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Interesting and thought-provoking, but it isn't anything I haven't heard before. Still, it really resonated with me. Good job! 5/5
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another great creation from pixelate ^_^
great, eno\joyable, and fun :P
"My goal is to run into debt" - so is mine :P
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This presents some concepts that seem obvious to me. So I don't really understand the point of this game. I agree with t2t2, the minigame should be turned into a standalone game. 4 stars for the fun minigame
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An innovative and informative look into the structure and nature of entertaining games. I'd recommend any aspiring game designers to watch this series.
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Someone (author of this game?) should make a stand-alone version of mini-game inside and upload to kongregate (w/ high scores (and predefined levels))
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understanding games series is good but if the author can provide another series of creating games then it could be very good for those developers who want to create games in flash
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Wow pixel, I was a little bit apprehensive after the first installment but you really turned me around on this one. The narrative was fun and the lessons are entirely accurate.
And thanks for including the difficulty settings so that I could crank it up to max and have a good challenge :)
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Yes, this was a really dramatic illustration of tension in games.
Incidentally, when I played a four player match I couldn't tell the color between the yellow and orange. Which made it a good lesson in frustration! I'm kind of color blind.
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Nice work. Watching your tutorial should become a critaria for new developpers on Kong. ^^ I hope this will enlight many people on game design.
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Nice continuation of this tutorial series, I like this installation a lot better than the first: it moves quickly, and makes a good connection with the game and the lesson, and the game is pretty fun on its own. The retro music and art style reminds me of PixelJam Games... very nice.
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Good introduction to game design. Although it could only cover a few brief points and was pretty simple, I think it covered some of the basics that new game developers might miss.