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theres a glitch where if you hit the Stop button then hit the W button you skip the shown wave and go to the next one
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Lol try opening up another window tab (firefox), switch every few seconds and your towers dun do any dmg while you are on the other tab
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The only problem I have with this game is that when ever a tower kills the unit it was targeting, it stops for a second. Just a pet peeve of mine, dosent really take anything away from the game. Nice work, 5/5.
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Zoronii - "JUST UNPLUG THE DAMN USB STICK!" - I don't think the Processor with sprout a robotic arm to do that, seeing as though the Processor is over tasked with constructing and operating the turrets
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Is it on purpose that every tower stops for a while after killing a creep? Its annoying, even if your tower is strong enough the tower will leak as a result of that.
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great game, but i feel like i beat it and did everything there is to do a little too quickly. final upgrade on towers needs to look different then the one before it. it would be nice to add a few more achievements and more maps for each difficulty
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Great and addictive game, you took a TD concept and made it kinda unique.
4/5
I 've noticed that when you lose focus of the window, for example open another web page or chat on mIRC, when u come back the towers havent been hitting the time u had focus on another window, the mobs have been kept moving though! You should fix that, it's really annoying, and took me a while to figure it out, cause I was like coming back to the game window and was like wtf, how did I lose so many lives, i was killing them easily
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I was about to say 'Why didn't you put Avast in D=' when I realised, it would be over powering like a fully upgraded super monkey in bloon defence
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I wan't too fond of the game, the game started out too difuicult and stayed constant. I've tried just about every starting tower combo and i couldn't find 1 that got through the 1st worm wave without one getting threw. Its a good concept and fun, but its far from being the best TD game on kongragate.
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Great new TD :) For the people complaining about getting the waves to start faster, try reading the help lol. And for those complaining about not remembering what towers do, there are just 6 towers, do some memory training rofl.
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Area of effect towers(the nod, the mcaffee and AVG ) shouldn't pause for re-targeting after killing a virus, they should keep firing a bit longer and stop only if there are no more virus's coming in.
P.S. you drew the AVG symbol for the kasparsky tower, I think you should switch them
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This game, annoyed me, as I know the upgraded/non-upgraded towers I set up, were supposed to take out the enemies easily, but instead, I ended up losing 12 lives on the last level, because it didn't run appropriately. As soon as this is fixed, I will make sure to tell all of my friends about this. 57 people on facebook, Nikolas Vulcano. The cool dragon picture.
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tower 6 has too short a range to be worthwhile... also, i really hate idiots who hack the highscores in such a pathetically obvious fashion: who would ever believe that "10000000000000100000000" is a real score?!
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I cleared all of the levels and found each one's increasing difficulty to provide a very good sense of progression. Each of the towers were unique and provided a good variety of strategies for different positions on the track. My only suggestions would be to provide an endless wave mode, and provide a better way to use the powers other than money because I never found a reason to waste $200 on something that could be better spent on an upgrade or a new tower.
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slightly above average TD, would be much better if waves could come out faster, at your choice. also agree, need labels on the tower mouse-overs. otherwise, very attractive and enjoyable TD.
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It was a good game, until after the first level. It just gets boring. There's no variety in the towers. Also, DO NOT USE FAST FORWARD. It doesn't make EVERYTHING go twice as fast. Your towers don't proportion with the speed of the viruses, meaning, your towers will shoot slower than they should if you use Fast Forward.