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Comments for Morphing

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ThyGeek

Nov. 27, 2010

Under rating threshold (show) Lowest score was 102. Nice game :) Would like to be able to submit a score though :P

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(4)

Noroimusha

Nov. 27, 2010

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(-4)

Noroimusha

Nov. 27, 2010

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(-7)

luqui

Nov. 27, 2010

Under rating threshold (show) Nice level design

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(0)

Nioden

Nov. 27, 2010

Under rating threshold (show) Quite a fun game. I can see why people get hung up on "morphing" and "momentum." Morphing suggests changing the original object, but not replacing it (hence keeping momentum). Calling the game something like "Teleporting," could be more natural wrt the momentum mechanics... but that's just nitpicky. 5/5

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(2)

shaggadelyc

Nov. 27, 2010

Under rating threshold (show) Pretty solid game! The gradient of difficulty is a bit dubious but otherwise well done!

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(1)

johnwatersfan

Nov. 27, 2010

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(-3)

lolomator

Nov. 27, 2010

Under rating threshold (show) objects are waaay to bouncy, im off trying level 4 for the 10th time

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(-2)

Wayne0115

Nov. 27, 2010

Under rating threshold (show) Badges Please. :D Press '+' if you also want badges.

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(-1)

Dlover

Nov. 27, 2010

Under rating threshold (show) The reason you don't maintain momentum when you morph is because you switch it for the momentum of the object you morph into. so, if you morph into something thrown upwards, you'll morph and be thrown upwards at the speed the item you morphed into was at when you morphed.

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(320)

azndudeC2

Nov. 27, 2010

Under rating threshold (show) reminds me of kirby, just not as fun.

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(1)

slayermarre

Nov. 27, 2010

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(-4)

TKODM

Nov. 27, 2010

Under rating threshold (show) how do i pass lvl 13

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(0)

Hersjan

Nov. 27, 2010

Under rating threshold (show) 5/5, not for noobs which cannot time well

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(-1)

gamzmuzik

Nov. 27, 2010

Under rating threshold (show) kinda hard but not impossible to play on a laptop

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(1)

beefy666999

Nov. 27, 2010

Under rating threshold (show) it seems odd to me that one of the comments that have been rated highest is because of the lack of momentum. in fact the other was insanely good at what they did in that you take the momentum of the object you change into, not what you've been. i'd rather they get credit for the extra work instead of people thinking its badly made.

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(295)

poeliemans

Nov. 27, 2010

Under rating threshold (show) it has a mute button at the menu

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(46)

AlexDude

Nov. 27, 2010

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(-6)

Gavran

Nov. 27, 2010

Under rating threshold (show) Maybe this is obvious to some people, but I didn't realize you could hold the mouse down over an area you knew your target would pass through instead of desperately trying to click it as it flies through the air. As mentioned, a hotkey reset would be great too.

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(1)

CrazyMalle

Nov. 27, 2010

Under rating threshold (show) It needs a mute button!

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(3)

MCheese

Nov. 27, 2010

Under rating threshold (show) love this game it so fun :D

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(0)

NeeL

Nov. 27, 2010

Under rating threshold (show) 4/5 because some levels depend too much on timing or luck.

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(62)

shakel

Nov. 27, 2010

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(-11)

Mauserek

Nov. 27, 2010

Under rating threshold (show) Why I cannot morph into sun?

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(16)

Mauserek

Nov. 27, 2010

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(-10)

chuaboonkhang

Nov. 27, 2010

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(-17)

drainy

Nov. 27, 2010

Under rating threshold (show) could be better if the "r" button in the keyboard is a shortcut to reset the level, and when i click outside screen it doesnt pause.....

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(2)

Nowhat

Nov. 27, 2010

Under rating threshold (show) nice and original - could've added hotkeys for reset

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(0)

ivod

Nov. 27, 2010

Under rating threshold (show) very, very original. good job guys, 5/5

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(0)

Krafen

Nov. 27, 2010

Under rating threshold (show) Too much focus on quick clicking and not enough on thinking.

