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Comments for Time Clickers

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Sekant

Mar. 24, 2015

Under rating threshold (show) As you already mentioned, I think time cubes should be more like an artifact system. That opens the doors for many creative ways to make higher level progress more entertaining. Besides the standard DPS mods, cost reductions, skill cooldowns and activation times, you could implement many game specific things. For instance, an artifact that makes your spread shot skill hit wider and/or vertically. Also, people have been asking for targeting, why not make them artifacts? You have to earn the "attack strongest", "weakest", "lowest hp" abilities. Perhaps you have to unlock higher grade promotions or teammate crit mods. As a long time fan of idle games who's played almost all of them, I must say your game structure is unique and entertaining. If I had one real critique it would be that the longevity of an idle game is in the ascension growth. The ability to unlock new things keeps it novel. Otherwise it's just grind, collect, reset, repeat. And that gets boring awfully quickly for most.

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(5)

Developer response from Kenzie55

We're currently working on the Artifact system which will increase the longevity of the game. We discovered a long time ago that it isn't fun developing in a vacuum so we wanted to get the first part of the game out while we worked on the second half. So there's definitely is more to come.

Sekant

Mar. 24, 2015

Under rating threshold (show) I'd like to start by saying I really like the ingenuity of the game. As far as idle games go it has a great balance between active and idle and I enjoy how interactive the actual action part is. It's not just click the mouse like mad, as many idle games tend to be. The graphics are good, music is good, and the overall idea is solid. Here are just a few suggestions that come to mind that might improve the replayability of the game:

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(2)

retracer

Mar. 24, 2015

Under rating threshold (show) i want hotkeys for Team members upgrades. (i.e Q W E R T)

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(0)

billybob234

Mar. 24, 2015

Under rating threshold (show) seems like the only reason to ever upgrade the Rocket launcher or Particle Ball is to get the crit or team DPS upgrades. They cost too much for the DPS they do, Promoting the Pistol, Flak, and Spread guns do way more DMG for their cost.

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(-2)

songo2210

Mar. 24, 2015

Under rating threshold (show) Are there online saves? if yes, i can only say ...

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(0)

Developer response from Kenzie55

No online saves. There's an Export button in the options menu so that you can export/import saves between computers.

honpak

Mar. 24, 2015

Under rating threshold (show)

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(-3)

Developer response from Kenzie55

You can only re-play the wave before the boss. If you're on the boss level you just need to click on the arena icon for the wave before the boss & then click the boss arena icon to go back to the boss wave.

ogel

Mar. 24, 2015

Under rating threshold (show)

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(-8)

bbslayer

Mar. 24, 2015

Under rating threshold (show) Very fun game, one of the best, please add a activate all abilities button.

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(7)

Alphanumerai2

Mar. 24, 2015

Under rating threshold (show) Right, just loaded again a few hours after stopping and my skills all have 4 hour cooldowns... how is that even possible?

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(0)

Five_Four

Mar. 24, 2015

Under rating threshold (show) Maybe give us other guns after upgrading the pistol all the way?

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(16)

Piyotato

Mar. 24, 2015

Under rating threshold (show) trrtr: you lose your potential DPS with it

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(2)

nessoul

Mar. 24, 2015

Under rating threshold (show)

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(-11)

Developer response from Kenzie55

We're currently working on the second half of the game which includes additional uses for the Time Cubes.

nessoul

Mar. 24, 2015

Under rating threshold (show)

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(-10)

Vampyreverse

Mar. 24, 2015

Under rating threshold (show) You guys do know that you can use the numbers on your keboard to active the abilities right? Takes less then a second to "swipe" from 1 to 8 for me.

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(7)

The_Markness

Mar. 24, 2015

Under rating threshold (show) Does the multicolor ball give the same amount of gold no matter when you hit it? It gets bigger and smaller as it comes and goes and I sometimes superstitiously try to hit it at its biggest ;p

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(6)

Developer response from Kenzie55

When a rainbow ball appears on a level it always has the same amount of gold. The animations where it changes in size is just to make sure you notice that it's there :)

trrtr

Mar. 24, 2015

Under rating threshold (show) What happens with, for example, flak cannon's extra projectiles when there is only one block left? All three are hitting this block or do I lose DPS?

