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Amazing game, Good Graphics, hard but not too hard to figure stuff out. the Cliffhanger was disappointing though, other than that 5/5
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Loved it. Played Aurora 1 like ages ago. This sequel seemes to be easier and still has the same gloomy style. Still some not so clear actions, like going forth and back a few times but due to the limited choices its not that hard to figure out.
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I picked up an anvil. First detective game to ever let you pick up an anvil and walk around with it like a Boss. 5/5! Great concept.
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Very linear, a lot of random guessing, but not bad as an interactive story. I didn't get the Norway thing. Where did that come up?
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Okay... I am absolutely stuck in the third chapter in the house with three rooms...
I've got bullets, three notes, ink, matches and money. Please help. I can't view the walkthrough
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All the grammar errors kept tripping me up while reading. Other than that, great atmosphere and story. Can't wait for the next 5/5
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Oh god this game freaks me out SO MUCH. This one, I thought, used far less "adventure game logic" than the first, so I was able to figure it out without the walkthrough, which is nice. However, the part where you need to break a latch using a rifle tripped me up, not cause it didn't make sense, but cause every similar lock needed a lockpick earlier.
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Much more like a story than a game. Not sure if you can even call those puzzles. Art was excellent but play left much to be desired.
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Note to developer: On chapter 3, you can use the lit oil lamp with the lasso and get into the well without having to use the anvil/saddle to hold up the pump.
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Great game, 5/5, definitely worth the time to play #1 again and then solve everything here. A few things were obscure, like EPR89 mentioned, and were a little difficult to figure out. I think the ending was a little abrupt, though, because everything just randomly stops when she came, and instead of continuing to find her, the game just ends. Other than that, spot on.
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the ending confused me, does he go to meet the chick, or run away from the whole thing? (i tried to be vague for people who haven't played yet)
it's been a while since i played the first one, so there might be a detail from the first game i missed.
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Loved the first game, second one is really great. Looking forward to solve all this mysteries in the next game. Earned yourself a HUGE pile of anticipation and excited expectations from me
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to be honest i don't see what you guys do in this game, i don't appreciate the constants mouse searching and always wondering if i missed an item simply because i didn't mouse over it. Also when traveling i never have any idea where to go next until my mouse button changes. I am not opposed to this kind of game these issues have to be addressed so that the player can focus soley on the story and puzzles 2/5
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Loved the first one, and this one is definitely a worthy sequel to say the least. Is it possible to give a 6 star rating? :D
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I found two of the actions you have to do to be very unmotivated. Why do you have to use a lock pick? I didn't even knock on the door or check whether or not it was locked. How am I expected to figure out that I can bribe the old woman? A few hints would be nice in these cases. The character could say something like: "Hm... The door is locked and it is suspiciously quiet in there. Maybe I should look around a bit.", or: "I don't think that that's all. Maybe I can refresh her memory." Anyway, besides these two things the game was great. The puzzles were all logical and the art and the atmosphere is simply amazing. 5/5
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great to see the sequel of the story, the game is very good : graphics, music, atosphere.. its only flaw is that it's too short ;)