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Feeding critters is glitchy. Dungeons make little sense as to path followed by creeps. Fun game with lots of potential.
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I love the idea of the game, but the mechanics fail miserably. Why make me click to staff and feed my dens? That should happen automatically. Still, I'd love to see an update of this game.
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I love the game when it works, but I've spent about 3 hours today having to replay levels I won because some wizard is unable to be killed. Please for the love of God fix this.
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I really want to like this game, but I feel like the beginning levels at least are a little too difficult, buggy, and the UI is often getting in my way.
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the languages are somehow mixed!
when i select English it says "Kreaturen" and "Rat", and when i select German its "creatures" and "Ratte". Thats not really a problem and some people might learn a few German words...
Great game anyway!!
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If you want to cast a spell infinite times, look at the "O" in the upper left "That's My Dungeon" text. You can put your mouse just to the left of the little crack and then click as many times as you want so long as you don't move your mouse. Use WASD to reposition your cursor. This is a cheap trick to get the hard stars.
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Hmm hardcore mode impossible?i try first mission with rats on max level and i can't beat it.peasants all the time take treasure
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Glitch: If you have a healing spell readied whenever a message pops up, such as "wave 3/5", the game will often let you cast it twice in a row. The cursor will turn red, but remain as the healing icon.
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You should consider shrinking down the gui size so that there is more space to click, and allowing wasd scrolling while holding two keys at a time (going diagonal). That, and fixing the imbalance where only one of my creatures at a time can fight one enemy, but they can mob whichever creature is at the front almost every time upon entering a room.
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at first I liked the art work but after playing for 20 min I started to get frustrated at the buttons...please make the buttons more defined and maybe also make it so you can click spawn, feed etc through the buttons
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Great Game! Only problem I had was on the first level where the wizard appears. One of the clerics couldn't die, and got stuck in a spider room continuously fighting. Had to start over. Other than that? I enjoyed it.
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1st I have to say the game itself is great. But the UI is terrible, such as the Lab (really needs chategory links) or the missing shortcuts mentioned by others here. so would be 5/5 but the control and overall it's a 3/5
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If you cannot get past the loading screen, click wildly on the red monster hand next to the loading bar. you will eventually get through to the game, but it took me 10 or so clicks... :-/
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Fun! A downside is the need to actively upgrade rooms and spend gold doing so. This would be more entertaining if lab upgrades were passively applied.
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Well, after 8 or so tries, i cant get past the map before carousel (cant see name). If its not rats spawning and messing rooms permanently, its invaders that seem to be invincible (defenders wont attack them), or invaders that walk right past everything, grab chests and leave. What a shame.
But its on my favorites, PLEASE get it patched up so i can finish it :)
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Some weird stuff happened after the Corridor's map (can't see the name);
One of the invaders would just walk right through all defenders, grab a chest and leave-immune to fire and fear. Happened 2/3 times.
Some rats appeared to move to adjacent squares, and blocked spawn on those squares; i would have a 3/3 but only one mob in it, and a rat in the middle, and rats would be 5/5 but only 3 or 4 in the square. Clearing the rat's nest would not despawn that creature. I also saw an invader going through the wall into the treasure room.
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Really great concept and well thought game! :)
Various mini-bug or missing-features that make it a little annoying sometimes, but once fixed it really deserves to be played! :)
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i LOVE this game soo much!! the game itself is a great concept although many have tried to create similar games i believe the developer has succeed massively, the only down fall were some early bugs which have been fixed, and the graphics. But i find the graphics to be a defining feature of the game. Lovely work keep up the patches. <3
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well, funny game, but some annoying bugs. e.g. a knight took a chest, dont know what else happened, BUT he didnt attack nor got attacked any further. he was free to carry it out of the level. great :-/
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Love these types of games, not the best looking example, but that somehow adds some charm to it. Fun and long lasting, well done developer.
5/5
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No idea why but my skielets and dragons do not want to attack some paladins or priests, it have somethink to do with using fear status or dragons burning tham, but after this happen, they are almost never targeted any more, no idea why ?