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(7)

Developer response from Kenzie55

If there are fewer targets than projectiles then it does less damage. If the flak cannon has 4 projectiles but there are only 3 blocks left, then 1 projectile will miss each shot.

Alazorth

Mar. 24, 2015

Under rating threshold (show) Great. Save was deleted, or is it only local to a computer?

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(0)

Developer response from Protonz

Only local to a computer. You can export it from the options menu and email the save code to yourself though.

Stasioman

Mar. 24, 2015

Under rating threshold (show) Buying an upgrade should also save the game.

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(2)

HeroForge

Mar. 23, 2015

Under rating threshold (show) Thanks to a TV commercial from last year, I keep mentally hearing the music as "Boots and PANTS and boots and PANTS and..."

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(0)

Eureka008

Mar. 23, 2015

Under rating threshold (show) What do Time Cubes do? If I only got 10, Should I Time Warp?

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(8)

Developer response from Kenzie55

Currently Time Cubes give you an additional 10% DPS per cube. We're working on a major update that will include an Artifact system which will have additional uses for your Time Cubes.

rpgmaster1532

Mar. 23, 2015

Under rating threshold (show) Biggest complaint is not using real numbers after quadrillion... minor pet peeve. Nifty game though/

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(0)

stingrayjayz

Mar. 23, 2015

Under rating threshold (show) A "no time limit, but no level advancement" mode for bosses would be pretty cool. . . but then, the whole game is already pretty sweet :)

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(8)

hagakure8398

Mar. 23, 2015

Under rating threshold (show) I like this game but i would love 1 button to trigger all of your skills.

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(2)

Developer response from Protonz

For sure, you will see this feature in the next update (I was just working on it).

Goonan

Mar. 23, 2015

Under rating threshold (show) Not necessarily a bug, but there is a clear difference in using click pistol's spread ability between windowed and full-screen. Perhaps consider making the pistol spread a fraction of the current window length?

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(2)

Developer response from Protonz

Good catch, this will be fixed soon. Thanks!

Five_Four

Mar. 23, 2015

Under rating threshold (show)

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(-8)

200301679

Mar. 23, 2015

Under rating threshold (show)

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(-12)

Krazycat

Mar. 23, 2015

Under rating threshold (show) I wish the promote would tell you how much more DPS you are getting out of your weapon. It seems random to someone who doesn't know the exact formula.

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(1)

Developer response from Kenzie55

If you hover over Promote or Upgrade buttons, the info box does tell you what the Next Level DPS will be.

ralcaraz

Mar. 23, 2015

Under rating threshold (show) I think a good fix would be that the bosses don't reset after 30 seconds, but in order to move to the next stage, you have to beat in in 30 seconds. That way your money intake doesn't dramatically slow down just because you didn't kill the yellow boxes.

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(9)

Fidoido

Mar. 23, 2015

Under rating threshold (show) I wish there were other weapons besides pistol for the click ability

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(17)

Doc_Tavian

Mar. 23, 2015

Under rating threshold (show) My earlier comment is an incorrect observation. I see now what it is doing.

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(-2)

OmegaZxA

Mar. 23, 2015

Under rating threshold (show)

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(-4)

nightfury2986

Mar. 23, 2015

Under rating threshold (show) it'd be great if this didn't crash every 5 mins and erase 10 days of progress in all of my other unity games

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(5)

Pumpzentrale

Mar. 23, 2015

Under rating threshold (show) there is not much info on timewarp ingame. And what are time cubes good for? Is it like ascending and I can use the cubes to move forward in time? Just wanna know how many I should have before I use timewarp the first time. Thanks

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(0)

Developer response from Kenzie55

Currently Time Cubes give you an additional 10% DPS per cube. We're working on a major update that will include an Artifact system which will have additional uses for your Time Cubes.

