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It's impossible to read the notes from the bottom upgrades or achievements. Definitely need to change the hover system to allow those notes to move above your cursor.
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It may seem obvious to most but getting an autoclicker will help alot and save you from getting carpel tunnel. Keep track of where exactly the rainbow ball comes rolling down the screen. Place a small sticky note paper on the location, so when you go afk during bosses you can make sure to get the extra gold. The best upgrades for your team come at x50 and x00. If you're stuck on a boss try to get those first. Use the "6" ability right when you get to a rainbow level for massive gold
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The problem is: gold only produced when a block is broken. If the DPS is far low than it should be to beat the boss (which is possible if the previous boss is beaten with all the skills), when the team members (except flak) targeted white or yellow blocks they are stuck since they cannot break the block within 30 seconds. The gold income thus comes only from random flak targets shooting down red blocks, which means the DPS that produces gold is very low. I think this is why people want to farm earlier levels since all DPS are effectively producing gold.
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progression is super slow once you hit 50, maybe lower prices or increase boosts , add click upgrades, or a way to prestige before round 100, or make the getting to 100 a bit easier. first playthrough is extremely slow once u hit 50
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I can't believe you capped the level on the click pistol (manual damage) so low. What is the point of the manual aspect at all if it's caped? Thanks for the game.
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the autoturrets should get a smart target system:
rocket launcher targets the red cubes and deals with them while pulse pistol or particle gun should focus on stronger blocks
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gave it 3/5,
Graphics are very nice, the shooting and multiple blocks are a cool new idea.
there are however some serious balancing issues that need to be worked out.
just got to wave 50 where i can kill 2-3 blocks each round so it will take forever to get the dps you need. Only real way to progress now is to go into the offline mode since the amount of money you get then is way higher (1 min in offline is the same as 1 hour online)
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Only problem I see is about lvl 40 the grinding rises and the reward of progression sinks.
the handgun loses strongly compared to the autoturrets - even with power ups.
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The game has the same problem than many other "idle" games, if you change the date on your pc you can cheat the game, hence having a score board is totally useless :/.
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For the time cube artifacts, some effect possibilites could be: Gold dropped, Boss time, upgrade cost-,things like that
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If you are stuck grinding a boss and stop shooting, you'll get more money per second if you close the page than if you let the game run in the background. One more reason to allow us to go back to previous levels.
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Hi Dev, great game! fell in love immediately!
minor fix here: upgrade lvl 225 of Flak Cannon is still "x2 Fire Rate & DPS"
Keep up the good work! looking forward to play this for the next 30 days and beyond :)
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Very enjoyable game. Would like more 'target' items like the bonus ball to give a bit more interesting things to do. Maybe some camouflage shadow creatures that appear in the background that give small bonuses.
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You guys should move us back automatically when we can't beat a boss, instead of letting us go back levels. Grinding boss does feel kind of slow. Games aren't fun when you can't kill the only thing you encounter.
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What would be REALLY cool - make it so that if you hold down a button and move the mouse the 3d target rotates so you can shoot the cubes hidden from your perspective and it will make the shapes you make more apparent and interesting. Just sayin' :)
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Some suggestions for the game just in case you are interested : - For the lengthy bosses every x amount of losses (10,25,etc) they can have a handful of the rainbow blocks for a bit of extra cash to help upgrade faster. - I maxed my pistol by lvl 25 boss and only get stuff vicariously through the other weapons now. Adding 'advanced' and beyond or extra upgrades especially something other than 2x damage would be very fun. i.e. If it could slowly make it's way through the passive weapons. - Some of the CDs on skills seem a bit long. The first three are fine, 10 minutes in an idle game is understandable. I just find it difficult for a series of skills I blow at once to down a boss to only be usable every half hour. This one isn't super important because you can just farm cash and upgrade instead but it does make things easier. Overall I give this game about 5 1/2 thumbs up right now, had to cut the extra 3 1/2 thumbs off corpses but I don't think they will mind!
Once you've purchased all the active abilities the Time Warp button will appear. You need Time Cubes to Time Warp, which you earn by destroying the blue Time Cube blocks that start appearing on arena 100.
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I must admit, I enjoy this game!
But there are two things that bother me during Boss fights. First thing is that I can't move a level backwards. I dont have to go back to the levels with extreme gold but if the Damage is really low you kinda get stuck. This brings me to the second point. I cant select targets for my weapons. If I am unlucky I hit the real strong cubes and just get a minimal mount of gold. Grinding is okay but this slows the progress unnecesarry down.
Anyway keep up the good work!
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Rusko, clearly you haven't played incrementals, because it's not a game you're supposed to complete in one sitting. If you can barely scratch the boss it means you have to keep farming and upgrading your weapons.
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Maybe you could add the possibility, to buy better weapons? :) For example a Shotgun, Sniper Rifle, etc ...
(Sorry if my english is not perfect, i am not a native speaker ;) )
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For some reason this game is very intriguing. You balanced op and non-op very well. Making me pretty hooked on this game. Continue the great work!
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ive been playing a lot of clicker/idle games in the past year or so.. Some i love a lot, but this one is definitely unique. Thanks for your creativity! Having fun so far!
Once you've purchased all the active abilities the Time Warp button will appear. You need Time Cubes to Time Warp, which you earn by destroying the blue Time Cube blocks that start appearing on arena 100.
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hmmm...loading bar seems broken. the game loads up fine but the blue loading bar at the title screen is always stuck at around halfway.
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i have a sugestion. The automatic guns have to shoot the weakest block first. it's anoying that the best wepon chose to shoot a glold block that it's not going to destroy in 30 seconds.
Once you've purchased all the active abilities the Time Warp button will appear. You need Time Cubes to Time Warp, which you earn by destroying the blue Time Cube blocks that start appearing on arena 100.
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This game makes me lag like hell when I try to use the click pistol while the other 5 helpers are going. Even just clicking other buttons makes the game freezes for a second. Typing this right now is really laggy because it's putting a strain on my browser.
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dont use the powerups on bosses. if you cant beat the boss and you use the powerups to beat the boss level. you find yourself stuck grinding at the next boss