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I think an grid would help tremendously, but make it optional, like maybe a "lock to grid" selection when placing weapons. But if it completely kills the concept you were going for it's completely fine :D
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While the reset upgrades button works as planned, it actually removed a couple of my weapons. The left and right bumpers no longer show up after I reset the upgrades.
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so the reset button is kinda broken, if you keep hitting reset upgrades it will multiply your upgrade points by however many you have. but i lost the left/right jumpers, sorry to everyone who already figured this out
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Very nice installment you've made this time, really enjoyed it, particularly the ironman bit - almost made me wish you could upgrade the ragdoll some besides growing the number on its chest :p
For the next one, perhaps making the weapons adjustable, like the direction of axes/saws, chosing to coat spikes with poison or set them on fire, ect. would be a good addition, as well as perhaps further upgrading portals and jumpers so they get smaller, letting you place more portals, letting jumpers give more bounces maybe with adjustable angles, and generally a larger level for bouncing around the ragdoll and setting up a nasty killing machine :)
Hope you like the ideas, i sure like your games ^^
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i everytime reset all the towers and guns and mines...etc for every mission ... it is being easy ... i made in (do 10 teleports in a row) only 2 teleports up and down the map but i had seen too weird thing ... there is an iron man has came lol XD
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A fully upgraded Spikes counts as a Crossbow fatality and will not trigger Achievement #48. Which is pretty evil on the developer's part, honestly.
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In future perhaps use a machine that activates after a certain time period. Upgrades can lengthen the amount of time you can make it set.
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A better way to remove placed objects would be appreciated. Having to drag items offscreen not only means that only one item can be removed at a time, but because the mouse is going outside of the SWF boundaries, it often doesn't register the item as being completely gone.
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don't like that you have to unlock all weapons to play on sandbox i want to play on sandbox because i don't want to unlock all the weapons in normal mode
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Upgrades have no descriptions so I have no idea what I'm buying. Also, you should be able to downgrade like many people have said about the mines.
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Thats a nice idea with the variable weaponkills and the achievements to see them all :3 5/5 i love destroying anything
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Please don't even bother providing translations if you're just using an automatic translator and translate a landmine as a quarry! It's seriously unplayable on German.