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Another thing that i'm not sure if it's a bug or if i've done something wrong, but i did all conversations with all characters and i didn't get anywhere. Then i saw the walkthrough, and i had done everything, apart from the last person (i don't want to spoil) because the choice that appears in the walkthrough would not appear for me :S
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bug: i had the old lady, got to the reception(didnt move there), got out of her body, got the little girl, back to the reception, and now i have the old lady and the little girl stuck in one body. I can still get inside them and talk and all but they won't move so... yeah... bug.
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Iblis cracks me up xD
Like so:
Iblis:Hey mister wanna play a game?
Orval:Oh sure! I love games! I'm great at games. Any game, any game, yup.
Iblis: Good! This game is called 'Gross the other person out'.
Orval:Oh, oh so, we think of grosser stuff, or somethin'? What's the ru--.
Iblis:Aaaaaaannnnnnd YOU WIN!
Me: Lololololololololololol xD
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Dear Developers: Kong displays only the first 30 characters of the summary on the games page. Make them count. Restating the name of the game in the summary is wasteful. For instance in this game we are shown "Why Am I Dead is a retro-style...". A retro-style what? Text adventure? MMORPG? Tetris clone? No thanks.
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For the people who made the top comments in 2012/2013, I hope you're satisfied that the devs made an updated version:
https://peltast.itch.io/why-am-i-dead-rebirth
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Who the heck names their kid Iblis? As if the fact she seems to have supernatural powers and hears ghosts isn't enough...
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CRICKET I KNEW IT!! Well, there's just one thing. We were possessing cricket when he is killing Lucille, so i was a bit confused if it's Cricket's own will or ours.
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ok, i'm feeling a little let down about the ending, and i'm reasonably good at finding alternate endings, unless i'm actually missing something really well hidden, so if that's the case, could someone throw me a bone here or something?
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A strange little tale with plenty of shady characters, but only one of whom can be actually guilty. Mixed feelings about the "possession" mechanic. Lots of pointless conversations, but then I guess the point is that you have to sift out the crucial facts from all the white noise. Didn't like that I had to keep marching back and forth and that the ghost can't go through doors; retro graphics is no excuse for inconvenience. Never got stuck at any point, my usual fear with point-and-click games like these. (Hint: Cricket really is the key player in all this, and you'll have to spend more time with him than anyone else.) Didn't like the pointless mean-spiritedness, but at least it didn't go overboard. Clean it up a bit, make it easier to get around, and you have a nice little casual game. Yes, I actually know what that means. :-) 3/5