Under rating threshold (hideshow)
okay, this game is much better than cargo bridge. why? it has REAL physics, unlike cargo bridge, which is totally bs and glitchy. note: cargo bridge has nothing based on physics. this game does
Under rating threshold (hideshow)
Ropes are great, I always wanted other bridge games to have them. I finished easy mode, thinking "wow, this was a little short and a tiny bit too easy" Now I see there is a normal mode, lol.
Under rating threshold (hideshow)
Bridge Builder and Pontifex are much better bridge building games than this or cargo bridge. This is a good game, but you are rarely building bridges, so much as deadly one way ramps/drop-offs to the target. If I felt like I was making bridges it would make more sense.
Under rating threshold (hideshow)
Wow, I played this game just a month ago on another website and wanted it on here, seems to have happened to many games I've played other places.
Under rating threshold (hideshow)
copy your name on if you think it needs badges: dannyfrank21,Me_Godzilla
(DONT COPY THIS PART)i dont think we even need to do this i think next badges will already go to this game-Me_Godzilla
Under rating threshold (hideshow)
like everybody already said, reminds me of cargo bridge, both with the bridge part and the units inability to walk up inclines, the major improvement is the show stress button so you can know where the stress on a point is the greatest so you can fix it.
Under rating threshold (hideshow)
Not bad, I enjoyed it. I wish these kinds of games (well, basically any game where you set it up and then just have to watch) would have a fast forward button (either double speed, or even a slider, or whatever) - just something to avoid having to wait while your little guy slowly piddles across the map.
Not that they aren't adorable little guys, and sometimes it is fun to watch and listen to the music as they bobble about... but other times you don't have a lot of time to spend and want the challenge of the puzzles more so than watching.
Still, pretty solid game, well put together (professional), and a 'cute' game that doesn't require blood and fast-paced action to be enjoyable. Look forward to the 'sequel.'
Under rating threshold (hideshow)
Lol... this is so much easier than Cargo Bridge. You just need to build the support above the bridge, and you can pass pretty much ever level.
Under rating threshold (hideshow)
I LOVE THIS GAME 5/5!!!
ps for your sequal you might want to put a ranking system instead of points (ie A, B, or C depending on how little money they spend) some times just massive points dont mean anything.... just a thought
Under rating threshold (hideshow)
So far I'm playing this on Normal and I have to agree; the game is really easy. I'm currently on "Island 27", and most, if not all of the solutions I've used were simple Over-deck Truss bridges. Though I'm currently a little stumped on this level.
It's still a good game, though. Most of the levels allow you to keep your bridge symmetrical, which is nice.
Under rating threshold (hideshow)
great game. as for the people having problems with lvl 7, you are should try and make a ramp for the little dude to jump off of
Under rating threshold (hideshow)
You only need 2 pieces for lvl 7. Use a straight bridge on the top one and a supporting diagonal steel piece. He'll make it to the ledge when he falls.
Under rating threshold (hideshow)
There are some annoying inconsistencies in the game, like the fact that you can't count on the ground or walls to brace your bridges. Also, the behavior of the building elements doesn't really make sense at times, like how the rope seems more like a bungee when in use.
Also, the little walking monsters can't actually get up some of the angles in the game. Maybe that's intentional, but it's irritating when the game lets you build a bridge one way and the game sprite can't handle it.
Under rating threshold (hideshow)
I'm excited to see this game make it to Kongregate, even if it is a shrunk version. The ability to drag endpoints around would be really nice.