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someone please tell the administration to add more maps to this game because there is only written coming soon on the other maps or islands
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Please make health potions and mana potions cost gold not rubies, making consumables cost real cash is not very pleasing.
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It was O.K... while it lasted. Need to implement something that prevents you from clicking on gold while battling as well as other foes. Getting a backpack shouldn't be so hard, either. Pathfinding needs help, as well.
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just been reading some of the lowest rated comments (The ones with loads of -'s) and some of these ideas are really good, some are questions which need to be answered and yeah some of the comments are really bad, but why are we rating questions and good ideas on how to improve the games negatively?
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@kaykay the are leftovers from a Facebook even, you cant get them....@gamekiller; they are already thinking about login prizes...
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i hate the energy system but there is something i hate more about RUBIES they should give you rubies for logging in like day 1, 1 ruby day 2, 2 rubies
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I think this is a masterpiece of a game. =) Just wish the guy didnt steal Your epic sword in the beginning + if u agree. 5/5
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Firstly, thank you to the developers for lowering the energy costs on the story levels, makes it much easier to push through with the story, which is actually interesting for an mmo.
Secondly, to those complaining pay to win, this is not required. I've not paid a single cent and already made it to the fourth island.
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Also why is the first island gauntlet energy raised to 4? It was 2.. please change this.. and the difficulty is just stupid.. it's almost impossible on the 4th island.
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New update made gauntlet monsters insanely hard. Like boxy's head defend quest in Narwhalenimbus, used to be able to do 50 damage to mobs and now I do 8, I even summoned a GM character as an ally fully equipped in ruby gear and he died in 30 seconds. I think we need to tone down the mob difficulty in gauntlets a little if GM characters can't even win, since if you fail a mission that's 40 minutes of energy time gone.
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Hi, um could you perhaps include a settings tab so I can set graphics lower or turn off music so flash isn't so slow? Thanks.
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I would be nice to be able to buy healing potions without having to spend real money. Otherwise you basically force all characters to put a lot of skill points into healing.
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1/5......game design seems okay but was immediately disgusted by energy, price of items etc. Shold have focused on making a good game and not ripping people off.
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you should do something about your game a lot of people are angry at the amont of time/money it takes just to play it you did a awesome job on it but its just too much with the energy
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Kongregate seriously needs to start a different page for all this pay to play crap. These pieces of shit really piss me off.
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I Guess I have to agree, I am enjoying the game and the amount of flexibility in choosing classes and gear and repeating levels. For those who want to keep playing, why not make repeatable challenges and bonus levels that reward you energy. So in an hour or so of bonus levels you would refill your energy and can start again.
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if they changed energy to 100 max with same energy gaining speed; it would take 16 hours 40 mins to get it from 0 to 100... if they made it 50 energy then this game would have a much better rating but is still just a crappy play for a few mins do something else type game