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bachan

May. 21, 2010

Under rating threshold (show) I wouldn't worry about "poor instructions". This game is, as is evident, designed for engineers. It isn't a simple puzzle by ANY means, nor is it a "guess and check" game. People of the caliber mind to play this game should also be the kind to easily discover the rules on their own with no instruction. I must agree, however, that the visuals are lacking. It's not a pretty game and the buttons are... well, hideous. I would like to see a tutorial for this some time. I've just played a little in my spare time and I can't seem to figure out how to accept alternating colors in a variable length string. I can easily make a machine to accept alternating colors for all strings length 0-N (where N is limited by the board size and how long I'm willing to sit in front of a computer monitor), but an ultimate solution eludes me.

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(4)

dan_t

May. 21, 2010

Under rating threshold (show) DJbob666, try 5 blue then 5 red.

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(0)

dan_t

May. 21, 2010

Under rating threshold (show) lunncal5000, try 25 red then 25 blue. you machine rejects this input

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(0)

DJbob666

May. 21, 2010

Under rating threshold (show) Here's a effecient teacher solution ?lvl=21&code=c12:8f3;c12:9f3;c12:10f3;c12:11f3;p12:3f3;p11:3f3;p10:3f3;p9:3f3;p8:3f3;c12:4f3;c12:5f3;c12:6f3;c12:7f3;

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(0)

Offriender

May. 21, 2010

Under rating threshold (show) The runtime on my Androids algorithm is 31:03. Next I did Soldiers, which took 12 seconds.

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(0)

Taolas

May. 21, 2010

Under rating threshold (show) Think this is minimal roborockets: ?lvl=25&code=c12:8f3;p12:6f3;g12:5f3;b13:6f0;r11:6f2;q12:9f6;c12:7f3;

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(0)

Felix_Maxwell

May. 21, 2010

Under rating threshold (show) androids in 25 parts, passes in lowest part and time count ?lvl=17&code=p12:4f3;p11:4f0;p13:4f2;b11:3f2;c12:3f3;c12:2f3;c13:2f0;c14:2f0;c10:5f1;c11:5f0;i10:4f0;c10:3f1;c10:2f2;c11:2f2;c14:3f1;i14:4f4;c13:5f2;c14:5f1;c12:5f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;r13:3f0;

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(-1)

DubiousMerit

May. 21, 2010

Under rating threshold (show) A much simpler algorithm for Androids is to simply read one of each color on each pass through the string. I.e. Read a red first, dupe reds until you read a blue, then dupe to the end of the string and start over. It probably takes longer, but minimizes the number of parts.

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(1)

razorborne

May. 21, 2010

Under rating threshold (show) I really like this game and I can't figure out why. but congratulations, it's very addictive.

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(1)

madmaxk

May. 21, 2010

Under rating threshold (show) I cant seem to figure out a way to double the code. As in, have it run back to back more than once. Would be useful. Is that possible?

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(0)

xenoputtss

May. 21, 2010

Under rating threshold (show) I love this game! It really shows how bad I am at creating efficient algorithms. anywho, here is my monsterous solution to TEACHERS. ?lvl=21&code=b8:9f2;c9:8f3;p9:9f3;b9:11f2;c10:8f0;c10:9f3;c10:10f3;p10:11f3;c11:8f0;r11:11f0;p12:8f3;c12:9f3;c13:8f2;b13:11f2;c14:8f2;c14:9f3;c14:10f3;p14:11f3;c15:8f3;p15:9f3;r15:11f0;r16:9f0;c17:8f1;c17:9f1;c17:10f1;c17:11f1;q12:11f0;c12:10f3;c14:12f2;c15:12f2;c16:12f2;c17:12f1;c10:12f0;c9:12f0;c8:12f0;c7:12f1;c7:11f1;c7:10f1;c7:9f1;c7:8f1;c7:7f2;c8:7f2;c9:7f2;c10:7f2;c11:7f2;i12:7f7;c13:7f2;c14:7f2;c15:7f2;c16:7f2;q17:7f2;c17:6f1;c17:5f1;c17:4f1;c17:3f1;c17:2f0;c16:2f0;c15:2f0;c14:2f0;c13:2f3;c13:3f0;c12:5f3;c12:6f3;g12:3f0;c11:3f1;c11:2f0;c10:2f0;c9:2f3;p9:3f3;c8:4f3;c9:4f2;c10:4f2;c11:4f2;c12:4f3;p8:5f3;b7:5f2;r9:5f0;q8:6f3;g9:6f2;c10:6f2;c11:6f2;b8:3f3;

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(1)

