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Comments for Creature Card Idle (WIP)

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Fordesoft

Nov. 02, 2019

Under rating threshold (show) One of the most requested features is here now: card upgrading! Click on a card, then click Upgrade. This will consume extra copies of the card, in exchange for doubling the card's power each time. This multiplies exponentially, so for example, a card that's been upgraded 5x (to Level 6) will be 2^5=32x as powerful as a Level 1 card. As always, this may require some balancing, so I'd like to hear your thoughts: is doubling the power strong enough to make upgrades useful, or should the power scale higher (say, make the power go up 10x per upgrade instead of 2x)?

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(0)

Jungleboogie

Nov. 02, 2019

Under rating threshold (show) Hey Dev, if you are going to idle the card deck, why not go the rest of the way and idle a CCG as well? Could idle 3 or 4 components of CCG, like tournaments, quests, ladder and campaign. Good different way to unlock cards too and adds depth to what you have begun. Great start, looking forward to more. Too incomplete to rate but I like what I'm seeing!

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(0)

Mazsqurad

Nov. 02, 2019

Under rating threshold (show) After the update my offline progress gave me -3.3e+17 wood.

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Developer response from Fordesoft

Shoot, sorry to hear it. I suspect it might be due to that Investor Imp / Investor Dog bug where the card can go negative under certain circumstances. That bug will be fixed in the next version, and I'll include some code that checks to see if your wood has gone negative due to it and autocorrect it.

Ptakers

Nov. 02, 2019

Under rating threshold (show)

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(-7)

Scherazade

Nov. 02, 2019

Under rating threshold (show) I do not get a bonus for reaching Haunted Woods? I start from the beginning again? There must be some benefit from Intro Realm.

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(1)

chucknorris321

Nov. 02, 2019

Under rating threshold (show) I'm giving 5 stars. If this was a finished project I would give it two, but understanding that its an early test release, I really like where you're going with this. MOAR PLEZ

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Developer response from Fordesoft

Thanks! What would you like to see to make it worthy of 5 stars on official release? Just more content, or are there other improvements you'd like to see?

Wyvern25

Nov. 02, 2019

Under rating threshold (show) hood disable wood affects all 8 slots around it, not just cardinal 4

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(0)

Developer response from Fordesoft

Hmm, the description on the card is a little unclear, but that's intentional: all of the adjacent-affecting cards are meant to affect the diagonally-located cards, too.

TheJMan666

Nov. 02, 2019

Under rating threshold (show) Investor imps wood production can go negative.

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(1)

Developer response from Fordesoft

Thanks for the heads-up, I'll have it fixed in the next build.

Fordesoft

Nov. 02, 2019

Under rating threshold (show) Per Johandaonis02's suggestion, we have a discord for the game now @ https://discord.gg/M3xxsB4

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Calemedes

Nov. 02, 2019

Under rating threshold (show) Nice Idle game :D but for me it would be better if you can hide some cards on the left ^

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pacifishi

Nov. 02, 2019

Under rating threshold (show) Anyways, it's a real joy to play this and I'm excited for more! I appreciate how frequent your updates have been and how much you respond to the community. Awesome game!

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(1)

Developer response from Fordesoft

Thanks! I appreciate your feedback and suggestions. The upgrade stuff is spot-on: that's basically exactly what I was planning lol. The idea for a puzzle realm is excellent, too. Strong chance of that happening after the next expansion or two.

pacifishi

Nov. 02, 2019

Under rating threshold (show) Further playability could involve an achievement tab, with hard to complete achievements (Ex. upgrade all cards in Intro Realm to level 3) to give players something to grind for. Currently, once a player has enough money to ascend with an optimal board, there's nothing to do. Another idea could be a challenge realm with its own cards, where the player has to solve certain criteria and can "reset" the realm and lose all money in that realm after failing the challenge. Challenges can be "reach 10K without using effect cards. Reach X only using one star cards. Or a puzzle like "build the board so you are producing +38 wood and +283 iron, and players have to figure out the right build.

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pacifishi

Nov. 02, 2019

Under rating threshold (show) An upgrade in level could give +5 resource, or +25% effect, additive per level. Once a card is level 2, all future copies will also be that level. So the goal should be 1) Give players something to do when their money far exceeds the ascend cost 2) Give players a reason to revisit T1 3) Give players something to grind for.

