Games Achievements My Kong Sign In

Comments for Manufactoria

« Back to Manufactoria

Tedium

May. 21, 2010

Under rating threshold (show) Think this is the simplest solution (in terms of peices) for Android (for a general solver) ?lvl=17&code=p12:3f3;p11:3f3;p13:3f3;c12:2f3;c11:2f2;c12:4f3;c12:7f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c10:2f2;g10:3f1;y14:3f1;c9:4f1;c9:3f1;c9:2f2;c15:4f1;c15:3f1;c15:2f0;c14:2f0;c13:2f0;c12:8f3;q11:5f3;q12:5f3;q13:5f3;c12:6f3;b9:5f1;r15:5f1;q14:5f3;q10:5f3; For one that works, but won't do a general pattern: ?lvl=17&code=p12:3f3;p11:3f3;c12:2f3;c12:4f3;c12:7f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c12:8f3;c12:6f3;p13:3f3;r14:3f1;b10:3f1;c12:5f3;c10:2f2;c11:2f2;c14:2f0;c13:2f0;

+ - !

(2)

Slothman608

May. 21, 2010

Under rating threshold (show) Haha the robocars solutions are funny. try this: lvl=9&code=c12:5f3;c12:7f3;c12:8f3;c12:6f3;p12:9f3;g11:9f2;y13:9f0;

+ - !

(3)

Trails

May. 21, 2010

Under rating threshold (show) One trick I've found really useful is to come up with independent little sections that accomplish certain tasks, essentially "functions", and then stitch these together.

+ - !

(10)

retroman7

May. 21, 2010

Under rating threshold (show)

+ - !

(-17)

yaosio

May. 21, 2010

Under rating threshold (show)

+ - !

(-17)

IceKrel

May. 21, 2010

Under rating threshold (show) This game is awesome. The game is so simple to play but the complexity it reaches is outstanding; a real challenge. I'm currently stuck at Androids. Excellent work!

+ - !

(6)

mattyspatty

May. 21, 2010

Under rating threshold (show) Really love this game! The level "Androids" took me AGES to work out, and the solution took EVEN LONGER 51:31!!! My loops are so slow to process...

+ - !

(3)

mrkeki1

May. 21, 2010

Under rating threshold (show) good but the instructions SUCK!!!

+ - !

(6)

Sillyman

May. 21, 2010

Under rating threshold (show) @Pheredhel That's a rather strange universal turing machine, moving the tape along the machine rather than the machine along the tape.

+ - !

(3)

AbbySciuto1

May. 21, 2010

Under rating threshold (show) It's a little too difficult in the beginning.

+ - !

(0)

lastverb

May. 21, 2010

Under rating threshold (show) im stuck at officers/police/politicians/academics, dont have time for it. robospies(lvl 16, powers of 4) solution for 6 parts (count 0 badly) is: ?lvl=16&code=c12:8f3;c12:7f3;c12:9f3;c12:10f3;p12:5f2;p12:6f3;p13:6f1;c12:4f3;

+ - !

(1)

lastverb

May. 21, 2010

Under rating threshold (show) well androids is much easier to do - 17 parts: ?lvl=17&code=c12:2f3;c12:4f3;c12:3f3;c12:5f3;c12:7f3;c12:6f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c13:11f0;c14:11f0;c10:11f2;c11:11f2;p12:12f3;p13:12f3;p11:12f3;b14:12f1;r10:12f1;

+ - !

(-1)

DubiousMerit

May. 21, 2010

Under rating threshold (show) I did Robospies (powers of 4) with only 6 parts. (8 actually, but it reports as 6)

+ - !

(0)

Godofpie

May. 21, 2010

Under rating threshold (show) Personaly i find the game difficult to understand, i dont know what the objective of the third level is. I enjoy enginering games, like such made by krispycream, i think his name is..., but i dont think the game is explained very well. Or mabe thats just me. I would enjoy it if i understood it better!

+ - !

(-1)

omegabobo

May. 21, 2010

Under rating threshold (show) I thought the powers of 4 in binary one was hard for awhile... but you only need 10 parts for it 0_o... 12 if you want to make it so 0 doesn't work

+ - !