Lethys

May. 21, 2010

Under rating threshold (show) My Rocket Planes has to run for 13:57 min. :P But it works on whatever you give him! ?lvl=27&code=p10:6f0;c11:4f3;c11:6f0;p12:6f7;g12:4f3;c9:4f2;c9:6f1;c9:5f1;q12:7f3;g13:7f3;c12:5f3;y13:6f0;c10:11f0;c12:9f3;i12:10f1;q13:9f7;p13:10f3;q13:11f7;b14:9f0;r14:10f0;i13:8f1;c14:11f2;c15:11f1;c15:10f1;c15:9f1;c15:8f0;r9:9f3;p9:10f2;b10:9f3;q10:10f0;c9:11f0;c8:11f1;c8:10f1;c8:9f1;c11:8f3;c11:9f3;b11:10f0;c14:8f0;c12:8f0;y10:5f1;r10:4f2;c11:5f2;c8:8f1;c8:7f1;c8:6f1;c8:5f1;c8:4f1;c8:3f2;c9:3f2;c10:3f2;g11:3f3;r10:7f1;

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(0)

exlevan

May. 21, 2010

Under rating threshold (show) @3nd0fw0r1d: no, here's the perfect machine for lvl 10: ?lvl=10&code=g12:4f3;p12:5f3;b11:5f2;r13:5f0;y12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;

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(0)

omegabobo

May. 21, 2010

Under rating threshold (show) it took me 20 minutes to complete the twice as many blue as red one 0_o

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(0)

Priem

May. 21, 2010

Under rating threshold (show) needs user created lvls

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(0)

3nd0fw0r1d

May. 21, 2010

Under rating threshold (show) This is my perfect machine for lvl 10: ?lvl=10&code=p9:4f3;p9:6f3;p9:8f3;p9:10f3;p15:4f3;p15:6f3;p15:8f3;r10:4f3;r10:8f3;r10:10f3;r16:4f3;r16:6f3;r16:8f3;r16:10f3;b14:8f3;b14:10f3;p15:10f3;b14:6f3;b14:4f3;b8:4f3;b8:6f3;b8:8f3;b8:10f3;c11:4f1;c11:3f0;c10:3f0;c9:3f3;c9:5f3;c9:7f3;c9:9f3;c9:11f2;c8:11f2;c10:11f2;c10:9f0;c8:9f2;c8:7f2;c10:5f0;c8:5f2;c14:5f2;c14:7f2;c14:9f2;c16:9f0;c16:7f0;c16:5f0;c16:11f0;c15:11f0;c14:11f0;c15:9f3;c15:7f3;c15:5f3;c15:3f3;c14:3f2;c13:3f2;c13:4f1;c11:11f1;c10:7f0;r10:6f3;c13:5f1;y13:11f0;g12:4f0;c11:10f2;c12:10f2;c13:10f1;c13:9f1;c13:8f1;c13:7f1;c13:6f1;

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(-2)

Devilnumber2

May. 21, 2010

Under rating threshold (show)

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(-5)

Devilnumber2

May. 21, 2010

Under rating threshold (show) I must be stupid or missing something important on the Androids level. I have my system set up to ensure that there is always an equal number of reds and blues, but the bot with 48 strings comes along and is outputted by my machine with equal reds and blues, but it was supposed to be rejected? Is there some sort of criteria I'm missing here? Code: ?lvl=17&code=p12:2f7;g13:2f0;g11:2f2;q12:4f3;c12:3f3;c12:5f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c13:4f2;b14:3f0;r13:3f0;q14:4f2;

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(-1)

Oidhche

May. 21, 2010

Under rating threshold (show)

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(-6)

Shushoto

May. 21, 2010

Under rating threshold (show) Custom level for emo brains. I feel your pain in advance: ?ctm=Mathematicious;Output:_Input!,_Assuming_Blue_=_1_and_Red=0;b:b|bb:bbr|bbbb:brrbbrrrrrbbbrbbbrbbbrbbbrbrbbrrrrrrrrrrr|r:b;13;3;1;

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(1)

Lethys

May. 21, 2010

Under rating threshold (show) Androids in 4:02, 31 parts. You could add a lot more green/yellow switches in the end. Okay, it won't solve EVERYTHING, but you should be able to expand it to about 30 reds or blues in a row. ?lvl=17&code=i12:5f1;q12:6f3;q11:6f3;q13:6f3;q14:6f3;q15:6f3;q16:6f3;q17:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;q18:6f0;q18:7f0;q18:8f0;q18:9f0;q18:10f0;c18:5f0;c17:5f3;c12:3f3;p12:4f3;g13:3f0;p13:4f2;y10:3f2;p10:4f0;c11:3f2;c13:5f0;c11:5f1;i11:4f0;c10:5f2;c12:2f3;

