold we go? Captain: No go in a straight line down the hall full of monsters if they tickle you run back to the door and wait for me!
Under rating threshold (hideshow)
My game is bugged on the "Underfoot" map one of the mobs just go right pass all my monsters and takes teh cheast i can't get a 3 star becouse i can't kill him he is untargetable.
Under rating threshold (hideshow)
i give it 3/5, kinda original idea of defend game but have too much bug and bad designed system, monster AI need some improvement though, sometimes they stalling around even when enemy around
Under rating threshold (hideshow)
I like this game alot! I am waiting for Chapter 3 to come out. Please add more Monsters like Witches or golems. Just a suggestion, maybe witches could attack enemy from adjacent rooms but will be very vulnerable if heroes come in their lair.
Under rating threshold (hideshow)
great game but very buggy, i don't know how many time i need to quit because some heroes became invincible (with hp=0). The only way i found to win when the bug occured was to use dragon in every slot to pull back the last paladin.
Under rating threshold (hideshow)
When I restarted the level my chest started carrying THEMSELVES out of the dungeon. Kind of puts you at a disadvantage...
Under rating threshold (hideshow)
Unfortunately, the invincible healing mage has stopped me from defeating the unnamed level as well. It’s the second level that you have dragons. Also, the dragons do not seem to catch all of the heroes who enter their lairs. I have had a few heroes saunter out with a chest, while the dragon ignored him. If these bugs could be fixed, this would be a note-worthy game.
Under rating threshold (hideshow)
if you cast the fear spell as soon as the heros enter the dungeon, it works as a ''onehit'' spell. is this intended? seems overpowered
Under rating threshold (hideshow)
Ran across a bug. On the last wave in the crypt level, the boss just kind of... left. He hadn't run out of morale, he didn't have a treasure chest, he just kinda walked out.
Under rating threshold (hideshow)
Would be nice if creatures spawned on their own if u have enough money? i have a heck of a time trying to keep all my rooms full of creatures. other than that though, its a really nice game
Under rating threshold (hideshow)
Sometimes I see random chests in the walls, ghosts are too OP, and there is no speed difference between fast forward and slow down.
Under rating threshold (hideshow)
playin on the carousel map and dragons wont attack they use fire once every once in a while but straight up dont attack at all.
Under rating threshold (hideshow)
Freaking creature will suddenly stop attacking anything lost my game cause stupid creature stop doing anything except dying.:/
Under rating threshold (hideshow)
Yay an achievement for using the fire spell 150 times.... in one game because the last priest won't die. :/ They need a mana bar or something, so they can only heal 100 times, so even if they get stuck somewhere in your dungeon you can at least firestorm them to death rather than restart the map.
Under rating threshold (hideshow)
Keep getting glitches where a unit with no hp continues to fight my minions and they dont fight back no does the unit run away.
Under rating threshold (hideshow)
I ok just realised that the "terrifying scream" of the ghosts is Howard Dean's career-ruining bizarro scream. awesome
Under rating threshold (hideshow)
The fact that only 1 on 1 fights occur, make the higher tier monsters stupid. Many many maps, I'd try with all my points into undead, fail, put them all back in animals and mass spiders, and win EASILY. 2-3 skeletons just ISNT enough, too many enemies walk right by.
Under rating threshold (hideshow)
i think this is a game i want to like a lot more than i actually do...perhaps i'd be impressed if this was a beta test, but there are too many glitches and too many balance issues to be a great game; spells are basically useless, monsters cost too much to use exclusively, and in order to buy all the monster and undead upgrades, you have to play the game far longer than its novelty lasts. 3/5
Under rating threshold (hideshow)
I expected a game with this graphic style to be super-gib level bloody, but I was surprised when there was barely any. No complaint from me, a lot of blood with no purpose tends to take away from the fact it is a game. On a side note, that fact that you can pretty much pour all your upgrades into one unit to win each mission takes away from the game and makes it less a strategy and more of a grindfest.
Under rating threshold (hideshow)
5/5 for concept. but there are bugs. lots. when you play last tutorial on hard mode to get more stars, all my creatures and gold income dissapears the moment the boss enters my dungeon. whats up with that?
Under rating threshold (hideshow)
There's a bug where enemies keep fighting after they should be already dead. I'm not sure how it happens, if I had to guess its when they get feared in a previous room and pick up a new fight when still involved in a previous fight. Sometimes it works when you fear them out of the dungeon, but sometimes it just won't work and you are stuck in an endless fight. Other than that, really great game.
Under rating threshold (hideshow)
There is an annoying bug: sometimes heroes does not get attacked nor take spells effects... this way they pass throght all the defenses get the treasure and exit...
Under rating threshold (hideshow)
Not sure if it's intended or a bug, but you can scare heroes off the map with ghost's special if positioned next to entrance. They don't come back. Works on bosses.
Under rating threshold (hideshow)
I really like this. Its fun but: The achievement announcements during gameplay is super annoying. Blocking ones view and does not have a way to get rid of them as far as i can tell (perhaps the more clearly defined buttons are in play here too?)
Also it would be cool to be able to zoom out more and still actually see whats going on on the screen.
Under rating threshold (hideshow)
game is fantastic, but it would like it if it wasn't just a series of duels between my monsters and the others, i could have 3 fully upgraded spiders, rats, skeletons, ect... in a room and a single peasant, or boss unit, and they'll each fight him individually and have the chance of losing, instead of all three slaughtering the man in a couple of seconds