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Comments for Royal Warfare

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euanrae287

Aug. 24, 2014

Under rating threshold (show)

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(-5)

euanrae287

Aug. 24, 2014

Under rating threshold (show) THIS IS A GOOD GAME AND A MASSIVE CHALENGE ON SOME LEVELS IF YOU DONT USE THE RIGHT MEN

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(-1)

stubob10

Aug. 24, 2014

Under rating threshold (show) The only bad thing is when we are told on the first level to buy 3 swords men or a swords master. You only have enough money to buy 2 swords men or a swords master so this confused me. I see at the end of the level you end with 802 gold (This never changes :P) but to buy the third swordsman you need an extra 48 gold.

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(4)

Developer response from platon_skedow

It should be 2 swordsmen, my bad.

pedz81

Aug. 24, 2014

Under rating threshold (show) Great game

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(0)

flupp_

Aug. 24, 2014

Under rating threshold (show) Unfortunately the game doesn't fit into the frame, so that I can't start it. I can only see the upper left corner :/

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(-1)

Developer response from platon_skedow

Set your browser zoom to 100%. Use CTRL+0 combination for that.

marc985

Aug. 24, 2014

Under rating threshold (show) Can the platon skedow add the penium content?I am happy if they make part 2 and improving this game.I love the graphics,the characters,the boss the undead king and etc.A little more improvement to this game and i will consider this THE BEST GAME and THE MOST AWARDING GAME.

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(1)

Developer response from platon_skedow

Maybe some premium content will be added in the next game, but I'm not sure.

Mastercobhc

Aug. 24, 2014

Under rating threshold (show) poppulous ps1

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(0)

Rigorr

Aug. 24, 2014

Under rating threshold (show) level 24 starting units: 1 spy. 1 assassin, 1 king (knight) 2 swordmasters, 1 cleric, 1 monk, 1 sniper, 1 crossbowman, 1 wizard, i had 5 stars left over from the first 23 missions to fully grade these, and was able to complete the final mission with 3 stars and no losses. make good use of your 2 rogues, invis / evasion, and use the hotkeys to keep summoners/witches off your clerics and mages :D GL!

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(1)

Rigorr

Aug. 24, 2014

Under rating threshold (show) coupled with a speed toggle hotkey, how difficult would it be to make the game zoom with browser resolution? :D

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(-1)

Developer response from platon_skedow

Zoom is fixed due to performance needs, right now it's hard enough to enable it - just got no time.

Rigorr

Aug. 24, 2014

Under rating threshold (show) Hi Dev, can you make a toggle for the speedup / slow down button please? great game, I really enjoyed it! Personally I feel that crossbowmen, swordmasters and crossbowmen lacking, for the niche of their position and cost of the upgrades. Fantastic game though 5/5 :)

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(-1)

Developer response from platon_skedow

Ok, I'll add a hotkey for the speedup button in the next update.

lordtom2

Aug. 24, 2014

Under rating threshold (show) 5/5 + Favorited, one of the best flash games i ever played, on normal the game is quiet easy but it still keeps you on the edge of your seat. I need Royal Warfare 2. :D

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(3)

lordtom2

Aug. 24, 2014

Under rating threshold (show) Typo: Darth Archer First ability *loses

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(2)

Developer response from platon_skedow

Thanks, will be fixed soon.

stealthyninja588

Aug. 23, 2014

Under rating threshold (show) Tip for the last mission: Keep the spy invisible most of the time and walk him over to groups of witches/shamans/summoners to stop them from shooting the rest of your group

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(1)

b3r5

Aug. 23, 2014

Under rating threshold (show) My strategy on most levels is 4 warriors -> knights, cleric, priest->cleric or monk, and as much archers-> snipers and mage->red mages as I can affors. Put them in one spot and afk :) Interfere only when I need to intercept moving away enemies, to promote and to shoot bombers. Game is great! :)

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(2)

b3r5

Aug. 23, 2014

Under rating threshold (show) Crossbowmen - short range, not that high damage. Sniper shoots 4 arrows on incoming tagret, and after that xbow shoots. And also you cant snipe enemy long shooters, sometimes its a pain. Blademasters - papertank. Lolwut? I have nice damage with archers and mages, i dont need another damager, I need someone who can hold enemies away and not dying in the process. Rogues - why would I spend money on them? its a waste most of the time. Another archer would compensate everything. And it is boring to run the rogue around with a train on his ass. Oh and did you intend to use arrow strike the way it is now? by the way, hold ground = Bull$hit! Put a knight close to archers and casters, make him hold ground and see how most of the enemy units pass over him and beat my ranged attackers. Maybe you should just reduce the aggro range to some small radius when on hold ground. At least on warriors.

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(1)

b3r5

Aug. 23, 2014

Under rating threshold (show) Great game! some units need a rework imo. Monks seem useless, buffing up when tanks are too far or when there is no threat and the healpower is much less than cleric. 2 clerics will outheal almost any fight, the only tough fight is lvl 23, ogre wave. Others are just a walk in the park even on impossible. I've tried few setups and came to some conclusions: Black mages seriously lack damage. They cost alot, but are much weaker compared to even blue mages. Low range, long reload. And of course they mind control the weakest units and not in the right time ;) Didn't see a big difference between blue and red mages. And the freeze spell sometimes can turn the tide if landed on tough unit. ~~~ too many characters

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(0)

derRobag

Aug. 23, 2014

Under rating threshold (show) its so awesome to control the KING himself!

