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One of the worst games I've ever played. I mean it's a good idea and a fun concept but the game was programed badly, too many faults in the way the game works. If it was tuned up it might be a great game. 1/5 until it works better.
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I love it. I don't need upgrades - they're freakin' pixels! They're simple by definition. And the controls are simple and great. This isn't going to be Warcraft3, this is a tight little game. If there was a pretty way to handle scrolling, maybe with arrow keys, that might be ok. Just don't clutter up the screen. It looks so elegant right now!
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For anyone out there who doesn't care from the game but wants the points for the medium badge: move your base to the extreme left or right vertical pathway, it doesn't matter. Keep directing your pixels to follow you and attack the enemy there. You can overwhelm him and oftentimes they will accidentally suicide on the boss's barrier explosion attack. During this time the other computer opponents will be fighting amongst themselves, to your benefit. Stay in your (relatively) safe spot and send your pixels in from the side to finish the boss off.
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I wouldn't worry about getting rated down over constructive comments, CopyLion. Like many other websites that have this silly system, it attracts people who indiscriminately hit the minus button because it gives them some false sense of power. o.Oa
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Okay, this should have a multi player online option. You could go against other people, or you could do it in teams. A really awesome game over all.
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The gameplay control is just too unfriendly. Selecting and moving units is almost a "click-and-pray" exercise. What is a pretty decent concept becomes exceedingly frustrating. Why not allow selection of multiple units?
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I think this game has a lot of potential but levels that require more control of your pixels just become annoying with the control scheme.
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Too easy for a Starcraft player. But if you build more smarter AIm that would retreat, save army, try to lock choke points and etc. etc., it would be perfect. :) Also, selecting all your groups will be good too.
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Complete any 12 campaign missions, all 6 challenge missions, and all 6 fair play missions
You acquired this badge on Jun. 10, 2010.
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this has the potentiol to be a really good game, but there are some things that need fixing. it's been said a million times, but the controls need work. other than that, sweet concept, sequel?
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can't see what's wrong with commenting "a bit like phage wars/nanowars but it's ok to have more tactics like flanking in it." It isn't a negative one or you guys just rate down any "a bit like blah blah blah" comments without actually read up the whole thing?
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This is a really nice game 5/5 for sure. Sometimes the pixels get overeager and advance when I want them to stay put. That's the only bad thing for me. And... could have more levels or a level editor.
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for 28, you should use the closest fleet to "South" on a compass. Rush straight down and you should kill the one below you, or most of his units. Launch another if you have to, but then rush back to your base and intercept the "east' which should be attacking you. Southeast should be trying to dash into east, so try your luck by sending some small fleets southeast to dash into them. Hopefully you'll get a good shot and you'll be the biggest fleet. For safety just rush to Northwest corner (assuming south is dead) and get a few fleets in the southern area of that.
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This was a fun game. The controls could be better -- it is often difficult to select the next unit -- I frequently had the same unit dashing back and forth when I was attempting to click on the next one. This made mobilizing large forces of pixels across the field difficult. But I enjoyed playing through all the levels.
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Great game, a bit more advanced control like multiple selection and zooming would be nice.
One thing 'though: the pathfinding AI isn't too great, the computer sometimes forces another computer player into a corner, at wich point both armies just keep bumping into a wall...
4/5
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There's been quite a few risk like games lately, but this is probably the best of the bunch. Actually challenging, particularly the bombing run.
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it wont let me enter because of this:This game is currently exclusive to fastgames.com
Go there to play it! You 'll even get 12 bonus levels!:
I dont want to play there,i want to play here!
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1+1 has a serious flaw, there is no boundaries, in order words.
There is a different way then teleporters to get to the other side.
The problem here, is that the enemy can also stray away from the screen, effectively blocking the player from winning.
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awesome game! the concept is very original and simple. there is only a few problems such as no zooming and selecting all units, but great game nontheless. 5/5. I also like the music :)
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Bazofia de juego, especialmente los niveles 22 y The Vortex, que es imbatible. Una buena idea echada a perder por una mala implementación.
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I almost never rate games, but this game is absolutely horrible. Controls are terrible and the game doesn't even follow my controls. You make maps too big that I need to scroll to find my base, no warning that it is under attacked. The detection for flanking is pathetic. Just a terrible game.
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Perfect base for flash RTS, Plenty of micromanagement, controlled squads/groups and easy for newcomers to the genre as well as level 30 for people who want a challenge.