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My favourite tracks are Monaco and Hu Flung Pu due to their fun series of corners that if you take just right you gain a lot of speed on others ghosts due to their admittedly random nature. If you play enough and know roughly how to take them you will get a good time eventually and that's where the fun lies, yesterdays track is a little too simple. Tracks like that are basically perfected by the end of the day, poc's time could have been beaten by maybe like 0.1s at most really. It also depends what vehicle you're using since certain vehicles can take certain corners better which is quite noticeable at fast times when you're trying to shave off hundreths of a second since with certain vehicles I'd be ahead of poc more at the top corner yesterday.
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Seeing as the physics are pretty nonexistant, just make it a rythm game where the outcome of the race is decided by our timing, it will be easier for everyone.
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when you scrape the edge you get stuck no matter how fast you let go and there are way to many hackers in this game but has great potential if the hackers and rerolls are weeded out
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Do the different racers have different skill profiles? I can't figure out if they have different top speeds, cornering, acceleration or any other skill different than another racer.
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There is a rolling bug if you go to spinning via the garage button instead of the dice button. Spinning from the garage will work properly IF you do a spin via the dice button first, but if you start from the garage the cars will just scroll past without stopping (and you have to click the back arrow to get out). Coins aren't wasted though, a new car will appear in the garage if you get one (you can test this with a guest login).
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I don't understand how I am going slower than the guy in front of me, slow down at the turn, he makes the turn and i hit a wall...
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Apparently the promises of more tracks and vehicle skins the devs. made early on fell through. Decent game while it lasted, but without new tracks it's way too repetitive.
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I feel like the rolls are programmed instead of being random. Over week or so I've collected 2200 coins. Owning 48/60 cars makes me have 80% of them and the chance to to roll a new one is 1/5 every single roll. Therefore in 22 rolls the chance to not get a new one is 0,7% which happened to me. Actually I didn't get a new pod in around 2 weeks. Anyone else feeling that way?
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Wow, this is probably the easiest Medium badge I've ever gotten. And given I've been on Kongregate for years, that's saying something.
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It's slot-car racing. Instead of stopping to find out where your car went after flying off the track, you just grind the wall a bit.
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did someone see who won yesterday (arctica, 1/12 tournament)? I was tied for first when I checked with less than an hour left but apparently someone beat us by a whole 0.2 very close to the end and I didn't get a chance to see their ghost
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Game has a bad tendency to not save my results sometimes. I just broke into the Masters level earlier, and came back to find myself still in the Pro ranking bracket.
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Yeah, the last Shark Lagoon tournament was won (with a time of 15.76) by hackers. I almost lost a Silver Trophy, got bumped down to 19th place. The winning time for yesterday was 0-1569287.0-47 seconds!