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Eillious

Feb. 22, 2011

Under rating threshold (show) blocks and beats are the only useful ones blocks to defend the base beats to shield corridors (like a 3 way tunnel place a beat in the middle and block all 3) slurpers are the strongest of the 3 breezes have a chance to get hit by incoming spores and catchers run out of resource (since it drains from the map start not from when your mining it)

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(1)

Unregisterd_

Feb. 18, 2011

Under rating threshold (show) Great concept, but it really needs some polishing. The levels are in need of some major balancing, and the prices need to be re-determined; the second and third defenders are almost-useless due to their price, and repairing is not worth the cost until the defender reaches the max level. The graphics are actually very well done, though.

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(0)

GravityPurple

Feb. 22, 2011

Under rating threshold (show) For some reason it doesn't all fit in my play screen so I can only see part of it. That definitely makes it harder, since I can't read the instructions or anything. But otherwise it's a pretty nice game!

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(0)

Draconis_Maximus

Feb. 22, 2011

Under rating threshold (show) Like everyone has been saying, the game is very slow, making it rather boring...I don't know how you could improve this because the game is so short (levels wise) that if it was any faster you'd be done with the game almost as soon as you started. Resource collectors need to be balanced for their coin investment.

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jdtdragon

Feb. 21, 2011

Under rating threshold (show) Just out of curiosity, why do you get penalized for unused collectors/defenders? Should it not be an accomplishment and more difficult with less used?

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(0)

xxzz1010

Feb. 19, 2011

Under rating threshold (show) good game needs badges

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(0)

roma00

Feb. 20, 2011

Under rating threshold (show) Great game, but I think if you added names to the the defenders, when you click on them, then it would let me look at which one I have.

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(-1)

Minamikaze

Feb. 18, 2011

Under rating threshold (show)

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(-3)

Jujuthenoob

Mar. 08, 2011

Under rating threshold (show) it jsut quiet easy man here is my plan first place your collector that not in teh spore route after that defend your plane with 2 beat ( coz it range dude ) when you defender almsot out of shield just sell it and replace with new one note : place 2 collector in same place

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(0)

Indy5000

Feb. 21, 2011

Under rating threshold (show) For some reason, when I zoom in on the game it produces a black box that obscures 3/4 of the game screen, is this supposed to be happening?

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(0)

agentflare

Feb. 18, 2011

Under rating threshold (show) It's hard. Needs either more starting coins, or a better coin collection rate. I found that later levels were easier than earlier ones beacause of the starting amount of coins.

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(-2)

Master_N123

Apr. 21, 2011

Under rating threshold (show) Thought this was a great resource collect game, I just wish you could look around by dragging the screen perhaps with left click and then menu with right click and it'd be great if defenders could move positions. Comments aside, an artfully mastered game!

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(-1)

xXcrimsonbloodXx

Feb. 22, 2011

Under rating threshold (show) uhh sounds like risk >_< lol

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(-1)

NicolasRei

Feb. 27, 2011

Under rating threshold (show) Not a bad game, but very straight forward. I found myself throwing finese out the window, and using the good old pillage method. I.E. Use the choke points to hold the enemy into managable units, while you rape their resources. Do it that way, and you don't even need to think for most of it. Only one level did I have to change up. And thats because they attacked from 4 dirrections from the start.

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(0)

kiki1

Feb. 22, 2011

Under rating threshold (show) Not bad LOL! :D

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(0)

MasterIBM4

Feb. 22, 2011

Under rating threshold (show) too easy finished it on first try needs more levels and unused resources threats come to life automatically even when nothing was near them

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(0)

ericbloedow

Feb. 22, 2011

Under rating threshold (show) gave up on lvl 5, simply too frustrating the way the plants have unlimited amunition and your blockers have to be repaired-plus the way 2 of the plants started attacking right at the beginning!

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(0)

Belgerath

Feb. 21, 2011

Under rating threshold (show) Too short, great game, great concept, but i couldn't get into it. I learned how to play, and the game was over.

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Zoanthrope

Feb. 21, 2011

Under rating threshold (show) It really bothers me you can't close a menu any other way besides opening another menu or buying something.

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(0)

applekid

Feb. 21, 2011

Under rating threshold (show) Would be good if there was a description of what each defender does ingame

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(0)

Rafnork

Feb. 24, 2011

Under rating threshold (show) extreme zoom for some reason.

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(-1)

zkcheah93

Apr. 19, 2011

Under rating threshold (show) FINISHED IT ON THE 1ST TRY =) NICE GAME, ACTUALLY MADE MY BRAIN WORK A BIT HAHA

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(-2)

90guy

May. 26, 2011

Under rating threshold (show)

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(-9)

evenas

Feb. 18, 2011

Under rating threshold (show)

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(-5)

TheMarine12

Feb. 21, 2011

Under rating threshold (show) Haha.. when I first read the description i thought it said dotted around the italian landscape.