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(0)

breakmeoff

May. 21, 2010

Under rating threshold (show) I'm stuck on Robobugs and Robostilts. o.e

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(0)

GogoGolem

May. 21, 2010

Under rating threshold (show) Nice concept but very confusing i kinda got it but it is still a good game, 3.5/5 but i cant do that so ill be nice and give 4/5 :)

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(0)

matt

May. 21, 2010

Under rating threshold (show) milidogs wants you to accept strings which are odd numbers when interpretted as binary strings where red is 0 and blue is 1. So if the robot is red,red,blue,red,blue, you interpret it as the binary number 00101. You can easily check if a binary number is odd by looking at the last digit. If it's 0, its even, if it's 1, it's odd. So, you just need to check that the robot has a string with last color blue. Luckily you've probably already thought of how to do that for other puzzles.

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(1)

Promaetheus

May. 21, 2010

Under rating threshold (show) "cheating" metatron.... wouldn't work on randomized input :D ?lvl=31&code=q14:3f3;p16:4f3;c13:2f2;c14:2f3;c15:3f2;c16:3f3;b18:5f3;c17:4f2;c18:4f3;c18:6f3;c18:7f3;c18:8f3;c18:9f3;c18:10f3;c18:11f3;c18:12f3;c18:13f0;c17:13f0;c16:13f0;c15:13f0;c14:13f0;c13:13f0;p12:2f7;p14:5f7;c15:4f0;c14:4f3;c13:9f3;c13:10f3;c13:11f3;c13:12f3;p13:5f4;c12:5f3;b14:6f3;c14:7f3;b13:7f3;b13:8f3;r14:12f3;c14:8f3;c14:9f3;c14:10f3;c14:11f3;q13:6f7;i12:6f6;p11:8f7;b11:9f3;r11:10f2;r12:10f3;r12:11f2;c11:6f3;c11:7f3;c10:8f2;c12:8f0;c12:7f2;c15:5f2;c16:5f3;p16:6f7;c15:6f2;c17:6f0;q16:7f7;c15:7f2;p16:8f7;c15:8f2;c17:8f0;b16:9f2;b17:9f3;b17:10f0;b16:10f0;b15:10f3;r15:11f3;r15:12f3;c13:4f0;c12:4f0;c11:4f1;c11:3f0;p10:3f4;q9:3f4;p8:3f4;b7:3f1;b7:2f1;b7:1f0;b6:1f3;b6:2f3;r6:3f3;b6:4f3;r6:5f3;r6:6f3;r6:7f3;c6:8f3;c6:9f3;c6:10f3;c6:11f3;c6:12f3;c6:13f2;c7:13f2;c8:13f2;c9:13f2;c10:13f2;c10:2f3;c10:4f1;c8:4f1;c8:2f3;c9:2f3;c11:13f2;

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(1)

pshafer

May. 21, 2010

Under rating threshold (show) An awesome game (5/5)...just completed rocket planes (hint: binary sort) and my head hurts!

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(0)

Hyorindono

May. 21, 2010

Under rating threshold (show) androids in 21 parts : ?lvl=17&code=c12:2f3;c12:5f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c14:3f1;c13:2f0;c11:2f2;c10:4f1;c10:3f1;p11:4f3;p12:4f3;p13:4f3;q12:3f3;y14:2f0;c14:4f1;g10:2f2;r13:3f0;b11:3f2; More problems with the green in the middle but I keep hope

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(0)

InvncibiltyCloak

May. 21, 2010

Under rating threshold (show) YESS! I love the games for engineers series! Another good game. Subtle programming mixed with logic and that 8-bit feel. The levels are already getting so hard.... 5/5

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(1)

Kewlkarl

May. 21, 2010

Under rating threshold (show) My machine passed all the tests of Androids, but it still can fail if there is a multiple of 15 more red than blue or more blue than red. Here is the code: ?lvl=17&code=p12:2f3;p13:2f3;p14:2f3;p15:2f3;p16:2f3;p11:2f3;p10:2f3;p9:2f3;p8:2f3;i12:5f5;i12:6f1;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c7:2f3;c7:3f3;p8:4f1;i7:4f1;c7:5f2;c8:5f1;p9:4f1;p10:4f1;p14:4f1;p15:4f1;p16:4f1;c17:2f3;c17:3f3;i17:4f5;c17:5f0;c16:5f1;c18:4f1;c18:3f1;c18:2f1;c18:1f0;c17:1f0;c16:1f3;c6:4f1;c6:3f1;c6:2f1;c6:1f2;c7:1f2;c8:1f3;c12:4f3;c11:4f3;c11:5f2;i13:5f7;c14:5f1;c12:3f3;c13:4f3;c13:6f0;c11:6f0;c10:6f1;c10:5f1;

