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Hotkey 1: Clickstorm: automatically perform 10 clicks/s for 30s. 10min cool down. Cid Lvl25, 250 gold. Hotkey 2: Powersurge: Double your DPS for 30s. 10 min cool down. Ivan Lvl75, 50k gold. Hotkey 3: Lucky strikes: +50% chance to crit for 30s. 30min cool down. Alexa Lvl100, 12b gold. Hotkey 4: Metal Detector: +100% gold for 30s. 30min cool down. Broyle Lvl100, 40t gold. Hotkey 5: Energize: Doubles the effect of the next skill. 1hr cool down. Aphrodite Lvl100, 280s gold. Hotkey 6: Golden Clicks: Gain 10% of the current monsters gold each time you click, for 30s. 1hr cool down. King Midas Lvl100, 3200T gold. Hotkey 7: Super Clicks: Triple your click damage for 30s. 1hr cool down. Beastlord Lvl100, 240Q gold. Hotkey 8: The Dark Ritual: Permanently increase your DPS by 5%. 8hr cool down. Abaddon Lvl75, 64000t gold. Hotkey 9: Reload: Reduce the cool down of the last skill you used by 1 hr. 1hr cool down. Shinatobe Lvl100, 11200s gold.
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Maybe an option to buy 10 levels (or more) at the same time would be great.
When you have a lot of gold and you try to level the first heroes, is really boring to click 100 times for 100 levels
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not all monsters drop the same amount of gold and there ıs a chance of treasure chests so a gold/secon or a gold /hour bar would be sılly
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Energize needs some explanation. It says doubles the effect... but what part? If I use it on Clickstorm, do I get 20 clicks per second for the next 30 seconds? Do I get 10 clicks per second for the next 60 seconds? This is important because if I'm using it on a boss, one gives me 2x cps on that boss, the other is relatively worthless. What about if I combo it with Reload? Will Reload drop the cooldown of both Energize and the skill before it, or reduce the cooldown of Energize by 2 hours (which is worthless)?
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Is there an end to the game? I saw Megatron Qultronor something with 999,999,999,999 HP level 1 on a hackgame website and I reached stage 1001.. yet couldn't fin it still?
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To all the people asking for gold/sec: every enemy gives the same gold per HP. So, except for the time it takes to respawn a monster, gold/sec is the same for EVERY ENEMY. (also, chests give a higher amount of gold, but in 0.04 they only have a 0.2% spawn rate)
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update 0.5 should be coming today:
Been making several updates to this game, hopefully you guys still like it :) Here are the changes in the last version:
Increased the spawn rate of treasure chests.
Shift+clicking on hero level up buttons will now attempt to level them up 10 times.
All available achievements are now visible.
Added Achievement bonuses. Each achievement you get gives you a global damage bonus. (a couple early ones give you flat click damage bonuses)
Achievements are now lost with Amenhotep's world restart, except for the restarter achievements.
Made all number formatting consistent (5 digits)
You now get Hero Souls when you restart the world with Amenhotep. They provide various bonuses to your world, and will have other potential usefulness in the future.
Optimized low quality settings.
Heroes have been rebalanced to cost significantly more gold after they reach level 200.
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Most of the character's texts get cut off mid sentence, like the bounty hunter, Midas, etc
(also the text is a bit too small if you could maybe make the window a bit wider and the font bigger that would be nice :P)
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Hey gamedevs add a GOLD PER SECOND please! :D
Or per minute, or something that lets you know how much each stage gives you
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So, game was glitchy and sticking after I did my second world reset (Enemies were inverted), so I closed the tab to refresh it. Blank slated me. Anyone got a 2 world reset import?
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@ wulfgar001 : It's an idle game for a reason, things aren't gonna happen fast, unless you're speedhacking the game. So in short, find another game to play if you don't have constructive criticism for the author.
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So could you (the game devs) give more upgrades to the people that only have 4? I haven't finished it and got a world bonus yet, but they really lag behind and I don't think its worth it to upgrade them if they aren't getting those huge boosts like they used to.
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Game gets so laggy at level 80 that it's unplayable. Modern MacBook Pro, plenty of cache space on the disk for Flash files, nothing else open.
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Level 115 feels like i've hit a wall in progression but don't want to reset until the update happens so I guess i'm dropping the game till then.
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I feel a lack of progress around level 65.
All first 12 caracters levelled-up until no specialities could be gained.
DPS 6.3B / clicks 156B
Buying levels takes longer with no feel of impact on boss level
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To beat level 115 you'll need 30.000Q DPS and all damage skills activated and a fast finger. Well 14.000Q DPS to go...
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i checked out the game on the official website and it seems to have bonuses for the achievments, im guessing that update is coming soon to kongregate...