Games Achievements My Kong Sign In

Comments for Chain Reaction

« Back to Chain Reaction

Medhat94

Jul. 04, 2008

Under rating threshold (show) 744

+ - !

(0)

Sonicstorm

Jul. 04, 2008

Under rating threshold (show) heh, this got boring fast 2/5

+ - !

(0)

sener

Jul. 04, 2008

Under rating threshold (show) 734

+ - !

(0)

boolean2

Jul. 04, 2008

Under rating threshold (show) I've also seen this game with the same colours somewhere else. But even if pkedpker isn't the one who originally made this flash game it's still nice to see it on Kongregate.

+ - !

(0)

Neoxx

Jul. 04, 2008

Under rating threshold (show) Stolen. Seen this a long time ago elsewhere. Even says "Kongregate'd by him" so he just recoded it a bit, not his game. 1/5

+ - !

(0)

shanoo

Jul. 04, 2008

Under rating threshold (show) A perpetuum imobile would be impossible, for any such reaction would have to be contained in a rectangle (maximum size the game screen), if you consider the game piece in one of the corners, you'll note there is an orientation such that it cannot be triggered anymore (both points facing an edge), once that orientation is assumed both pieces adjacent to it now too can assume such a position (one point facing the edge the other facing the original piece), and so on until the entire rectangle is filled with pieces that cannot be triggered anymore, but that means the rectangle couldn't contain the perpetuum in the first place

+ - !

(0)

reverendsteveii

Jul. 04, 2008

Under rating threshold (show) Hypnotic little thing to watch, and presents an interesting puzzle. Can anyone design a perpetual motion engine with this? Perhaps a hack/mod that would let you set individual pieces, then start the reaction...sort of like conway

+ - !

(0)

Bluedragon117

Jul. 03, 2008

Under rating threshold (show) gay. takes just luck. 1/5

+ - !

(0)

Yellowmelon

Jul. 03, 2008

Under rating threshold (show) Woot woot i lined them all up! lulz check it out http://s315.photobucket.com/albums/ll453/yellowmelon_photo/?action=view&current=ChainReactionWin.jpg

+ - !

(0)

pkedpker

Jul. 03, 2008

Under rating threshold (show) eachCell.rot = random(4) * 90; for (this.rot = this.rot + 90; this.rot > 180; this.rot = this.rot - 360); and after that a basic collision/connection checker

+ - !

(0)

adamman62

Jul. 03, 2008

Under rating threshold (show) interesting, the longer you play the same board, the more of the peices end up facing the same way. id like to see the math behind that

+ - !

(4)

solider23876

Jul. 03, 2008

Under rating threshold (show) 2285 on first click #1 on hi scores=]

+ - !

(0)

pkedpker

Jul. 03, 2008

Under rating threshold (show) Yah I'd like to see the scores get pretty high to make the game challenging to get a highscore.. But then agian how did you people find this game lol I just uploaded it 10 minutes ago.. and already 43 people played it.

+ - !

(0)

Leausm

Jul. 03, 2008

Under rating threshold (show) Lol, I got a highscore of 1482 with just one click. Wow.

+ - !

(0)

pkedpker

Jul. 03, 2008

Under rating threshold (show) haha there is strategy if you move without starting reactions logically then start a massive one.. but yah luck could be your best weapon.

+ - !

(-2)

Darkred11

Jul. 03, 2008

Under rating threshold (show) Hey hi score :)

+ - !

(0)

euroalphorn

Jul. 03, 2008

Under rating threshold (show) fun to watch, but I'm not sure how much strategy is here. 3/5

+ - !

(-1)

pkedpker

Jul. 03, 2008

Under rating threshold (show) a little game came back to life on kogregate

+ - !

(-1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate