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It seems how you do EVERYTHING for the Observers - from simply enough taking a picture "of some writings on the wall"- which seemed kinda outta the way - to like killing Ann. Why? You just helped here, two times, first with those monsters, and then with the broke turbine, and then you burn the house down? Why?
Why not kill the Observers? They didn't do anything valuable to you, didn't give you anything, unlike Ann. Kinda wierd. You could just you know... like do nothing for them because they promised information, but you just did three odd jobs that didn't even get payed for.
Oh, and like giving that guy at the shop all the things from the list was also absurd - you could just keep them to yourself. And LoL, he offered you food for food.
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οk, that was a nice point and click adventure, really interesting (i like post-apocalyptic stories) and well done. just a few comments...
first of all, the whole "do this, do that" was a bit weird. why help the girl and then burn her house down? are there multiple options in each situation? i'll play the game later to find out.
the second comment is that is was not that long, although it was longer than the previous two games. apart from this, it also was more interesting than the previous ones.
i really like the graphics by the way. and the whole "wind howling but no music" was nice too.
PS. I had no problem with navigation. maybe because i'm good at navigating in general? Lol.
4/5 from me. keep up the good work.
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If the kerosine doesn't work on the house you need to talk to the observer again and get a quest to burn the house down first. It's not in the walkthrough.
Navigation is counterintuitive and non-logical.
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Ok, I'm giving this one a 3/5.
1.) The art was pretty good, I like that style for this kind of game, so kudos. 2.) The game was interesting, but my biggest problem was that you just went and burnt down a house, and were going to go kill a hermit for someone that you not only didn't know, but there is no good/evil dynamic or choices. If your character is good, then make all the choices much more in depth and make the game longer, giving you open ended choices to reach other paths, otherwise, do the same for evil. 3.) Ending was so anticlimactic I just raised a brow when it ended. 4.) I have to agree with masterwriter42 here, this is not a "Hidden object game", it's extremely reminiscent of a VERY simple, and VERY basic rpg game combined with point and click, hence point and click adventure category.
So, I like it, just could use some writing improvements, and a lot more work to be a 4/5 or 5/5 from me towards the category it REALLY belongs to, point and click adventure game.
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A bit confusing, only had to use the walkthrough to get the trap thing, otherwise, the ending was a let down, easier than some of the other point/click adventures, so 3.5/5
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It's an alright game, but I really dislike the navigation. as 348joey did, so did I I went for the walkthrough and still managed to get lost 2/5
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Are you afraid to call this game a point and click adventure? Let's face it folks there's no reason to get fancy with the description, it's not a hidden object thriller, it's a point and click adventure. Hidden object games include a lot more objects and very rarely include carrying objects to use on other objects or people. Other than that, the game is decent, it's not great, but it's not bad. 3/5.
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So.... why did I bother killing the hermit if he told me what I wanted to hear in the first place, and the Observers didn't do anything for me except demand I do things for them?
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This game is completely impossible to navigate EVEN WITH A STEP BY STEP WALKTHROUGH. Game becomes impossible to play so it gets nothing. 1/5
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It really sucks that the cursor to move around In-Game is the same cursor I have for my regular mouse.. Makes it all more difficult. But cool game! :D
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451... the temperature that books burn.... has anyone read the book called Fahrenheit 451? It is written by Ray Bradbury, and at the end, well....every city on earth gets nuked.
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well this is kind of lame. at one point i turned and i couldn't turn back. at the beginning of the game i had to do some things in order before i was even allowed to turn
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One small glitch... after you've paid the hunter for delivering the meat, returning to him opens the same dialog options, so you pay him repeatedly even though you no longer have the caps in inventory, and it opens the map location even though it's already open.
That aside, the art style is very gritty and reminiscent of Fallout, and the installment-plan style of these games is fun. A bit more clarity of directions would be useful however. Looking forward to more.
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awsome game. but for the next episode u could lighten up the places where u can click( destiantion). that would make it a lot easier to find everything! Nethertheless 5/5
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very well executed game, only two downsides for me: the walkdirections are quite confusing sometimes and the ending was really disappointing
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Moving around gets confusing considering the protagonist apparently loves turning around for no reason. The ending was quite... sudden and lacking, but otherwise a very good adventure game.
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developer should make the game scalable so it can be resized in browser with the ctrl- + button, like the other games on here. Press + if you agree :-) otherwise its too small on a 1080p display
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awesome game!!! perfect difficulty, didn't have to use walkthrough but took me a while until figuring out how to continue 5/5!
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you probably took a lot of these ideas from fallout like rad meat and caps i got to the town then got bored so i dont know if you took anymore but pretty good game anyway
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This game is still very new, so it's not in the front page yet. ^_^
It doesnt have a walkthrough yet too, so have fun making one! :D