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two ways to find the crowbar... 1:pixel-hunting... 2-watching the walkthrough... because of that, I usually note 1/5 (I HATE pixel-hunting)... but since I liked the general atmosphere, I'll note 2/5. I'd enjoy a sequel that mould make my use my mind rather than my eye-mouseclic coordination.
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I liked the atmosphere of the game but the music at the end ruins it. Not mention the game was rather cyptic in finding the objects. Im really tempted to go for 2/5 but for sake of encourage, i'll give 3/5. Hope for better improvements in the next episode.
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The logical leads and conclusions for objects needs to be more clear. Also items need to be a little bit more obvious. Didn't even realize I could look above the vent even after clicking around the room several hundred times.
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hmm dat ending is strange but i like it from me you will get a 5/5. but make some of the items more see able this is one of those guys you need a walkthrough sometimes
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Way too many object that could be interacted with that have no purpose other than to say you can't interact with them.
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"I don't want to open that" What? Why NOT?! Maybe more of your friends would still be on-line if you opened every drawer, or used the power from the street lights, That Are Still On.
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The story is interesting but badly presented and confusingly written. How could the androids not know who built them? The only way would be if they were turned on after all the humans died. Enough solar panels would be able to keep at least one android running forever since they are not a 'burnable' fuel, especially with car batteries as a reusable storage tank. A lot of what the android does is illogical, regarding puzzles. It's way to much pixel hunting. I used the walkthrough so I could find what I was looking for. If the android would just describe what they are (soldering machine) instead of generics (important machine) it could be easier. Plus, his knowledge of 'past' things is very random.
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Great game, amazing concept, and just simply great suspense with the music and such... Really do look forward to hopefully more games like these
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Why does it feel like over half the things I can interact with in this game are things he either can't or doesn't want to open?
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It had everything to be one of my favorites around here. A robot, nice illustrations, the right atmosfere, a charismatic and naive character...
But it's pure pixel hunting.
bleh xP
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Love the artwork and also love that my character does not repeat himself when I click on something a second or third time. Though...getting stuck and not knowing what exactly to do is a recurring theme in this game, unfortunately. 3/5
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I really like the idea around those robots, didn't see that before. The artworks are good, voice is ok, too. But the gameplay/riddles... meh. No. That was really bad. Pixelklicking to the max and logical flaws everywhere. And a "to be continued"-ending that doesn't explain A-N-Y-T-H-I-N-G at all is always BAD. Stop that! Anyway: I'd really like to see a better sequel. 3/5 for this one.
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I was thinking maybe something was going to pop out and attack me or maybe I'd find battery city.. But no... I got "To Be Continued." I thought the game was pretty great but there were a couple of times where I couldn't find something I needed because of the random location. Otherwise fantastic! 4.5/5
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the crowbar was really hard to find. i had all the rest figured out, had to check the walkthrough for the damn cb. I think it was confusing because being so close to another clickable area in the map made me miss it, even if I looked for missed spots everywhere multiple times.