Under rating threshold (hideshow)
What the others said. This game is horrible; who wants to try and click every pixel of each room, just to find the last remaining battery? In an adventure game, you are supposed to think, which definitely does not happen here.
Under rating threshold (hideshow)
Missed a battery along the way. There's no way I'm backtracking to find it. This is one of the worst adventure games I've ever played.
Under rating threshold (hideshow)
No story, the artwork is really unappealing to the eyes, the music is boring and the puzzles are weak. What happened to the great stories and great atmosphere from the other games?
Under rating threshold (hideshow)
first puzzle is ridiculous. I have a 4x5 grid, and receive a clue with a pattern that's impossible to fill in, and can also gaze at an empty crevice if I so desire.
Under rating threshold (hideshow)
I read that someone was missing one battery, and I had the same problem. The one that I was missing was at the lake, where you use the three cylinders you can go forward, and I didn't see it. There it was.
Under rating threshold (hideshow)
nice game. not really hard. solid FX and graphics. not one of the pastelgame masterpieces. but a nice, short timekiller.
Under rating threshold (hideshow)
"Oh there is this machine in this partially crumbling maze. What do you think it is powered with?"
"Obviously it must be powered with some modern day AA batteries!"
Under rating threshold (hideshow)
Not a bad game at all. Kinda reminds me of Myst from the 90s. It was a bit of a hurdle at the beginning, trying to find the clue for the first puzzle; but once I got past that, it was a decent challenge, and a lot of fun.
Under rating threshold (hideshow)
The artwork is really nice. Good atmosphere and texturing. Reminds me vaguely of Kairo.
The game is really bland though. It basically came down to "find every arbitrary unmarked click target and sometimes copy notes onto a machine". There wasn't really much puzzle to it.
Under rating threshold (hideshow)
Game would be so much better if there weren't straight out solutions given to every puzzle. Hints, sure, but not the entire answer handed to us on convenient notes. Simple game once you get past the first part.
Under rating threshold (hideshow)
Nice atmospherics, good puzzles that were confusing if you missed a note but weren't once you found them. All the items were easy enough to find by looking around each stage. No bugs with the keypads here, cleared them if a mistake was made and no problems inputting the correct codes. Another enjoyable puzzle session with Pastelgames, nice work guys.
Under rating threshold (hideshow)
"Pixelhunt until you find enough clues to win" tends not to interest me, and there were a few bugs with inputting codes that made me reboot the game (often if I misclicked then fixed the issue and solved the puzzle after the puzzle wouldn't trigger as a solve and let me progress)
From an art aspect it's interesting, but I don't feel that alone makes a game. 3/5, mostly it's the bug locking up puzzles that bugs me.
Under rating threshold (hideshow)
i picked up a clue paper but it did not show in my inventory. not going to spend he time trying to figure out the right combination of buttons on and off for the purple area
Under rating threshold (hideshow)
Another nice work from Mateusz Skutnik, though with a completely different graphic style.
Puzzles are not too hard, though a couple stopped me for a while (by the way, walkthorugh available at http://jayisgames.com/archives/2014/10/eien.php - use at your own risk).
I do not agree with people complaining about "pixel hunting": have you ever seen a game that responds to that definition? Here things are clearly visibile, you need only a twist to guess where to search.
Well done Jacek and Mateusz! A kiedy następna gra (= when the next game)?
Under rating threshold (hideshow)
Well, I beat it, and I don't know where I was or why. All I know is that I had to pixel hunt for keys and codes repetitively. I'd say there was no variation in gameplay, but I'm not sure "hunt for where the cursor turns into a pointing finger" counts as gameplay.
Under rating threshold (hideshow)
I got the 2 notes, 2 red spheres a pyramid a blue sphere a cylinder. That said the funny-shaped 2 (from the second note) doesn't seem to do anything. Maybe I just don't get it. I'm horrible at point-and-click games.
Under rating threshold (hideshow)
I did the game in about 30 minutes. No glitches, no problems, no bugs. Took me a while to find the second pass badge behind the ... oh, wait. No spoilers, right :-P
Under rating threshold (hideshow)
"Thanks for escaping Eyen!" Well, ok then...
When you understand how the puzzles Works, its stays really easy untill the end, except for the part of the pixel hunt, that you must see each single part of each room to find more items.
Under rating threshold (hideshow)
Gorgeous scenery and atmosphere, I enjoyed it, but it was very straight forward and fairly predictable. The first room was the hardest, but after that there wasn't much puzzle. At each password instance, the note with the clearly written out answer was just around the corner. Overall, though, I can't say I didn't like it! Just needs some dynamics to the gameplay.
Under rating threshold (hideshow)
If you're wondering where you may have missed some things, there's an alcove above the board where you enter the giant 2 shaped symbol, and the entry panel next to the first red teleporter has an odd colored patch on the lower wall which sort of looks like a graphical discoloration, but is actually an item.
Under rating threshold (hideshow)
this game is so buggy, I had the correct answer on the second puzzle, but had to restart the game and do it all over again (exact same dots) for it to work. The on the stairs after the lake the game just wouldn't keep going up.
Under rating threshold (hideshow)
While I don't think it's as great as the other games put out by Pastelgames, I'm not sure why all of the comments are so full of complaints. It's still a cohesive game, and I enjoyed playing through it if only for the atmospheric qualities.