Under rating threshold (hideshow)
Think this is the simplest solution (in terms of peices) for Android (for a general solver) ?lvl=17&code=p12:3f3;p11:3f3;p13:3f3;c12:2f3;c11:2f2;c12:4f3;c12:7f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c10:2f2;g10:3f1;y14:3f1;c9:4f1;c9:3f1;c9:2f2;c15:4f1;c15:3f1;c15:2f0;c14:2f0;c13:2f0;c12:8f3;q11:5f3;q12:5f3;q13:5f3;c12:6f3;b9:5f1;r15:5f1;q14:5f3;q10:5f3;
For one that works, but won't do a general pattern: ?lvl=17&code=p12:3f3;p11:3f3;c12:2f3;c12:4f3;c12:7f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c12:8f3;c12:6f3;p13:3f3;r14:3f1;b10:3f1;c12:5f3;c10:2f2;c11:2f2;c14:2f0;c13:2f0;
Under rating threshold (hideshow)
One trick I've found really useful is to come up with independent little sections that accomplish certain tasks, essentially "functions", and then stitch these together.
Under rating threshold (hideshow)
this game to me is boring, it has dull music and the instructions (although they tell you what to do) are just about useless, 1/5 for a poor game in my perspective.
Under rating threshold (hideshow)
This game is awesome. The game is so simple to play but the complexity it reaches is outstanding; a real challenge. I'm currently stuck at Androids.
Excellent work!
Under rating threshold (hideshow)
Really love this game! The level "Androids" took me AGES to work out, and the solution took EVEN LONGER 51:31!!! My loops are so slow to process...
Under rating threshold (hideshow)
@Pheredhel
That's a rather strange universal turing machine, moving the tape along the machine rather than the machine along the tape.
Under rating threshold (hideshow)
im stuck at officers/police/politicians/academics, dont have time for it.
robospies(lvl 16, powers of 4) solution for 6 parts (count 0 badly) is:
?lvl=16&code=c12:8f3;c12:7f3;c12:9f3;c12:10f3;p12:5f2;p12:6f3;p13:6f1;c12:4f3;
Under rating threshold (hideshow)
well androids is much easier to do - 17 parts:
?lvl=17&code=c12:2f3;c12:4f3;c12:3f3;c12:5f3;c12:7f3;c12:6f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c13:11f0;c14:11f0;c10:11f2;c11:11f2;p12:12f3;p13:12f3;p11:12f3;b14:12f1;r10:12f1;
Under rating threshold (hideshow)
Personaly i find the game difficult to understand, i dont know what the objective of the third level is. I enjoy enginering games, like such made by krispycream, i think his name is..., but i dont think the game is explained very well. Or mabe thats just me. I would enjoy it if i understood it better!
Under rating threshold (hideshow)
I thought the powers of 4 in binary one was hard for awhile... but you only need 10 parts for it 0_o... 12 if you want to make it so 0 doesn't work
Under rating threshold (hideshow)
?lvl=25&code=c10:7f2;c10:8f1;y11:6f0;c11:7f2;p12:6f7;c12:7f3;g13:6f2;c13:7f0;c14:7f0;c14:8f1;c12:5f3;c10:6f1;c10:5f2;c11:5f2;c14:6f1;c14:5f0;c13:5f0;b11:8f0;q12:8f3;r13:8f2;c12:9f3;
Under rating threshold (hideshow)
Here is my little, simple answer to Roborockets.