(0)

wearypenguin

May. 21, 2010

Under rating threshold (show) darn oh well sorry for the space waste!!! =(

+ - !

(1)

wearypenguin

May. 21, 2010

Under rating threshold (show) ?lvl=25&code=c10:7f2;c10:8f1;y11:6f0;c11:7f2;p12:6f7;c12:7f3;g13:6f2;c13:7f0;c14:7f0;c14:8f1;c12:5f3;c10:6f1;c10:5f2;c11:5f2;c14:6f1;c14:5f0;c13:5f0;b11:8f0;q12:8f3;r13:8f2;c12:9f3;

+ - !

(1)

wearypenguin

May. 21, 2010

Under rating threshold (show) wow not nearly all of it posted =(

+ - !

(1)

wearypenguin

May. 21, 2010

Under rating threshold (show) Here is my little, simple answer to Roborockets. ?lvl=25&code=c10:7f2;c10:8f1;y11:6f0;c11:7f2;p12:6f7;c12:7f3;g13:6f2;c13:7f0;c14:7f0;c14:8f1;c12:5f3;c10:6f1;c10:5f2;c11:5f2;c14:6f1;c14:5f0;c13:5f0;b11:8f0;q12:8f3;r13:8f2;c12:9f3;

+ - !

(1)

hyperhippy92

May. 21, 2010

Under rating threshold (show) If you are stuck on Robolamp, here is the code: ?lvl=3&code=p13:5f2;p13:7f2;p13:9f2;c12:5f2;c13:4f3;c13:6f3;c13:8f3;c13:10f0;

+ - !

(3)

Dulran

May. 21, 2010

Under rating threshold (show) Never before have I found a game which baffled me quite as much as this one. You've given me a terrible headache, well done. :)

+ - !

(2)

Dragox

May. 21, 2010

Under rating threshold (show) Robocars simple solution - ?lvl=9&code=p12:9f3;g11:9f0;y13:9f2;c12:5f3;c12:6f3;c12:7f3;c12:8f3;c10:9f1;c10:8f2;c11:8f2;c14:9f1;c14:

+ - !

(0)

Gameguy602

May. 21, 2010

Under rating threshold (show) ?lvl=9&code=i11:5f6;i13:5f7;c9:5f3;c15:5f3;c12:6f3;c15:6f0;i14:6f2;c9:6f2;i10:6f3;c12:8f3;c12:9f3;p12:5f3;y14:5f1;y15:4f3;y11:4f3;g9:4f3;g10:5f1;g13:4f3;p10:4f3;p14:4f3;p12:7f3;c11:6f2;c13:6f0;c11:7f0;c10:7f1;c13:7f2;c14:7f1; last comment didnt get it all for some reason

+ - !

(-1)

UselessMusic

May. 21, 2010

Under rating threshold (show) really, you want me to accept 1 as a natural power of 4? so hateful.

+ - !

(1)

Gameguy602

May. 21, 2010

Under rating threshold (show) stuck on robo cars? well this can solve literally anything the robo-car level could throw at you! ?lvl=9&code=i11:5f6;i13:5f7;c9:5f3;c15:5f3;c12:6f3;c15:6f0;i14:6f2;c9:6f2;i10:6f3;c12:8f3;c12:9f3;p12:5f3;y14:5f1;y15:4f3;y11:4f3;g9:4f3;g10:5f1;g13:4f3;p10:4f3;p14:4f3;p12:7f3;c11:6f2;c13:6f0;c11:7f0;c10:7f1;c13:7f2;c14:7f1;

+ - !

(-1)

dan_t

May. 21, 2010

Under rating threshold (show) @LLCoolDave: Cool! I have almost the same solution. Only yellow-green branch in a bit another place.

+ - !

(-1)

Slothboy

May. 21, 2010

Under rating threshold (show) I did better once I realized you could create intersections with the tracks. The robot will continue in the direction it moves into the intersection.

+ - !