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(-2)

JopeAdoppe

Feb. 20, 2011

Under rating threshold (show)

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(-5)

CaribouStampede

Feb. 22, 2011

Under rating threshold (show) Its fun but REALLY hard...

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(-1)

FourFootOne

Feb. 22, 2011

Under rating threshold (show) Maybe a bit on the easy side, but I enjoyed it.

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(-1)

Halerin

Feb. 21, 2011

Under rating threshold (show) game space is not formatted to kongregate's game window for me

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(-1)

Kayzar

Feb. 22, 2011

Under rating threshold (show) I'm confused, do the "threats" get stronger with time once they are activated by you planting near them or what? Maybe I need to redo level 1. I don't understand this at all. I plant a collector near a threat that is already active and before my plant is even half leveled the threat is freaking max likelihood. What does the Severity/Likelihood stuff even mean? I get the likelihood is the chances of spawning. Is severity how many spawn? Replaying from level 1 to better understand.

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(0)

3nitrotoulen

Feb. 22, 2011

Under rating threshold (show) pretty easy game, 4th lvl did in second try and 5th took me about 3-4... love it!

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(0)

kr82

Feb. 22, 2011

Under rating threshold (show) Very easy game, you can focus on collect very fast and win only using 2 basic defenders, need some setup to make the game longer and relaxed, and more levels!! nice game 4/5 cos need more develope.

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onenine

Feb. 22, 2011

Under rating threshold (show) nice game... ready for more levels.

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(0)

jj241k12

Feb. 21, 2011

Under rating threshold (show) Pathing for the attacking flower missile things needs a bit of work . I found that to easily win you could just set up one Block on the flower which would defend you. Because the flower missiles generally will only aim for your main flower. You can place collectors in a place that the missiles wont travel and therefore dont require defense.

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vallo

Feb. 21, 2011

Under rating threshold (show) would be great to be able to move collectors and maybe also defenders.

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(0)

cmtracy

Feb. 21, 2011

Under rating threshold (show) The game really prizes quality over quantity. I got "Amazing" on lvl5 once I realized that I should just go for the two closest resources, upgrade the hell out of the collectors, and upgrade the hell out of the defenders (but only when shields are completely gone). Efficiency!

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(0)

meatyripsauce

Feb. 22, 2023

Under rating threshold (show) :D

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(0)

bluelantern912

Apr. 07, 2021

Under rating threshold (show) :D

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(0)

pika0567

Feb. 22, 2011

Under rating threshold (show)

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(-3)

RrGg

Feb. 22, 2011

Under rating threshold (show) I made it to level 15 but after that it's just absurd. you start with a threat level of 122 and there's only 1 free resource.

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(0)

thecommonflu

Feb. 22, 2011

Under rating threshold (show) Actually I had no problem beating the game. In general I found that upgrading defenses is usually better than repairing. After level 2. Don't awake sleeping threats and place multiple drillers in the same well to finish it faster, with a blocker over the threat near it. For the last stage I also needed a breezer, placed on the nearest breeze, with a bleep to defend it.

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kareem12

Feb. 22, 2011

Under rating threshold (show) i won at last second i thought i lost but i didnt :D hard butt statagetic game 5/5

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(0)

Quze

Feb. 22, 2011

Under rating threshold (show) Fun game only annoying thing is, its so slow pased

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Esch

Feb. 22, 2011

Under rating threshold (show) I like the game but really annoys me is that I can't use the arrow keys to move around with. Makes the controls a little clunky when I can only use the mouse to move around the edges of the screen. Other than that a good concept!

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itsmeda1

Feb. 22, 2011

Under rating threshold (show) i think its a pretty good game. not the best though.

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TheWillem

Feb. 22, 2011

Under rating threshold (show) Dandgt was so close to winning, than i forgot the plant grows and it outgrew my blocker, i forgot about i and was working on looking at the spores, dumb spores....

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(0)

tonyr1029

Feb. 22, 2011

Under rating threshold (show) ozy being an economics student has nothing to do with this game... and i didnt have to retry on any of the levels....

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(0)

sangian

Feb. 22, 2011

Under rating threshold (show) I really like this game. need a few more levels (I know it says there's more on another website) and a few offensive bots/plants etc. Great game and concept 4/5

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deta52

Feb. 22, 2011

Under rating threshold (show) the loading is way to intense and it always seems to ether crash my browser or just freeze

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speandpfa

Feb. 21, 2011

Under rating threshold (show) Game kinda easy agreeing to the comments about regenerating shields but beat the entire game without repairing or upgrading using only the beepers or whatever there called (the weakest one) and breezers. final rating 3.5/5 needs polishing.

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(0)

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