?lvl=25&code=c10:7f2;c10:8f1;y11:6f0;c11:7f2;p12:6f7;c12:7f3;g13:6f2;c13:7f0;c14:7f0;c14:8f1;c12:5f3;c10:6f1;c10:5f2;c11:5f2;c14:6f1;c14:5f0;c13:5f0;b11:8f0;q12:8f3;r13:8f2;c12:9f3;
Under rating threshold (hideshow)
If you are stuck on Robolamp, here is the code:
?lvl=3&code=p13:5f2;p13:7f2;p13:9f2;c12:5f2;c13:4f3;c13:6f3;c13:8f3;c13:10f0;
Under rating threshold (hideshow)
Never before have I found a game which baffled me quite as much as this one. You've given me a terrible headache, well done. :)
Under rating threshold (hideshow)
?lvl=9&code=i11:5f6;i13:5f7;c9:5f3;c15:5f3;c12:6f3;c15:6f0;i14:6f2;c9:6f2;i10:6f3;c12:8f3;c12:9f3;p12:5f3;y14:5f1;y15:4f3;y11:4f3;g9:4f3;g10:5f1;g13:4f3;p10:4f3;p14:4f3;p12:7f3;c11:6f2;c13:6f0;c11:7f0;c10:7f1;c13:7f2;c14:7f1; last comment didnt get it all for some reason
Under rating threshold (hideshow)
stuck on robo cars? well this can solve literally anything the robo-car level could throw at you!
?lvl=9&code=i11:5f6;i13:5f7;c9:5f3;c15:5f3;c12:6f3;c15:6f0;i14:6f2;c9:6f2;i10:6f3;c12:8f3;c12:9f3;p12:5f3;y14:5f1;y15:4f3;y11:4f3;g9:4f3;g10:5f1;g13:4f3;p10:4f3;p14:4f3;p12:7f3;c11:6f2;c13:6f0;c11:7f0;c10:7f1;c13:7f2;c14:7f1;
Under rating threshold (hideshow)
I did better once I realized you could create intersections with the tracks. The robot will continue in the direction it moves into the intersection.
Under rating threshold (hideshow)
This game is wonderful! I love how I can apply quite a bit of what I learned in Comp Sci last year to this game (Most obvious is Roboplanes with sorting algorithms) . It's very challenging but I look forward to the day when I actually finish the whole thing.
Under rating threshold (hideshow)
just incase anybody wants it, good solution to roboplanes
?lvl=26&code=c12:9f3;p12:6f3;b11:6f2;c13:6f0;c12:7f3;g12:5f3;q12:8f0;
Under rating threshold (hideshow)
An absolutely fantastic game! As a student of Computer Science and a lover of Brain Teasers, this game is one of the best flash games I've EVER played. I can understand how quite a few casual gamers do not like this game as it is quite time consuming and really forces you to use you're brain. 5/5! Looking forward to a sequel!
Under rating threshold (hideshow)
I think this is the optimal solution for politicans (sic), at least I can't find a better rearrangement of the pieces: ?lvl=22&code=g12:2f3;p12:5f3;c12:3f3;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;i12:4f5;q13:2f1;r10:4f2;p11:4f1;p11:5f4;b11:6f1;p13:4f6;c14:4f1;c14:3f1;c14:2f0;b13:3f3;
Under rating threshold (hideshow)
?lvl=7&code=c13:3f2;c14:3f2;c15:3f3;i15:4f5;i15:5f5;i15:6f1;c15:7f3;c15:8f3;c15:9f3;c15:10f3;c15:11f0;c14:11f0;c13:11f0;c11:3f0;c10:3f0;i9:4f1;i9:5f1;i9:6f5;c9:7f3;c9:8f3;c9:9f3;c9:10f3;c10:11f2;c11:11f2;c12:4f3;p12:5f7;c8:4f3;i8:5f1;c8:6f2;i16:5f5;c16:6f0;c16:4f3;c9:3f3;p14:5f6;p14:4f5;p10:5f4;p10:4f5;c11:4f1;c13:4f1;c12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;p11:5f5;p13:5f5;c10:6f1;c14:6f1;c9:11f2;
Under rating threshold (hideshow)
Slightly better solution for android than the previously posted one: ?lvl=17&code=c8:2f2;c8:3f1;c8:4f1;c8:5f1;c9:2f2;c9:5f0;c10:2f2;q10:4f0;c10:5f0;c11:2f2;p11:4f0;c11:5f0;c12:3f3;p12:4f3;c12:5f3;c12:2f3;p13:4f2;q14:4f2;y11:3f3;g13:3f3;c13:5f2;c14:5f2;c15:5f2;c16:4f1;c16:3f1;c16:2f0;c15:2f0;c14:2f0;c13:2f0;c16:5f1;c12:10f3;c12:11f3;c8:6f1;c8:7f1;c8:8f1;c9:8f0;p10:7f0;c10:8f0;b11:6f3;q11:7f0;c11:8f0;c12:6f3;q12:7f3;c12:8f3;r13:6f3;q13:7f2;c13:8f2;p14:7f2;c14:8f2;c15:8f2;c16:6f1;c16:7f1;c16:8f1;c12:9f3;c12:12f3;
Under rating threshold (hideshow)
if your solutions cannot handle any possible permutation, then it is possible to build one which can. but, of course, that would require THINKING through the algorithm instead of just solving towards a specific pattern. it shouldn't matter which ones show up. all of them can be constructed into open-ended machines that will accept all correct (and only correct) answers. you are correct that good puzzle games are not trial-and-error based. this one is algorithm based and becomes trial and error when you try to solve for the specific patterns instead of the algorithm behind it.
