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I can't seem to get the Fire on Spikes achievement. It's not correctly counting damage when both types of damage are there.
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Assistant: Sir! We've just amassed enough cash to cure the world of the Black Death!
Scientist: No, spend it on... a ragdoll factory
And thus the age of men ended
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Sometimes, the doll gets pushed offscreen before we can kill him. I was like 20 points away from getting the crossbow achievement and he just disappeared. Then exploded into pieces on the screen again. Also, sometimes he gets pushed through objects without injury. I think it tends to happen a lot with the crossbow.
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Chubako, i experienced a similiar thing. Just adjusted a gre things in the gameplay and got it the next time. Took like 3 or 4 tries for me to get it.
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Buggy. Was at 48/49 last night. Just needed to kill with jumper. Come back today and complete springality but still showing 48/49 complete :/
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I was playing without problem, the game freeze and now I don't have enough $$. I am missing #47, #48 y #49 and I only have $935. Before the freeze I have a lot of stuff in the screen and a lot of money free and missing #47 and #48. And kongregate achievements says 47 completed.
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"I realise that I am just doing this to crash test dummies but this game makes me feel like a horrible person. " Well the last badge Is called "MILGRAM EXPERIMENT REPLICATION BADGE"...
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It would be nice to have the game automatically save our last setup. That way if we quit the game, or go into the menu, we won't have to tediously set up everything again.
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The only achievement I miss is the kill with a spike (I have alreaydy done the Spikality kill) but now that's it's my last achievement, when I'm about to kill with a spike, the screen goes grey, everything goes in slow motion for 6-7 seconds, but the text Spikality does not appear and the animation does not start. Then the game becomes clear again and continues as if the fatality was done.
Am I the only one with this bug?
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I realise that I am just doing this to crash test dummies but this game makes me feel like a horrible person. Probably doesn't help that the dummy bleeds (purple blood) as well. Also there might be a memory leak. The game crashed probably 4 or 5 times while I was trying to get all the achievements.
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The spike fatality doesn't trigger if the spikes are shot out (really annoying as it is the last achievement I need for the game).
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Why does my last three acheivements not stay achieved? I have done them a couple of times over but everytime i reload to see if i have earned the badge they are back as not done. Its the arrow, spikes and jumper killer. Anybody else having this problem?
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It appears to be impossible to push the doll up to the max of 6850 with a gun, it will get up to 6844, then another hit gets it up to 6846, and then it drops again.
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Killing with certain weapons (spikes, mines, etc) is more or less a game of chance and grind, you have to soften them up with stronger weapons that could kill them on their own and then somehow set it up to have the weaker weapons get the killshot. Kind of boring.
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Cannot clear the screen for another try. The play button just flashes and i have to go back to main menu to start over, which is very stupid. Trying to click anything i can move and put in new traps and weapons, but don't see them.
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After horribly dismembering several hundred rag dolls in increasingly gruesome ways, I'm now having strange paranoid fantasies that the rag dolls are going to come back for revenge.
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It would be nice to have more ways to clear than simply dragging upwards or starting from scratch. Clear all of one type, clear one wall, hold a key and clear anything clicked, etc.
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It seems when you kill the dummy with a fully upgraded spike projectile it doesn't count as a spike kill for achievement # 48 "hell spikes".
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One feature that might save some time would be a clear wall button, that would delete an entire wall/area. That way i can keep my trampoline settup.