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(0)

WaZLee

May. 21, 2010

Under rating threshold (show) dont get how to solve milidogs, got everything around it solved, even androids with 21 steps...help me please

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(0)

RaceBandit

May. 21, 2010

Under rating threshold (show) wearypenguin's roborocket solution was more complicated than what I came up with, so I'll go ahead and throw my Roborocket code out for y'guys: ?lvl=25&code=p12:5f7;g11:5f2;y13:5f0;q12:6f3;r11:6f2;b13:6f0;c12:7f3;c12:8f3;c12:9f3;

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(0)

jamesman

May. 21, 2010

Under rating threshold (show) This game is one of the best flash games i have EVER played. Great job and PLEASE make a sequel. 5/5

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(0)

Killerhurtz

May. 21, 2010

Under rating threshold (show) I don't remember last game that had me this hooked. Five stars from me. Congrats on this game, a real masterpiece. You planning on making another one?

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(0)

Ziphilt

May. 21, 2010

Under rating threshold (show) Excellent UI; a pleasant surprise. It is also humorous and a fun puzzle game.

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(0)

Leloric87

May. 21, 2010

Under rating threshold (show)

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(-3)

adanps

May. 21, 2010

Under rating threshold (show) really challenging and patience testing i got Po'd on Academics with 6 robot types left to make i'll probably come back later though ;)

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(-1)

diante

May. 21, 2010

Under rating threshold (show) i cant play the mouse keeps disappearing and i can only see it if i hold the button down

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(-1)

CrazyEyes

May. 21, 2010

Under rating threshold (show) Horribly confusing. It has a nice concept but poor implementation.

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(0)

Tito_Jakzon

May. 21, 2010

Under rating threshold (show) Here's my solution for androids: ?lvl=17&code=g11:3f2;p11:4f0;c12:3f3;p12:4f3;c12:2f3;c11:5f0;c10:2f2;c11:2f2;p13:4f2;y13:3f0;c13:5f2;c14:2f0;c13:2f0;c12:6f3;q12:7f3;r13:7f0;c12:8f3;c12:9f3;p12:10f3;p13:10f2;p13:9f1;c12:11f3;c12:12f3;c12:5f3;c10:5f0;c9:5f1;c9:4f1;c9:3f1;c9:2f2;c14:5f2;c15:5f1;c15:4f1;c15:3f1;c15:2f0;r11:7f1;r11:6f2;

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(1)

zackman14

May. 21, 2010

Under rating threshold (show) yeah when i first started i was trying to be smart and make a machine that was good for any pattern... now im lazy and like ok the pattern is this.. make a function for it.. :(

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(-1)

xXTessaXx

May. 21, 2010

Under rating threshold (show) wha? i was so confused by this game :'( oh well if you do get it suppose it would be great

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(-2)

m331

May. 21, 2010

Under rating threshold (show) this is my solution for robo-children with the fewest parts that I could come up with: ?lvl=18&code=c12:4f3;c12:6f3;c12:11f3;c12:12f3;c12:2f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;p11:5f0;r11:6f1;c12:3f3;r10:4f2;p11:4f1;p13:5f6;p13:6f3;r14:6f0;p13:4f1;b14:4f0;p12:5f7;

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(-2)

PixelHead777

May. 21, 2010

Under rating threshold (show) "Accept Odd binary strings!" ... like if it ends in blue?... *facepalm* that's just code for a simple problem... I hope they get more complicated soon...

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(1)

PumpkinDog

May. 21, 2010

Under rating threshold (show)

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(-10)

SHITwerelate

May. 21, 2010

Under rating threshold (show)

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(-18)

vlasec

May. 21, 2010

Under rating threshold (show) Pheredhel> I suppose it's not turing-complete. The tape should be infinite, yet the space for the algorithm is not (moreover, there are problems caused by the fact there are only two dimensions). And I suppose someone would find other reasons. Still it shows some nice robotic trial in the low-level programming style.

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(0)

ReignOfLoot

May. 21, 2010

Under rating threshold (show)

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(-16)

Formatz

May. 21, 2010

Under rating threshold (show) btw. about the randomness comments. is it possible to add the standard fixed strings plus a couple more random ones just in case? a little more coding i know. but all in all in the game in this state is great if one is really trying to pass for the puzzle rather than to just see what comes next...

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(0)

kipar

May. 21, 2010

Under rating threshold (show) The best game ever. I solved Android with time 4:05.

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(2)

Formatz

May. 21, 2010

Under rating threshold (show) woho. brain twisting. feel the challenge. more more. :D 5/5

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(2)

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