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so is the retirement level based on my Item levels (the number in the top left of the screen) or my experience level (the number in the bottom right of the screen)?
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So, I hit the singularity. 100000000000000000 enemy level, enough gold that it doesn't show anymore (it seems tredec is the highest it goes atm), and constant crashing. Does this mean I woon the game?
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@cowgrazz24 You must have skipped up to a too high level somhow. To the right of the monsters, just below the "Special" button, there is a text field, with an arrow on the left and right of it. Write "1" in that box (or use the left arrow). The monsters are not at all hard in the beginning :)
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Oh my! I just LOVE Idle Games, specially those with an RPG Theme, and I can't believe I never saw this one before... Seriously? I've now played it for 3 hours, and I just can't let go. The music is fantastic, I never get tired of it! (Who wrote this piece, btw?)... ***** and Fave'd !
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my DPS is 11.09 and the monsters health is 11k ! the monsters attack damage is 150 my health is 143 instant kill for the monster please make this game easier it really sucks.
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I think this is going to be really great game with just a little more precision.
1) Don't let items set to be auto sold/refined to reach inventory, because it will sort all groups of items in another order (with sort option checked) and if I'm killing an elite creature per hit than clicking the proper item is pretty tricky and see a tooltip with stats is almost impossible.
2) Button "refine all" only refine random half of the items and when in same situation it will refine new items as well as the old ones. (I didn't used "sell all" button so I can't tell if it does same but it's pretty expectable)
3) Maybe somewhere between equipped items and list of actions make some label to write stats of highlighted item.
4) Import/Export option would be really nice.
Thanks for a game, I really enjoying the graphics. Really nice pictures of creatures, almost makes me feel I'm playing MtG.
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Hey. I have just little thing what I need. auto ref/sell for those light blue things too.... I got 266k of them in 2 hours D: . now I have to search trhu them to find those dark red/brown ones :D . ( I have like 1k them too..... D: ) oh. and other request. can there be sorting by level too :) . Thank you. And you have made one epic game :D!
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don't leave it on over night without auto refine or sell on it will bog it down so much and you cant log back in if you exit
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emm Im having a problem logging it the page stops responding after I hit load game I was playing it just fine yesterday
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1) put all points into flat damage, damage percent and gold find.
2) set all items except epic and legendary to sell or refine.
3) kill stuff way above your level
4) eventually you getting killed means nothing, you get an infinite supply of gold, and ALL your item drops become divine level.
5) Once high enough, set enemy level to 99999999999999 or whatever.
6)consider the game beaten.
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@belqarionriva the number stands for the time needed to perform a single attack. For example att speed of 2,5 means you will perform a single hit in 2,5 seconds. So the lower the number, the faster you attack, meaning you have higher DPS.
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I don't understand attack speed. Lower attack speed seems to increase DPS, which doesn't make sense... If I do more attacks per second, I should obviously do more damage per second.
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can anyone help me with what glow the lost and divine items have? i have a light blue glow around a book, its really good so im thinking divine? please vote up
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Hi Tom treasure chests open automatic when you see that pop up :) usually it's some good amound of random gems money and items :3 treasure haunters have twice the chance to see a chest
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is there anyway to get those pop up messages back? i had one about a treasure chest but it went before i could read it all
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Please Developer add a disechant confirmation or take it next to enchant text and make the enchant gray when it's enchanted ... you can loss lots of gems in an accident ... (:""" happened again )
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I think the best skill is shield wall once you get around 30 energy regeneration you can use it permanently and once you get 25-50% block enemies hardly ever get past your defense. This makes the warrior a very powerful class for anyone who is new and/or has yet to get any veteran bonuses.
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Nice i enchanced almost all my legendaries with crazy stats ^-^ overnight grinding at safe environment helps :D but needs testing if you are in Hardcore ;) now i wonder ... stats have caps ? i show some ** at the end of some like critical and block :D but that's normal i guess
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fuuuuuuuuuuu this disechant option ... my faulty mouse double clicked and i missed over 600k gems :""""""" i'll get them back in a week now :""""
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And with the 20 skill points I earned for the kill I got disintegrate and now I can litterally kill any level I want.
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Sooo umm I don't really know if I want to report this, but a combat/ treasure hunter is actually unkillable once they can energy vamp. At lvl 1k I killed a lvl 300k elite...
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I'd like to see an extension to the veteran system. I realize you said that you're basically done with the game. But something like +1 starting skill points after every 5/10/etc veteran rebirths would be cool.
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Bug Report:
When you switch to the enchanter after changing your equipment. You can still have that equipment selected in the enchanter. If you don't click the equipment selector at the top of the enchantment screen before you finish enchanting, then you will lose your gems and enchant an the incorrect item. It even will spend them on items you have already sold. (that and the enchantment process seems extremely overpriced for very little gain)
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Some thoughts and criticisms:
All other idle games I've played calculate off-line gains. That would be the greatest. Without this it's far too slow-going to maintain interest.
This is a very slow-going game. Changing the first retirement/veteran upgrade from ilevel 100 to ilevel 50 would help massively.
More class-specific bonuses would be nice.
Magic find effectiveness seems to diminish greatly the deeper I go. Might just be kill speed but seems to be more than that.
It would be nice if achievement bonuses were permanent, although the gem bonuses every run is greatly beneficial.
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It'd be cool if in the dialogue box when you receive loot the "you received loot message corresponded with the color of the item looted if not already implemented.
(like up if you'd like to see this feature)
KTHNXBAI