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I can't go into town until I retrieve my things from my box. But being the brilliant detective that I am, I locked the box and scattered the combination all around the front gate.
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As soon as I had just begun the game, I immediately disliked it. However, after playing for five or ten minutes, I found myself just hating it. Not for me, I guess. 3/5
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There is no way I would have ever finished this game without the walkthrough. I like the artstyle but this dark blacky style makes finding items or knowing what areas are clickable extremely hard. also the constant changing of angles had me often confused. Did I enter that door or is it a completely new one? And don't make events such as the toiletguy. I had already explored the toilets before seeing the boss so I wandered around for 20 minutes without knowing you must go again after you visit the boss. generally I didn't like puzzles. Still story is good, artstyle is unique and game runs fine.
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ah got it. type in the code and click the button on the box that looks like a space bar (above all the number buttons) xD
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Like with all of Pastel's other games, I came for the artwork, but stayed for the storyline. Hope the ending means there's a sequel in mind?
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Awesome game, I love the detective ones, and this story was great! 5/5. If I were to complain about one thing is the lack of a indication that you'll get out of the current room, it can be very annoying when you are searching clickable stuff. Protip: Whenever you get a key, check its name, it'll save you time.