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pacifishi

Nov. 02, 2019

Under rating threshold (show) @Dev when deciding how to implement the card upgrades, where you can trade in multiple copies for an increase in card level: I would set it so that reaching max level for each card would require a number of packs far exceeding the ascend cost. For example, many people have millions right now in T1, and ascend is only 100K. By making the card upgrades so "expensive", it gives something for players to do with this massive amount of money, and gives a reason to revisit T1. A hypothetical situation would be that to upgrade a card to level 2 would only cost 10 copies, to level 3 would cost 100 copies, to level 4 would cost 1000 copies. Maybe even add a level 5 for 10,000 copies which would give more content to players to grind cash. It's a simple thing to implement which would give a ton of playability.

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DeathByClown

Nov. 02, 2019

Under rating threshold (show) The jump from T1-T2 in Haunted woods is a little steep so you lose that sense of progression. Maybe give a a conversion from gold to wood/iron so the first area doesn't become irrelevant.

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Johandaonis02

Nov. 02, 2019

Under rating threshold (show) You should make a discord group

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Developer response from Fordesoft

That's a great idea. Just made one: https://discord.gg/M3xxsB4

casimodo

Nov. 02, 2019

Under rating threshold (show) @pacifishi I put Meat over ID to adjust for the new nerfed ID. This gives 132.5w and 2.53k iron, with a 1:19 ratio

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StT_Omg

Nov. 02, 2019

Under rating threshold (show) @pacifishi https://snipboard.io/1hQN6q.jpg now the max investor doggy is the same as warrior

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pacifishi

Nov. 01, 2019

Under rating threshold (show) If you want the wood/iron ratio to be close to the final pack of 23K wood 400K iron (a 17.39 ratio), you would change one card in my previous comment so Row 4 would be SH ID SK SK. This gives +170 wood +2.98K iron, a 1 : 17.52 ratio.

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pacifishi

Nov. 01, 2019

Under rating threshold (show) Row 1: DK DK SK SK. Row 2: DK IM SK SK. Row 3: DK DK IM SK. Row 4: ID SK SK SK. will give +20 wood, +3.51K iron. Since wood is positive, it can be idled. Any improvements?

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Wyvern25

Nov. 01, 2019

Under rating threshold (show) t2 roughly 20:1 ratio (1.45k m 80 w) which is cost for packs:helm dog helm dog/spider helm spider safe/hood dk hood spider/spider hood dk orc

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Fordesoft

Nov. 01, 2019

Under rating threshold (show) Thanks everyone for your feedback on the new expansion so far. I'm already hammering away at the next update to address balance changes and to add the most frequently requested features (card sorting, and saving grid layouts). That should be going live tomorrow afternoon unless something goes terribly wrong. After that, I'll be adding the Upgrade feature, and then starting on the next expansion.

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Developer response from Fordesoft

Things went ahead of schedule. Those features (card sorting, saving grid layouts) are in place now. :) Various balance changes too: Cataclysm, Investor Imp, Investor Dog are a little less OP.

IAHHAI

Nov. 01, 2019

Under rating threshold (show) 5.04k iron: 8 cataclysm + 8 death knight

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Diokun

Nov. 01, 2019

Under rating threshold (show) best iron build so far (no wood usage): https://imgur.com/Rz2Xouh

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Raventail621

Nov. 01, 2019

Under rating threshold (show) An alternative option to my previous comment would be being able to use all cards across all realms and gather the resources inside one big resource pool but that one is less likely to happen.

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Developer response from Fordesoft

That could get pretty wild lol. Strongly considering it at some point though, as a fun experiment in its own realm/expansion: maybe a 5x5 grid that contains all resources and booster packs containing every possible card. Hmmm...

StT_Omg

Nov. 01, 2019

Under rating threshold (show) @zero12377 https://snipboard.io/5Vav7b.jpg 2.80k>2.76k :P

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Raventail621

Nov. 01, 2019

Under rating threshold (show) Idk if anyone has said this yet but it would be absolutely amazing if there was a way to save card layouts; layout options so I can have one for higher iron production and one with higher wood production. Just an idea :/

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casimodo

Nov. 01, 2019

Under rating threshold (show) 200 wood, 2.8k iron using zero's layout, and exchanging a Spider King with a Death Knight.

