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This game is ridiculous. and DrOctaganapus2: No, the enemy of you enemy is still your enemy, but they fight the other enemy, too.
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This game pissed me off cause whatever I told the pixels to do they said go screw yourself and proceeded to do what they wanted and got me killed. I'm not a fan, if i could control what was going on a bit better i could enjoy it. I did eventually beat all the levels but I personally can't stand it when i try to do something and more than half the time it the controls screw me over.
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tactical retreat easy win: retreat then go into the corner near the lower enemy gro your army then attack from behind, whith your base in the middle of your units
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On the levels when its a free for all, let others kill each other, until theres 3 or 2 kings left.
During the time before you launch your attack, just keep spawning your units till you have a practical hellhole for other enemy units.
During the 3 enemy left period, help one king kill the other. Once that happens send some medium sized units off to the side, around 3. Spawn some more for a while. Then launch all of your units defending you at the remaining king. Send your assault teams to attack now. At this point you know you'll win.
If this helps, your welcome.
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i really like the game but i can't get past a few levels but like fireglory said this needs a multiplayer that would probably get more people playing it :)
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How do you kill the boss, when you cannot select your whole army, the boss is boosted, and your troops are arrogant enough get into any combat they want, and drift towards it?!
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Haha, if you chase an enemy into a death zone they just sit there and take it, like slowly boiling a frog so it won't hop out of the pot.
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Best place to be defended is in a corner. Have all your pixels close and then move a large attack group out of the line of fire and attack with both your defensive and attack group. Then bring them back after u defeated the enemy and rebuild. Repeat til u win. Multiple selective unit button would be nice. 4/5
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This is a very fun game. However, on some levels the pixels can attack, and even move through, walls!!!! I died twice on challenge level 34 because enemy troops attacked around the edge of the screen! it's unfair! please fix.
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groups of pixels sometimes go through walls or get stuck in between and can be left there for 2 reasons: they either A) can go offscreen and find a way to worm AROUND a wall, so it looks like their squeezing in from the side, or B) if their focused on attacking another group on the other end off the wall (so the little color "aura" lets say is crossed over on the other side, the pixels sometimes pop up on the other side so they can attack.) hope that helps!
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THis game badly needs a reset button and it u really need to let it show the stats regardless of whether or not u actually win the board.
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TIP: try to let teh other enemies fight each other. make sure your pixels can defned you. wait to strike for when they are open and their units aer occupied. also be sure to avoid bombs by more than just its border. try not to be in the middle, be on one of the sides or cornersr with lots of units covering you.
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amazing idea but the controls are less than perfect e.g. auto lock, scrolling, etc. also should add some sort of survival mode that is playable on all levels?
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The idea of the game is cool, and while there are COUNTLESS little improvements which could be done to make this a truly epic game; having to scroll / the scrolling controls essentially render this game unplayable (for me anyways). It is too slow, there is no fast way of returning home and when you can't see your base you ... slowly ... scroll back to it after you attack, just to find out your about to get owned.
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I can't give this game more than a 3/5 because of the controls. This auto-lock bull is horrid, plus there should be a select all button.
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Good Game. Only level I'm struggling with is the last challenge level, Feature Creep. Anyone have suggestions to help?
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Not sure if you'll ever see it...but I'd enjoy it if I had the capability to turn off the autopause when you move your mouse away...
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I really want to rate this game higher, but the controls are absolute shite. So much so that it hurts the concept, which is pretty solid.
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Also, when there are bombs going off, the base will frequently commit suicide. Maybe programming a sense of self-preservation would help?
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the concept is great but your base should have a key board short cut and a lock comand so you dont accidentally send your base into battle
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I hate when i order my army to flank and they stop two feet forward because an enemy sent a small wave. They should be able to move past enemies if i don't want them to stop and fight.
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I think this game has a lot of potential but levels that require more control of your pixels just become annoying with the control scheme.
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maybe u can have upgrades that you can but with your points or get skill points a round.... and you can have like faster production of the pixels, etc
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The controls are very annoying, the ability to select multiple units at once would be a great addition and one I'd like to see implanted.A great simple RTS game, but some levels seem to be based purely on luck ("Dodgeball", for example). However many of the levels were really creative and I had a lot of fun playing this game. 4/5.
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goes after weekest, porest defended, and most aggresive apponet....bull@#$#. do nothing and they alaways go strate for me, do somthing and they go strate for me
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Since you can skip levels and stuff, you should make it so that completing a level gives you a certain upgradefor your pixels
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When people say get rid of autolock we don't mean stop your units from attacking someone when they get close but the berth is too far. My units actively move halfway across the map to autolock on an incoming enemy legion. I want to be able to tell it to just...sit where it's sitting (In the instance of choke points)
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could we have a sandbox/survival mode? survival is where you have to survive as long as possible while enemies attack you and eachover.