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Not bad, I wish it had more achievements, or different kind of shoots. Also, final boss is way too easy if you have bought everything, almost no challenge at all.
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Just don't understand game developers who feel the need to make rushing around to collect money from the ground before it magically disappears a significant gameplay point.
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Short, easy, fun and really well made. If you ever want to make a bigger version of this game (more weapons, upgrades, levels and such) you have already a very good base here.
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pretty fun, with an intense boss battle. Though I never died, it would have been cool to have some power ups within the levels. Great job though.
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Very nice game. Challenging and fast-paced, but definitely doable in a sitting. More upgrades, achievements, and levels would certainly be welcome. I love the fact that the upgrades are noticeable at every point.
I can't wait for the sequel, if one is incoming.
TL;DR: One of the best of this genre I've played.
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It really would be nice more levels, maybe a history, more bosses, a special weapon, another weapons, different enemies than robots, etc... I just cant REALLY like this game, i cant explain D=
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Sorry but thats not a good game =[ Its a beautiful game with good graphics, but really poor development, just another shoot to get upgrades =[ Ill give 3/5 cause of the fine graphics =]
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I think it was a bad choice to make the enemies bullets track you slightly. Just makes for more frustration than fun. Otherwise good game. :)
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This is easy the most frustrating easy game I've ever played... You can beat it with your eyes closed, but it is almost impossible to get the perfect bonus. Nice touch!
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Very enjoyable. 5/5 Ideas:
Mines, rockets, speed boost, survival mode, enemy tanks, turrets that we can place to help us shoot.
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I click "new game" and nothing happens. We'll see if my bug report does anything, but it's happening on every browser I have.
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Nice game overall could use more weapons and perks and as echo129 suggested a rage bar maybe but instead of insta killing everyone in a radius maybe double damage but 4/5
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This game is great, the different types of enemies varies greatly so you don't get bored thinking "This is the 127,785,564 time I've faced this thing", it would still be nice if you could add better ammunition.
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Maybe some sort of a Rage Meter? Kill enough enemies and the rage bar fills, press space and a giant circle around you kills all the enemies in a certain radius?
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A good, but not great game. Having to turn on autofire every time is annoying, particularly when I am trying to dodge the enemies. The no-hit cash bonus is useless. Realistically beating a level without getting hit once is impossible beyond the very first one. Most levels have homing enemies or enemies shoot homing bullets. There is lag when there shouldn't be any. The graphics are not that fancy and there are not a lot of stuff on screen. Other games have much more going on without any slowdown.
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Good solid game. The only real problems were that the boss was way too easy and the "My Precious" achievement, which should be relatively easy, but it was greatly complicated by killing enemies off screen. As strikeoutsrus suggested, this game seems made for a survival mode.
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Surprisingly, a good game. The only thing I can think of is that getting perfect victory is rather impossible. Maybe instead make a multiplier that is inverse to the damage taken? (i.e. no hits = 1.5x, 50% damage - 1.25x and so on) 5/5 meanwhile
Yeah, it seems that perfect victory mechanics probably wasn't the best idea. It's kinda late to rebalance the whole game with a different system, but we will most likely use something similar to what you've said in a sequel. Thanks for the suggestion!
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Good game overall not very challenging but i guess players could choose to upgrade everything except armor and regeneration to make it a bit harder xD (5/5)
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Nice one. Fast, 2 mute buttons, upgrades, ingame achievements. The only thing I can think of to improve this a little would be minibosses and maybe a survival mode maybe.
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Nice game, I don't understand why you didn't hide the hardware cursor (typically a white arrow) when you've made your own, 4/5