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You should be able to challenge your friends because its hard to play with someone if even if you have their code, its pointless seing what their doing. I dont care, other than that, great game.
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a few things I'd like to see:
I'd like a very specific item in the game perhaps a "Misc" category, but it'd be so much fun to have gag weapons, like a Tazer or a Clown Flower,
a few weapon category ideas: Definitely add Spears, they'd be like a combination of Staff and Sword, more balanced than the Swords, but more towards Attack than the Staves. :3
I suppose the misc item category would make them a "Jester", and the spear category could be a "Halberdier" or something like that.
I love the game, quite addicting, perhaps you should add in a Skill tree of some sort (Like, every 5 levels, you can get a perk that does something (Increase damage in one area, or increases defenses, you know?) it'd be cool :3
Just suggestions, love the game, 5/5
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Good game but need a graphics setting to let computers run it faster and load the game up quicker. I dc more then played actual fights (14 fights with 18 losses from dc mainly) and it pisses me off. 1/5
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The soundtrack is probably the best part of this game.
Not to say the mechanics are bad by any means, but the theme is catchy as hell.
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Fun but a game based on "janken" won't really be much of a hit because people will get bored of it easy. A little less on the "janken" mechanics please? Like removing the entire effect on the success on attack but rather as a modifier to bonuses (eg. crit, chance to counter, etc). Imagine playing a game where you play rock-paper-scissors for 8 hours. Those kind of games only last for a hefty 15 minutes at most. The avatars are definitely attractive along with the sounds.
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there's should be an poison sword at the blacksmith so when we done attack the enemy the enemy got 1-10 damage per round when we done attack the enemy + if u agree
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I'd love to be able to fight with someone else vs two other people, In other words 2vs2. Ofcourse, You'd have to enable Ingame chat with your partner so you should communicate, How would this work? You and your partner are like split out, It's basicly both of you fight versus 2 other people In seperate fights, Then If like one guy from team A takes out a guy from team B then The guy from Team A will wait untill the other fight Is done, If the second guy from team A dies, It will be the remaining member of team A and B versus eachother with leftover health.
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Suggestions : Normally playing rock paper scissors is boring.. How about adding some new spells to damage your opponent to cost some mana from your manabar? And pets that can attack for you with a 50/50 chance.
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I would have played the hell outta this game if it wasn't PvP only... as is, I'm tired of matching for a fight only to be level 2 vs level 12 people! who just quit and you match again and they quit... you get the idea
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looks like a great game. having trouble with the connection. seems to either endless connect at different stages. or the login button just brings me back to the login button screen. havent been able to actually play but looking forward to it. the glitchs are never the same next time i refresh. wierdness
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Best way to win: Be as unexpected as possible while studying your opponents fighting pattern then unleash all of you freakin' rage!
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Music fits perfectly with the light-hearted battles we have going on. Like the variance, although maybe more in-depth strategy, add some spells, some teamwork (such as 2v2 games and stuff, but some stuff to discourage ganging and some stuff to encourage), in-game chat (I'd like to say gl hf and gg in each game as manners.)
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I like the RPS System, but although it has in-depth play, it's still simply RPS with some flair. I want maybe some spells to accompany the RPS system, although not too powerful to ruin the balance but just something to add more strategy instead of just luck and mind tricks.