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Getting the firefly in runner bonus level 3 (Chasms) is frickin' amazing, a perfect combination of thought and timing. There are only three jumps, but even though you can see the whole layout, each jump is not quite intuitive at first; it took me many tries to understand and execute them just right, but the level is so short that it never felt frustrating. Thanks for this terrific level in an awesome game.
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I love how addictive this game is; even still being very frustrating. The game is very rewarding and satisfying if you beat a level you were really stuck on. The graphics look smoother and are greatly improved. The game has cool music and simple controls, which is also good. However; after playing the whole first game and beating it completely, do you really want to start over again? Saying that, the game is still very challenging and addictive.
8.0/10
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Would be appreciate a sound when you get the "firefly". Also, anyone evrer wondered what the runner's face looked like? o.O
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Great game, but you're rending the character incorrectly in 3D space right now. 4 fake shadows on the 4 surfaces left/right/up/down would fix this for the player. The main problem is that the avatar isn't where you're rendering it, and so timing and placement on jumps etc is much harder than it should be. This might also fix the physics (some of your collisions are bouncing at angles that look wrong - maybe it's just the rendering making it wrong, but I can see artifacts in your edge renders, and if those are in your CD it would explain the 1 in 10 wrong bounces too)
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b5 and b6 with skatters are the last I need yep those two levels alone make this badge the immppossible rank all' ok say goodbye to tommorow i will get those two bonuses and complete ths game
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The game was going easy, with a little of persistence I completed almost levels... But the last one, the bonus lvl6 with skater, you'll need to have, at least a super-human patience. This is insane.
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Great little game! The controls would be better if holding down spacebar didn't cause repeated jumps, though; it makes doing long jump unnecessarily risky and fiddly.
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After playing the same level for 30 min I thought, "Maybe it should be called Jump."
Good Game. Liked the 1st one better. The depth perception took some getting used to.
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The combination of (1) jumping longer by holding the jump key longer and (2) jumping upon hitting the ground because I still hold the jump key makes some situations totally annoying.
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Woot, I got the imp! The last message was funny xD
It managed to be difficult without being too frustrating, and very fun at the same time. The level design was pretty good too. The only problem is that sometimes (especially on Skater level 20) my vision would get completely obscured by a block and I would fall :(
Anyway, nice game, 5/5 and fav'd.
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@MLBG You can change the controls as you like in the options...
I recommend up for jump and down for restart, making you able to play with one hand :)
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sorry for the double comment, but lvl 22 in runner mode is a real nemesis if you want the bonus:
-I have an average of 2% success when i want to just REACh the bonus
-and its even harder to just reach the end (without paying attention to the bonus), maybe is it a bug, but when i want to get the last block, i just bounce without getting on it, even if the side is large...
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Probably the most addictive game I have ever played. The music suits the game well and the controls are simple and easy to learn. I also like the way you can change your controls (even though I like the way the default controls are set). Cool dimensions and great detail. And best of all, I love how quickly you respawn. I think this is the only game on the Internet that lets you keep your focus on the game without words popping up after every fail saying 'Sorry, Try Again' or 'You Can do Better'. Please keep this comment alive. Overall, awesome game. 5/5
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Fast, short, sweet... and frustrating. Nice job, 4/5. I would like to see just a little bit more of variety in the levels.
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Great game, but holy crap how about easing us into orb gathering techniques. By level 4 (3 on skates) I was starting to develop a twitch.
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Great game. Not too hard, yet has challenges in getting the bonuses. Imaginative levels too. The only thing is not much added from the first. Essentially the same game but pulled off much better 4/5
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At first I was like "Oh god no, not another Run game >.<". Several hours later I was only four orbs away from the impossible badge. Terrific game!
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Well, i just have to ask this: Can you even get the orb sometimes? Either you jump and miss it or you just keep on forward going to into the black unknown.
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@randoman Runner level 15: after some jumps and coming to the 'confusing bit', jump on the lowest brick(narrow), then flip it over by jumping up as soon as you can and IMMEDIATELY go off the side(!) and back, so you get to the lowest platform with the bonus on it. Hope that makes sense :)
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I respect the character. Because everytime he falls, he finds a way back to the road, and keeps running to achieve his goal.