(0)

Eclecto

May. 21, 2010

Under rating threshold (show) Here's hoping for a player level expansion!

+ - !

(-1)

Belgarion777

May. 21, 2010

Under rating threshold (show) This game is wonderful! I love how I can apply quite a bit of what I learned in Comp Sci last year to this game (Most obvious is Roboplanes with sorting algorithms) . It's very challenging but I look forward to the day when I actually finish the whole thing.

+ - !

(-1)

Masta_Ali

May. 21, 2010

Under rating threshold (show) just incase anybody wants it, good solution to roboplanes ?lvl=26&code=c12:9f3;p12:6f3;b11:6f2;c13:6f0;c12:7f3;g12:5f3;q12:8f0;

+ - !

(-1)

qazw123

May. 21, 2010

Under rating threshold (show) An absolutely fantastic game! As a student of Computer Science and a lover of Brain Teasers, this game is one of the best flash games I've EVER played. I can understand how quite a few casual gamers do not like this game as it is quite time consuming and really forces you to use you're brain. 5/5! Looking forward to a sequel!

+ - !

(2)

LLCoolDave

May. 21, 2010

Under rating threshold (show) I think this is the optimal solution for politicans (sic), at least I can't find a better rearrangement of the pieces: ?lvl=22&code=g12:2f3;p12:5f3;c12:3f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;i12:4f5;q13:2f1;r10:4f2;p11:4f1;p11:5f4;b11:6f1;p13:4f6;c14:4f1;c14:3f1;c14:2f0;b13:3f3;

+ - !

(-2)

Poltergeist232

May. 21, 2010

Under rating threshold (show) ?lvl=7&code=c13:3f2;c14:3f2;c15:3f3;i15:4f5;i15:5f5;i15:6f1;c15:7f3;c15:8f3;c15:9f3;c15:10f3;c15:11f0;c14:11f0;c13:11f0;c11:3f0;c10:3f0;i9:4f1;i9:5f1;i9:6f5;c9:7f3;c9:8f3;c9:9f3;c9:10f3;c10:11f2;c11:11f2;c12:4f3;p12:5f7;c8:4f3;i8:5f1;c8:6f2;i16:5f5;c16:6f0;c16:4f3;c9:3f3;p14:5f6;p14:4f5;p10:5f4;p10:4f5;c11:4f1;c13:4f1;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;p11:5f5;p13:5f5;c10:6f1;c14:6f1;c9:11f2;

+ - !

(-1)

explodingferret

May. 21, 2010

Under rating threshold (show) Slightly better solution for android than the previously posted one: ?lvl=17&code=c8:2f2;c8:3f1;c8:4f1;c8:5f1;c9:2f2;c9:5f0;c10:2f2;q10:4f0;c10:5f0;c11:2f2;p11:4f0;c11:5f0;c12:3f3;p12:4f3;c12:5f3;c12:2f3;p13:4f2;q14:4f2;y11:3f3;g13:3f3;c13:5f2;c14:5f2;c15:5f2;c16:4f1;c16:3f1;c16:2f0;c15:2f0;c14:2f0;c13:2f0;c16:5f1;c12:10f3;c12:11f3;c8:6f1;c8:7f1;c8:8f1;c9:8f0;p10:7f0;c10:8f0;b11:6f3;q11:7f0;c11:8f0;c12:6f3;q12:7f3;c12:8f3;r13:6f3;q13:7f2;c13:8f2;p14:7f2;c14:8f2;c15:8f2;c16:6f1;c16:7f1;c16:8f1;c12:9f3;c12:12f3;

+ - !

(0)

planswalker

May. 21, 2010

Under rating threshold (show) if your solutions cannot handle any possible permutation, then it is possible to build one which can. but, of course, that would require THINKING through the algorithm instead of just solving towards a specific pattern. it shouldn't matter which ones show up. all of them can be constructed into open-ended machines that will accept all correct (and only correct) answers. you are correct that good puzzle games are not trial-and-error based. this one is algorithm based and becomes trial and error when you try to solve for the specific patterns instead of the algorithm behind it.

+ - !