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(1)

Sandmanivan

Nov. 27, 2010

Under rating threshold (show) very good idea, interesting with the momentum and item property's. good job =3

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(0)

CopyLion

Nov. 27, 2010

Under rating threshold (show) Liked the idea of morphing into almost anything you can see :D

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(0)

crazy_awesome

Nov. 26, 2010

Under rating threshold (show) momentum, thats what i have to say, like in the second level, u start off as the circle, then when u turn into the tv, one would think that your would be propelled forward a little bit

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(6)

7sMyLuckyNumber

Nov. 26, 2010

Under rating threshold (show) The last level's got me really stuck.

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(0)

Stratigenia

Nov. 26, 2010

Under rating threshold (show) "Spectacular. You appear to understand how a morph affects forward momentum, or to be more precise, how it does not. Momentum, a function of mass and velocity, is conserved between morphs. In layman's terms, you click on speedy thing, you are speedy thing."

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(2)

DesiredKinto

Nov. 26, 2010

Under rating threshold (show) This game made me cry and scream.

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(1)

davidw5748

Nov. 26, 2010

Under rating threshold (show) nateagnoli, I think you may have a slight case of being on crack. Or too much time in the commune. But yeah, fun game!

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(0)

Help_moi

Nov. 26, 2010

Under rating threshold (show) Hard to do with a touchpad...

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(2)

Winterous

Nov. 26, 2010

Under rating threshold (show) A VERY good concept, the conservation of momentum makes it interesting to play, and very unique. A short tutorial explaining that holding down the mouse button works (instead of just clicking) would have been nice, and it's far too short, with many of the levels being extremely simple. 3/5, needs improvement, but has lots of potential!

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(2)

wim99

Nov. 26, 2010

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(-4)

cherryxox

Nov. 26, 2010

Under rating threshold (show) great game... should have badges. press + if u agree

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(0)

conz680

Nov. 26, 2010

Under rating threshold (show) i like the concept but too much of the game is about timing... i like to figure puzzle games out with my mind, not try a level 3 or 4 times to get the timing perfect. thats why theyre called puzzle games.

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(3)

bufar

Nov. 26, 2010

Under rating threshold (show) Game Developers: The R key exists primarily to restart your games. Use it.

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(267)

buggy64

Nov. 26, 2010

Under rating threshold (show) first loading up the game i stared at the title for a few minutes fascinated by all the fonts...

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(1)

MegatonPunch

Nov. 26, 2010

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(-6)

denecaep

Nov. 26, 2010

Under rating threshold (show) This game is truly the definition of original, even if the morpher is being the exact opposite of original. In all seriousness though, this game really makes you think, even after you have left the game. It's a beautiful game, but not in an overdramatic way like so many "art" games are. Not that I would call this an art game at all, but it is just good enough that I can compare it to that. Thank you for publishing this.

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(9)

PhoenixW

Nov. 26, 2010

Under rating threshold (show) Psychic engine needs some work, as well as making sure clicking isn't bugged.

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(0)

manpace

Nov. 26, 2010

Under rating threshold (show) Terrific concept. Has the makings of a superior puzzler. However, some symbolic difficulties - why is the bowling ball the same size as the car tire? Which is heavier? Plenty experimentation is required to figure this out, but I didn't play the game so I could learn whether a cartoon tire or bowling ball is heavier. Strongly encourage you think out the objects and make them more intuitive (things like shapes and sizes really matter). Then you'll have a winner.

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(1)

lince159

Nov. 26, 2010

Under rating threshold (show) It's a good game, sometimes easy sometimes hard, but really good. Maybe need a ending, anyways i glad to play it.

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(2)

Loman29

Nov. 26, 2010

Under rating threshold (show) good game diferent from other puzzle games i play press + if you agree

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(1)

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