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A nice, short game. It's relaxing. Nice music and sounds. But it's pretty easy behind the facade, just color the field that touches all chunks of another color and you don't even need to think. I would like to see a new version with more, harder levels. 3/5 Stars
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Besides the periodically wonky physics, my one problem with the game is how close pink and orange look to each other. Can be tricky for us color-challenged folk!
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Beware, this game's physics engine is as much a part of the puzzle as combining all fields... place your clicks carefully lest you shift the colors and create an accidental bubble of the previous color.
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Very creative and fun though once you figure it out it's very easy, great music and I love watching the colors change.
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Level 15 is bugged, I completed it a few times in 4 move sand it keeps saying failed. Cute little game but not being able to finish it because of an obvious bug is pretty disappointing !
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Amazing game, ust one problem with it, this game is too short, it must be longer, or make another, because I enjoyed this.
(Did I use the wrong form of to?)
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Unfortunately, this becomes way too easy, once one has found the dominant strategy… (Which is to always unite all blocks of one color with every click.)
Maybe add some factor to mix this up…?
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My kids and I sat and played this together and had a lot of fun! Very well done, and I rated 5 stars. Please make more!
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The jiggling effect messes up some winning combinations of clicks. However, most levels can be solved in at least 3 ways so it's not a problem. Still, should be fixed. A square or two gets away from the original position, destroying the game logic. A nice, relaxing game.
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Nice quick and easy game. A bit buggy where the correct solution would fail because a block or two of a colour would separate from the group and become inaccessible. Same solution would work the next try because blocks would not run away.
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It was a good game, but the moving particles were a little annoying. In level 13 I had problems with particles getting stuck outside the level. Also having the option bar and color choice bar on the level screen was irritating. Some times I would end up clicking an option or the level screeb when I was trying to click a color.
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Problems with small pockets of colors getting trapped outside the game screen and nontransparent UI sometimes covering pockets of colors. These capped your score at a max of 3/5.
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Level 13 seemed to bug out for me - whenever I swapped the one part to orange, it would trap one or two orange squares behind the purple ones, making it impossible to complete. Took 6-7 retries before it stopped doing that.
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Fun concept, but overly easy and no real difficulty progression. If you happen to make another one, look into more colors per puzzle and utilize the physics of how "where" the color originates affects the movement of some of the pixels.
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"Can’t complete level 3.. there must be something obvious.." I got stuck on level 3 for a bit myself, if you still haven't there's 2 points that help, one is that the board is fluid, and if cells of the same color get close enough, they'll merge, reducing the overall number of cells; the other is that changing a cell's color causes a ripple effect, which pushes the cells around a bit. Combined, these two effects let you complete the level; just make sure that WHERE you change the color of a cell pushes other cells of the same color together, so they merge and make a larger, single cell. There's probably multiple ways to do it, but I turned the orange cell red, which pushed the yellow dot into the yellow cell, then I turned the yellow cell red, which pushed the green dot into the green cell, then I turned that red, making the whole board the same color in 3 turns.