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I think if this game was made about 6 months ago it would have a much higher rating. I mean, it does have its negatives, but I enjoyed playing it overall and have wanted to actually try beating hard. (hard is the most fun mode)
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Good game, but way too easy. All you have to do is put up about 3 level 2 8-way or level 1 4-way towers on corners, then after about 10 waves build an army of level 3 splash towers.
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A very nice-looking game. At heart, just another tower defense. Depending how you enjoy them, that is good or bad. I don't really love them all that much, but it just isn't my genre. Still, for what it is, it is well made and nicely presented. As others stated, could use some tips on what towers do, though there weren't enough to really bother me, it is still generally nice to do. While it isn't a bad game, some of the other tower def games out there have much more to do - more upgrades, towers, enemies, etc.
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A word of warning: the game is balanced towards a large number of weak towers, rather than a small number of powerful towers (like most TD games). Upgrading a tower is frequently more expensive than just buying more towers with equivalent DPS.
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I believe the issue with towers not performing as well at high speed is because of the tower retargeting system. Once their target is dead, they pause before they target the next one. Everything gets sped up except for that pause on high speed mode, so the pause takes just as long even though everything else is 2-3x faster
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Reasonable tower defense... low/high speeds have inconsistant behaviour, tho, which is a real shame. Also, it's a bit stingy with its information when you're playing.
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if the towers were really like the anti-virus programs out there wouldnt they detect each other as viruses and attack?
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Oh, and to add on to my previous comment, even just scrolling down the screen to look at the comments, causes the towers to either stop firing, or slow down on firing.
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If you alt tab away from the game and just let it run, you will lose. The towers barely fire, and even if you KNOW they won't get by, they do. 2/5
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I’m sorry, but tower defense is not a genre. Because using the exact same concept again and again, does not make it a genre. Every tower defense game after the first one, gets 1/5 stars and a huge yawn from me. No exceptions.
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i still think speed mode is too slow sorry. and as OneLeggedRhino and others say, pls show tower abilities and names as tooltips.
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Very impressive artwork but the TD doesn't rise above most standard defense games. Overall the gameplay is rather bland for the genre. 3/5.
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I dont know why people keep rating these unoriginal tower defence games. Its just the same as dozens of other basic td games.
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if you start a wave and switch to another tab in your browser while the wave is still running, the towers refuse to do anything until you switch back. imo this is a MAJOR bug.
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When I press "stop" it doesn't stop the current wave, just stop the next wave from coming.
Other than that, a very nice game.
4/5 for now because of glitches and other things already said in the top comments.
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*sigh* After completing the game on hard, 10 gp away from that final Kaspersky upgrade and thus only 14 achievements. :(
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Hi,
well nice TD overall but there is a major bug/glitch:
Speed mode doesn´t work right
to see what i mean try this:
start hard mode-> build a NOD32 tower in the upper corner -> upgrade it to lvl 2 -> start wave 1 -> in wave 2 it get obvious what i mean:
the NOD32-Tower(lvl2) can clear wave 2 without any leak if Speed mode is off.
If speed mode is on, the tower leaks.
Imo it can´t be right for a speed mode to influence the performance of towers, so for me it´s obviously a bug.
so far, thx for a nice td and maybe u can fix it.
cya