Under rating threshold (hideshow)
Can anyone explain what the "input" button is for? I thought I input via tools not by clicking the colors beforehand... =?
Under rating threshold (hideshow)
My solution to Android Very fast very simple but will only work for these specific examples
?lvl=17&code=p12:4f3;p11:4f3;p10:4f3;p9:4f3;p8:4f3;p13:4f3;p14:4f3;p15:4f3;p16:4f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c12:3f3;c7:3f2;c8:3f2;c9:3f2;c10:3f2;c11:3f2;c17:3f0;c16:3f0;c15:3f0;c14:3f0;c13:3f0;c12:2f3;p7:4f3;p17:4f3;c6:3f2;c18:3f0;c12:5f3;c12:6f3;g6:4f1;y18:4f1;
Under rating threshold (hideshow)
Love the game, some quite challenging levels in there. the game could maybe be made more complex by adding the possibility to create re-usable functions.
Under rating threshold (hideshow)
thankyou VERY much Taolas. Now i get it, and it's all easy so far. I just needed to see how sending something back into a branch repeatedly solves all my problems :P This is a fun game after all! (although the ability to use trail and error bothers me a bit) 4/5 so far.. we'll see though
Under rating threshold (hideshow)
I'm gonna have to criticize on how this game's implemented/performance. I've never coded flash, so perhaps it's a limitation you can't control. It seems like the longer the blue/red tape sequence, the longer the delay between loops. To me, this implies that you're recopying the data structure over and over again in order to append a different color to the end of it. If that's the case, I suggest using a circular list, or implement a circular list using an array with a moving head/tail. It'll improve the performance of the game quite a bit.
Under rating threshold (hideshow)
really fast solution for androids: ?lvl=17&code=p12:4f3;p11:4f3;p10:4f3;p9:4f3;p8:4f3;p13:4f3;p14:4f3;p15:4f3;p16:4f3;b7:4f1;r17:4f1;q12:5f0;p12:6f3;c12:7f3;c12:8f3;c12:9f3;c12:10f3;c12:11f3;c12:12f3;c10:6f0;c9:6f0;c8:6f0;c7:6f0;c6:6f1;c6:5f1;c6:4f1;c14:6f2;c15:6f2;c16:6f2;c17:6f2;c18:6f1;c18:5f1;c18:4f1;c12:3f3;g12:2f3;g6:3f2;g18:3f0;c7:3f2;c8:3f2;c9:3f2;c10:3f2;c11:3f2;c17:3f0;c16:3f0;c15:3f0;c14:3f0;c13:3f0;b11:6f0;r13:6f2;
Under rating threshold (hideshow)
check out my sweet solution to level 1! :D
?lvl=1&code=c11:7f2;c12:6f3;c12:7f3;c12:8f3;c10:6f3;c10:7f3;c10:8f3;c14:7f3;c14:8f3;c14:5f1;