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How hard would it be to give us a sandbox mode(no hi-score) where we choose our team? Perhaps 1 healer, 1 warrior, 2 archers and 6 motherf*cking mages! Pretty please?
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If you sort the inventory to Usable First or None with an item selected, that item is deleted. The click goes 'through' the sort-option and clicks the trash-icon. This is not ideal.
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There should be a number of buildings of that kind were built just to know when we reach the effect limits. Right now its very hard to figure out how many buildings we need to build before its effects stop stacking.
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I see some space below Farming: Level sign. Won't some Recommended DPS kinda give us target/warning if we ready ? That why I'll check DPS regularly and that training facility have uses :D
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When farming, the mages and priests should have a wand or basic attack so they aren't just sitting there taking it in the face, especially the mages... once they use all their mana, they are worthless (even with 5 wells). At least they should swing their staves or something while the monster is hitting them. It could be a skill so that we can take it off when raiding or a toggle like, set mage/priest basic attack on/off, and if you wanna get fancy another toggle set mage/priest basic attack when raiding on/off.
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so much potential, but sadly quite a bad execution regarding the leveling. way to low gains per level. you need to triple them atleast or make a gain of damage gain EACH level. otherwise this is futile. also the gain from soft reset is way too low. getting almost nothing for a soft reset is an arrow to the knee motivationalwise.
Make sure WebGL isn't disabled by addons, or in the settings (chrome://flags/, and search for 'webgl'). Other than that, it's important to have Chrome up to date (the latest version, which can be checked via the settings button on the top right -> help -> about chrome, is 56.xxxx. Also make sure your graphics cards drivers are up to date!
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I'm level 54 and the best place to farm gold is lvl 5? Doesn't seem like much progression... maybe tone down the higher lvls to make them farmable or raise the gold so they are worth fighting in.
Yup, this is something we're looking to improve. Not by nerfing farm maps, mind you, we want them to be just as challenging as raids (just in a different way), but there should be progression and incentives for actually pushing as high as you can get (between soft resets). Currently the only reason would be to reach the next 10th map for the extra Ancient Artifacts, but that means that there's kind of a gulf in between (e.g. 10-20 early on) where you know you're never going to get there anyways so you don't try. This will be improved, but no conrete announcements at the moment :)
Hi, do you mean that there's no save showing up on the starting screen? Your save is most likely there, you just need to refresh a couple of times to have it show up. A few players have been experiencing this issue but in no cases so far has a save been actually lost, so don't worry! Still investigating this issue on server side. edit: Checked the database and your save is indeed there!
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town hall and weapon smith appear to be broken? one is unclickable and the other brings up a menu that doesn't respond to clicks (can't even be closed)
Sounds odd, sorry about that. But UI problems are usually fixed with a quick refresh (just make sure to save the game before you do so, as the autosave only happens every 5 minutes. Options->savegame/login->save).
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Does anyone know how to sell in this one, last game I'm sure you dragged items into the merchants window, doesn't seem to be working this time?
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Are equipped items genuinely only cosmetic? I've been carefully equipping my team for a while and just noticed none of the stats add on... I really don't get why, is it likely to change? If not I'll just start binning everything. As great as this game is, it needs a MUCH higher resolution to make it worth messing around like that. All it's actually done is made it impossible to tell who's who when they're running around :p
Oh equipment is definitely not just cosmetic. Is it possible you've put the items into the cosmetics slots by accident? The 'real' equipment slots are in the left window, with 4 slots adjacent to each other for both skills and equipment.
Sorry about that, there are currently some font rendering issues on Firefox and Internet Explorer. Could you check Chrome, just to confirm that the problem is lessened there?
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Is it a bug or intentional that the armor smith works differently than the weapon smith? Both say X% bonus, but while the weapon smith adds up (that is, +20% DMG when maxed), Armor Smith appears to compound instead (-7.73% with 8 building, which equals to 0.99^8 not 1-(0.01*8). If this is a bug, please correct it. If intentional, clarify in the tooltip.
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Inventory unsorts itself on game fresh. Driving me INSANE having to reorganize 4 rows of items every refresh. Also, it doesn't save tab states. Please make the 2 (or 3) tabs permanent and force game to remember where inventory items were placed! 4 rows is madness re-organizing each time
You can toggle a list of hotkeys with 'h' (for help), but there's currently only one for switching back to the base. Would probably be a good idea to add some for switching to other maps as well.
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This was along my first Idle games I have played when I joined Kongregate in 2015. I am glad to see it coming back with a sequel. Keep up the good work !
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did you change 'more gold' value or does it scale down after soft resets? if later, why? i had +8% yesterday, today its +5%, havent bought yet and it doesnt look like i will
Yup, we buffed all gold rewards, such that (on average) you now get 3x as much gold from farm map enemies as you used to, and nerfed the upgrade to 5% in return. It's still an overall gold buff for everyone, but it's a much larger buff in the beginning, and the 'curve' smooths out towards the end game when you have a lot of those gold Ancient Wisdom upgrades.
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Idle Raiders: Second Run is an idle 'game'
Let me put it like this. I don't get this type of game. I think it's pointless but if someone wants to play it, well I can do nothing against it.
Rated I for I don't get it.
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I noticed that my mercenary gets kills yet does not increase the kill count for the upgrade mercenary quest. lobsters? on map 7 stay white sometimes.
It's not unlocked until you find the key to the Crypt (first raid). After that it will be on the top right in the same toggled list as the buttons to send your raiders to farm maps, etc.
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Wirklich klasse Fortsetzung und ich habe auch ungeduldig darauf gewartet! :) Ich wollte euch gerne zur Unterstüzung ein paar Kreds zukommen lassen, allerdings passiert leider nichts, wenn ich auf den "Pay with kreds" Button klicke :/
Konsole wirft keine Fehler, Flash ist aktuell und aktiviert und Adblocker ausgeschaltet.
Geht sowohl im aktuellen Chrome, als auch Firefox nicht...
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The skills are used "front-to-back" in the priority list. What does that even mean in a row setup? Please change it to state if the skills are used left-to-right or right-to-left in the row.
Hi, the general advice we give is to make sure you're using the latest versions of either Chrome, Firefox or Internet Explorer / Microsoft Edge. Safari for example isn't supported unfortunately, because it has trouble with some core technologies we require to run the game. Other than that, if you use a notebook or anything that uses mobile graphics (like Intel Integrated Graphics), make sure your graphics drivers are up to date, as the game uses WebGL. If issues remain we're glad to help you personally via chat or PMs.
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are we supposed to be getting 2 gold per enemy in zone 5? From what i understood it should be 10 gold per enemy with the update.
The 10x buff referred to various items that can be dropped by monsters (equipment and skillbooks, which you usually mostly get from raids). Gold was indeed 'only' buffed to double :)
Farm maps are supposed to be a challenge, like raids :) Each level gives 1 extra XP per defeated enemy, and each 10th gives you Ancient Artifacts, so they are not given away for free :) What do you think about it? We are open to all kinds of suggestions regarding that, best posted on our suggestion and bug tracker (because there it doesn't get lost as easily as in comments or chat).