Under rating threshold (hideshow)
If you miss some bullets form upstairs you can click on the upper door of the lockers to get 3 more. Cool game but a bit abrupt of an ending.
Under rating threshold (hideshow)
"The progress of the search for the artifact will be reported the subsequent reports" YOU ARE MISSING THE WORD "IN" I THINK! good game so far! :D
Under rating threshold (hideshow)
So I'm playing this game at night, in the dark. I'm told to use the spyglass to look ahead and what do I see? F**KING. NAZI. ZOMBIES. It scared the sh*t out of me...
Under rating threshold (hideshow)
the best way to shut down a nazi alarm is to bash it with a flashlight. ahh. the things the history channel doesn't tell us.
Under rating threshold (hideshow)
fantastic game but could have done with being a lot longer. rate up if you spent half an hour trying to find a spy glass.
Under rating threshold (hideshow)
Managed it - found the final bullet I needed.
Wonderful bit of sci-fi jiggery pokery - alternate history is fun to play with.
One create entire worlds with these small games - I'm beginning to want to make some myself.
Under rating threshold (hideshow)
mmh... I should desactivate the alarm... ok, I'm a spy, HQ should have let me some ultra sophisticated gadget to get rid of this kind of things ! Let's see... oookaaaay, I got a flashlight, yepee... *(thinking really hard to find an ultra sophisticated solution to manually desactivate the alarm with a flashlight)*... Hey!! I know! ok, I'm going to hit this machine to death with my flashlight!!!
Under rating threshold (hideshow)
Could really use the little "pointer turns into direction/turn around" thing. took me WAY too long to get it to click away from the open book
Under rating threshold (hideshow)
@ Trex111 The spyglass is on the rifle. Be ready to fire when you use it though. TIP: Look all around the lockers when you find them.
Under rating threshold (hideshow)
Unfortunately, you dont have enough strength to pull out the alarm system cables painstakingly obvious by the red lights and the power cables beside it...
Under rating threshold (hideshow)
Wow I'm normally not a puzzle kind of person but this was awesome. I like how you have a time limit to shoot the zombies...didn't have any real trouble except figuring out that the rifle what the spyglass...but still 5/5
Under rating threshold (hideshow)
Did I miss something? Why did all the nazi dudes look and act like corpses, and why did I have to shoot them when they weren't moving to begin with? And why was that other elevator wired shut? and why was that book all bloody? I was expecting some creepy mutant monster at the end, not "you found a pile of paper in a safe, you won aren't you thrilled". Also, why did I leave my flashlight behind? That was a very stupid and unnecessary thing to do.