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hulkatron

Nov. 01, 2019

Under rating threshold (show) https://i.imgur.com/mVKXC5t.png +20 wood +120 iron with 150k wood

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pacifishi

Nov. 01, 2019

Under rating threshold (show) A suggestion for the Dev to handle sorting wood/iron cards: Instead of a UI button, you could also change the banner color depending on which resource the card produces. Currently all of the cards have a wood background, and you could change the iron cards to have a grey iron texture instead.

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StT_Omg

Nov. 01, 2019

Under rating threshold (show) @zero12377 i found only 1 mine and to use doggy at max u need min 50k wood

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zero12377

Nov. 01, 2019

Under rating threshold (show) @StT_Omg https://snipboard.io/Anuiy3.jpg

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GustaveE2

Nov. 01, 2019

Under rating threshold (show) -200 wood +170 iron (the gauntlet acts on FOUR ajacent cards. No inn) Can be modified to -5 wood, +141.25 iron.

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IAHHAI

Nov. 01, 2019

Under rating threshold (show) Cataclysm is way too OP +250% for every card = +2000% when there is 8 cards

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Jacker4584

Nov. 01, 2019

Under rating threshold (show) 150k metal seems a bit grindy for t2 as the highest achievable t1 metal income is 150/sec with a wood loss as well. so its 1000 seconds or 16.66 minutes for one t2 card even even if you were to save for the bigest pack it still takes around 8-9 minutes for 1 t2 card

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dittos1

Nov. 01, 2019

Under rating threshold (show) would it be possible to add a hard reset button to retry from start with newer versions?

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chryso86

Nov. 01, 2019

Under rating threshold (show) -80wood +140iron (+240w/+105i if i need wood) without metal packs

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Sjoerd92

Nov. 01, 2019

Under rating threshold (show) I like the update, Wood and metal makes the balancing gameplay more interesting that just gold. card balancing fixes?: - the metal packs are too expensive, 150k metal takes forever, even with hades. - the investor imp is good, but if you have the bank, you don't need anything else, a 50 wood/sec may be to high but anyway, i like the game, large potential to become great. Maybe add card merging or upgrading with gems... idk

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StT_Omg

Nov. 01, 2019

Under rating threshold (show) https://snipboard.io/3iPuSx.jpg

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StT_Omg

Nov. 01, 2019

Under rating threshold (show) https://snipboard.io/GwRS4I.jpg

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potatoportal4

Nov. 01, 2019

Under rating threshold (show) Description still says "everything up until the first ascension." They aren't called ascensions anymore and the first is now available.

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StT_Omg

Nov. 01, 2019

Under rating threshold (show) forest inn was missing, i got x100 and got forest inn

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StT_Omg

Nov. 01, 2019

Under rating threshold (show) tip: cards from inventory could be arranged based on resources; ex: 15 wood cards followed by the 12 iron cards

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StT_Omg

Oct. 31, 2019

Under rating threshold (show) bug: tier 1 cards: only 27

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StT_Omg

Oct. 31, 2019

Under rating threshold (show) https://snipboard.io/Ahlyv2.jpg... so far...

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Fordesoft

Oct. 31, 2019

Under rating threshold (show) Thanks grrrmpf, Kinkyshadow, & IAHHAI for the heads-up about those bugs. I just pushed a quick update that should fix em all.

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grrrmpf

Oct. 31, 2019

Under rating threshold (show) Iron Mine does not seem to work. It says "Adjacent Cards consume no wood". Yet there is no difference in wood consumption if this card is preset or not.

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Kinkyshadow

Oct. 31, 2019

Under rating threshold (show) Couple more bugs : 1- "Big Crab" and "Treant" have the exact same card image 2- Metal packs require metal to buy them but do not subtract the metal cost when bought

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IAHHAI

Oct. 31, 2019

Under rating threshold (show) Mini Pack give 1 card yes and if you enter 0 you buy 1 but still cost money.

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IAHHAI

Oct. 31, 2019

Under rating threshold (show) T1 Wood: 8 Meat/8 Investor Imp; T1 Iron: 8 Gauntlet/8 Hades; T2 Wood: 8 Skull Helm/8 Investor Dog; T2 Iron: 8 Death Knight/8 Cataclysm

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