(462)

wearypenguin

May. 21, 2010

Under rating threshold (show) nevermind that... I see it's a place to test the machine ><

+ - !

(0)

Taolas

May. 21, 2010

Under rating threshold (show) I just did a complete (I hope!) solution for Ophanim: 30:47 and 70 parts. Getting better at those large ones.

+ - !

(0)

wearypenguin

May. 21, 2010

Under rating threshold (show) Can anyone explain what the "input" button is for? I thought I input via tools not by clicking the colors beforehand... =?

+ - !

(0)

manneke150

May. 21, 2010

Under rating threshold (show)

+ - !

(-20)

dan_t

May. 21, 2010

Under rating threshold (show) @exlevan: wow! really nice remainder based algorithm! i love it

+ - !

(1)

manneke150

May. 21, 2010

Under rating threshold (show) kewl, this game has my name in it xD (Manu)

+ - !

(0)

nynniva

May. 21, 2010

Under rating threshold (show) This reminds me of something else I played here.....Lightbots? Can't recall.

+ - !

(0)

Zorach

May. 21, 2010

Under rating threshold (show) My solution to Android Very fast very simple but will only work for these specific examples ?lvl=17&code=p12:4f3;p11:4f3;p10:4f3;p9:4f3;p8:4f3;p13:4f3;p14:4f3;p15:4f3;p16:4f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c12:3f3;c7:3f2;c8:3f2;c9:3f2;c10:3f2;c11:3f2;c17:3f0;c16:3f0;c15:3f0;c14:3f0;c13:3f0;c12:2f3;p7:4f3;p17:4f3;c6:3f2;c18:3f0;c12:5f3;c12:6f3;g6:4f1;y18:4f1;

+ - !

(0)

xarfai2801

May. 21, 2010

Under rating threshold (show) Love the game, some quite challenging levels in there. the game could maybe be made more complex by adding the possibility to create re-usable functions.

+ - !

(0)

wearypenguin

May. 21, 2010

Under rating threshold (show) thankyou VERY much Taolas. Now i get it, and it's all easy so far. I just needed to see how sending something back into a branch repeatedly solves all my problems :P This is a fun game after all! (although the ability to use trail and error bothers me a bit) 4/5 so far.. we'll see though

+ - !

(0)

Kache

May. 21, 2010

Under rating threshold (show) I'm gonna have to criticize on how this game's implemented/performance. I've never coded flash, so perhaps it's a limitation you can't control. It seems like the longer the blue/red tape sequence, the longer the delay between loops. To me, this implies that you're recopying the data structure over and over again in order to append a different color to the end of it. If that's the case, I suggest using a circular list, or implement a circular list using an array with a moving head/tail. It'll improve the performance of the game quite a bit.

+ - !

(2)

exlevan

May. 21, 2010

Under rating threshold (show) really fast solution for androids: ?lvl=17&code=p12:4f3;p11:4f3;p10:4f3;p9:4f3;p8:4f3;p13:4f3;p14:4f3;p15:4f3;p16:4f3;b7:4f1;r17:4f1;q12:5f0;p12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c10:6f0;c9:6f0;c8:6f0;c7:6f0;c6:6f1;c6:5f1;c6:4f1;c14:6f2;c15:6f2;c16:6f2;c17:6f2;c18:6f1;c18:5f1;c18:4f1;c12:3f3;g12:2f3;g6:3f2;g18:3f0;c7:3f2;c8:3f2;c9:3f2;c10:3f2;c11:3f2;c17:3f0;c16:3f0;c15:3f0;c14:3f0;c13:3f0;b11:6f0;r13:6f2;

+ - !

(2)

Zorach

May. 21, 2010

Under rating threshold (show)

+ - !

(-7)

DreadShadow

May. 21, 2010

Under rating threshold (show) It's an ok algorythm puzzle game. 3/5.

+ - !

(-1)

Akilaehunter

May. 21, 2010

Under rating threshold (show) This game is difficult enough to warrant having serious badges. Its a real head scratcher but I can't stop playing!

+ - !

(1)

  • add a comment
Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2026 Kongregate