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(1)

euanrae287

Aug. 23, 2014

Under rating threshold (show) THis is a good game

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(1)

segathazarus

Aug. 23, 2014

Under rating threshold (show) The screen is too small for me to advance the game

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(0)

Developer response from platon_skedow

There's nothing I can do with it. Most gaming portals don't accept games with a greater dimensions, and in most cases fullscreen is disabled.

Plasmatique

Aug. 23, 2014

Under rating threshold (show) Is it just me or is the screen really tiny for a game like this? I haven't found a "fullscreen" button of sorts and zooming in doesn't do the trick. It's a pity though, games like this really need a fullscreen option imho

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(0)

Developer response from platon_skedow

Yep, but most gaming portals don't support fullscreen.

Nikola1223

Aug. 23, 2014

Under rating threshold (show) Don't you just LOVE when u hit the Bomberman once with your arrow and then he blows up all the Enemies close to him <3

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(1)

heycoolguy1

Aug. 23, 2014

Under rating threshold (show) Please add an indicator where enemy units will attack from in the next wave.

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(2)

stoneeagle79

Aug. 23, 2014

Under rating threshold (show) Awesome game

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(0)

dafishey

Aug. 23, 2014

Under rating threshold (show) This has fantastic unit management that feels based on StarCraft (clearly out of response, which is another plus). Add the great variation in the feel of all the levels with reinforcements or not and a good difficulty curve and this is easily one of the best games that I've played all year. A breath of fresh air after recent laggy messes by other developers.

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(3)

JesterBlue

Aug. 23, 2014

Under rating threshold (show)

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(-3)

dubros

Aug. 23, 2014

Under rating threshold (show) awesome game! :)

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(0)

786r786

Aug. 22, 2014

Under rating threshold (show)

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(-18)

786r786

Aug. 22, 2014

Under rating threshold (show)

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(-14)

786r786

Aug. 22, 2014

Under rating threshold (show)

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(-15)

Jolly_Adam_Roger

Aug. 22, 2014

Under rating threshold (show)

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(-5)

Nikola1223

Aug. 22, 2014

Under rating threshold (show) And then u make a Cleric out of Priest...Then the Priest losses all his fat.GG!

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(9)

moopeiest

Aug. 22, 2014

Under rating threshold (show) very good game

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(0)

Jamilol

Aug. 22, 2014

Under rating threshold (show) cool game!

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(2)

NanoX38

Aug. 22, 2014

Under rating threshold (show) This game need a survival mode! pleeeeaaaaseeeee!!!

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(4)

killer_esp

Aug. 22, 2014

Under rating threshold (show) I'd like to see out of a mission the base stats of every unit, to choose if they are worth to be promoted or not.

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(1)

suffi

Aug. 21, 2014

Under rating threshold (show) I ilke this game! :) 5/5

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(1)

DeepThoughts

Aug. 21, 2014

Under rating threshold (show) The reduced mind control achievement might save someone else's mind... it's too late for me!

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(2)

Developer response from platon_skedow

Sorry mate ;(

mr2fer

Aug. 21, 2014

Under rating threshold (show) t

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(-1)

TheRealKC

Aug. 21, 2014

Under rating threshold (show) Cool Game

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(0)

nightwal

Aug. 21, 2014

Under rating threshold (show) ht

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(-2)

Candle14

Aug. 21, 2014

Under rating threshold (show) Suggestion: When replay on hard, when finish each Act, adds 2 stars to Class Attack/Defense (each) for ONE Class (perhaps player can choose which). Perhaps then on Impossible, can earn one star per level passed. Might not be enough incentive to play on hard, though. And you might need to rebalance (especially if player replayed Act 1 on Hard and then again on Impossible). But trying to think of some way of giving reward for successful replays -- maybe on Hard or Impossible, you are only rewarded for No Allied Deaths? These ideas aren't quite right, but you get the gist.

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(4)

mr2fer

Aug. 21, 2014

Under rating threshold (show) GOOD GAME

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(-1)

Candle14

Aug. 21, 2014

Under rating threshold (show) Suggestion -- when you have lost enough hearts to change how many stars you can earn, change the color of the heart in upper left. If I am going for 3 starts, I'd want to restart.

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(8)

Developer response from platon_skedow

That's good, inserted into my TODO list. Thanks.

KiraKage

Aug. 21, 2014

Under rating threshold (show) It's really easy until about level 15. Then you get the problem with flank attacks. Melee units will always run at the enemy even if that is not such a good idea. Sometimes leaving your weak units for slaughter. If I put them on hold position they don't run at all and still have a hard time defending my units.

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(0)

Candle14

Aug. 21, 2014

Under rating threshold (show) Re last level -- as soon as starts, I assign group status (1-5) to the two thieves, the two warriors, and the king -- one per group (Command+1, etc.) This gives fine level of control, which I found VERY useful -- level became much easier (still hard) to beat. A good trick for lots of levels where you have a need to micro-manage key units.

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(1)

BoghV1

Aug. 21, 2014

Under rating threshold (show) rt

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(-1)

Candle14

Aug. 20, 2014

Under rating threshold (show) For some reason, my high scores aren't showing, except on Friends tab. May be a Kong problem?

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(1)

Developer response from platon_skedow

Yep, pls contact Kong's support.

DarrenM29

Aug. 20, 2014

Under rating threshold (show) Why does the game keep locking my ability hire units and then claiming defeat?can only upgrade to elite but capabilities are locked

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(2)

Developer response from platon_skedow

That's because of the story and balance measures.

CptTagon

Aug. 20, 2014

Under rating threshold (show) Tough, but well designed. The biggest problem is ordering troops to move/attack.

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(5)

djman7

Aug. 20, 2014

Under rating threshold (show) its so hard

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(2)

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