BDR1985

Mar. 23, 2015

Under rating threshold (show) I've now played far enough to realize the horrible truth - elite is the last promotion which puts a cap on realistic progress you can actually make per timeline. Even nuking the boss with every ability at once besides 7 and 0 won't help bypass low enough team damage considering how astronomically better promotions are at increasing that. I figured promotions would be infinite or at least more than 5, this blows.

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(11)

garbonzo50

Mar. 23, 2015

Under rating threshold (show) nevermind i'm stutarded

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(0)

luminio

Mar. 23, 2015

Under rating threshold (show) @diablus, yes it is. enemies made of rainbow blocks can appear, and they give more cash.

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(0)

4136121025

Mar. 23, 2015

Under rating threshold (show) Can't play, I have the current version of Unity Player installed, but it's just a blank screen.

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(0)

Kingpin0

Mar. 23, 2015

Under rating threshold (show) One thing I'd be interested in is letting NumPad also having use for the abilities, going across the top of the keyboard can cause some issues with getting all the right numbers in a reasonable time.

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(0)

Diabulus

Mar. 23, 2015

Under rating threshold (show) Is it worth to grind a lelvel prior to the boss?

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(0)

chaosguard

Mar. 23, 2015

Under rating threshold (show) There does unfortunately seem to be either a memory leak or this game simply consumes too much CPU (usage, not memory). Running this alongside a VM or two, this uses more of the CPU than the VMs (This ~21% usage. i5 2500k)

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(1)

chaosguard

Mar. 23, 2015

Under rating threshold (show) Really wish Flak Cannon wasnt the 2nd auto gun. I might be playing it wrong, but because of the whole mass DPS boost from ranks, Im typically rushing for the next rank - so most of my DPS comes from gun #1 followed by #2, trails off with #3 before Im near ready to upgrade #1 again (I upgrade #4 & 5 around X76 of gun #1, so its already towards "the end" of the current rank and they have a very short time that theyre of use)

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(0)

BDR1985

Mar. 23, 2015

Under rating threshold (show) I just now realized that they're like the other upgrades and are a straight addition to the (original timeline) 1x multiplier (so if you got 90 time cubes your first timeline you'd add 9x by those and next timeline would have a 10x total multiplier). Still, it'd be nice if it conveyed that information somehow a little more obviously.

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(1)

BDR1985

Mar. 23, 2015

Under rating threshold (show)

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(-3)

Prustan

Mar. 23, 2015

Under rating threshold (show) I'd be interested in a button to activate all the active abilities at once.

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(7)

Developer response from Kenzie55

Update 0.6.3 includes a toggle in the options menu that makes it so all Active Abilities (except Dimension Shift & Cooldown) will be activated using quick key 1.

garbonzo50

Mar. 23, 2015

Under rating threshold (show) It's nice that when you buy multiple and you don't have 25 it tells you how many you can buy, but how much do all those cost? I don't want the cost for one, I want the cost for all of them! Update 0.6.3 please? :3

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(0)

ALLANNIS

Mar. 23, 2015

Under rating threshold (show) Beautiful game! Very well designed. I'd love to see new weapons with this futuristic style. : 3

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(1)

Savybones

Mar. 23, 2015

Under rating threshold (show) DPS is Damage Per Second

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(0)

eaedyan

Mar. 23, 2015

Under rating threshold (show) why are quintillion and sextillion 'a' and 'b'?

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(3)

Developer response from Protonz

Q is already used for Quadrillion, so to keep the suffix relationships simple, we start going a,b,c... Some people have requested Scientific notation which we will take a look at too.

Chippies

Mar. 23, 2015

Under rating threshold (show) @Doc_Tavian what you're experiencing is you're buying upgrades, not actually leveling the weapons.

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(0)

Doc_Tavian

Mar. 23, 2015

Under rating threshold (show)

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(-6)

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