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i liked the the trojan viruses :).
good game 5/5 rather simaler to other tds but still a good game.
could some1 plz tell me how many waves there are?
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I spammed the path with towers, upgraded the first.
I'm done now, watching a movie on tv, making a sandwich, and occasionally upgrd. some towers.....
exciting.
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I gave this game a 2/5. There are a lot of flaws. The enemy types for the most part don't matter, if you click on a tower at the bottom of the screen you can't see it because the upgrade screen covers it, you can't see what different towers do without opening up a separate window, the extra one-shot abilities are almost entirely unnecessary, the game is incredibly easy (I played a total of five times), you spend most of your time just watching the game waiting for the next upgrade instead of doing anything, and the tracks are uninspired to say the least.
Tower defense is by far my favorite genre of flash game, but this one, I won't be revisiting.
All that said I do think it's a noble first attempt. There aren't any fatal flaws that make the game unplayable, so if the mistakes are cleaned up in future games, it could be promising.
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Great artwork and interesting spin on the tower defense concept. Although still needs a bit of work and Kong API would be nice. Also, adding more info to the turret tooltips would save many trips to the help screen.
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missing a bunch for the amount of successful TD games out there to gain examples of successful attributes of a TD game. Do some research, add the aspects that are already proven to make a TD game playable, then come up with a NEW aspect and there you have success. I am getting tired of ppl making games that lack aspects that have been long proven to be necessary.
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"Evil viruses are coming out from usb stick to destroy your hardware."? Is this PC Defense or Windows Defense? Pffffffft. But I like TDs so I'll give a try.
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I would think the concept would be original, but then I had a flashback to Tron in the 80's. Oh well, solid but not great game. 3/5
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It'd be nice if the +250 cash from First Blood and First Wave carried over into new games or if they could be re-earned in each game. As it is, I could see people intentionally deleting their savegame after every failed attempt just for that +250 cash. Which is extra effort on their part. Which makes the game less fun, hence more 1/5 and 2/5 ratings. Just sayin'.
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Good concept, but it has a good many flaws. The first thing i noticed is the menu button is confusingly labeled with a Q, I then noticed that I had no clue when I may or may not win, the pause button is kinda broken as well a pause button should stop the game completely not finish that wave and just hold the next wave off, and the towers have no names when you go to buy them.
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This game seems to HATE not being the main tab. Going to another tab causes the towers to stop shooting, the STOP button stops working (monsters just come anyway), and you pretty much just lose, even though the game wasn't supposed to be doing anything. Kind of odd to come back to having lost, when I wasn't actually playing.
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Good game, but too easy.
Need some small improvements, like adding more info about the towers without going to the help part re-reading it. Also, would be fun with some badges on this game :)
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If I switch to another tab, when I come back, the viruses move at double speed, but the towers still fire at regular speed. Glitch?
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I think it's pretty lame that the last 4 achievements only give a bonus to score. With all due respect, I don't think anybody has ever cared about score for a small-time flash game. A money bonus would be better.
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It seems so obvious now. With a little imagination a circuit board, with all its transistors, capacitors, and resistors, looks just like a little tower defense game! Really, I'm amazed its taken so long to develop.
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just noticed that if u have this game on in the background some of ur towers seriously stop shooting that might be a minor bug :p