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Comments for Time Clickers

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sorawarrior

Mar. 26, 2015

Under rating threshold (show) Beating a boss with the abilities active then the Maximum Damage Takes Effect will cause the remaining time of the Active Abilities to be set to the amount of time for the Maximum Damage Effect.

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(0)

caithness

Mar. 25, 2015

Under rating threshold (show) I like the premise of this game. I like the graphics, the skills and the team members. However for some reason, perhaps the weak prestige system, it lacks the replayability of other idle games.

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(5)

CarnationBloom

Mar. 25, 2015

Under rating threshold (show)

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(-5)

marcincisek2020

Mar. 25, 2015

Under rating threshold (show)

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(-3)

BlazerANkz

Mar. 25, 2015

Under rating threshold (show)

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(-3)

Aquaticboy031

Mar. 25, 2015

Under rating threshold (show) are you the same makers as time rifters? great game

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(-2)

Tenzhi

Mar. 25, 2015

Under rating threshold (show) In my opinion, the spreadshot and punch-through abilities should be permanent upgrades for the rather lackluster click pistol, rather than short term abilities with cooldown.

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(1)

MattJ44

Mar. 25, 2015

Under rating threshold (show) Carnation...lol, exploits literally mean nothing unless this, robotpet and deathsquad had multiplayer. If you want to exploit something in a single player game, then youre ruining your own experience, not someone elses.

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(2)

gotoxy

Mar. 25, 2015

Under rating threshold (show) Is it possible to make the first skill disabled in the option, cuz my mouse do click way faster than that autoclick :P

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(3)

Developer response from Protonz

In the next update we'll make the auto-fire stack with manual clicking. Edit: Done in 0.6.5

beasto

Mar. 25, 2015

Under rating threshold (show) Do time cubes only happen every ten levels after arena 100? Or is it random?

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(2)

Developer response from Kenzie55

It's random. After wave 100 you have a 25% chance of getting a time cube on a mini-boos or arena boss.

CarnationBloom

Mar. 25, 2015

Under rating threshold (show)

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(-4)

CarnationBloom

Mar. 25, 2015

Under rating threshold (show) Mrbead, my guess is they are being downrated because there is an official and "productive" form to get bug reports in to the DEVs. "So we are clear... there are non-public ways of reporting exploits and bugs.... That don't tell people how, when, and why they'd want to use your exploits.... The game bugs form next to the game plays counter and even the private message system...Make sure the DEV is cool with PMs for that though."

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(-2)

AugustHL

Mar. 25, 2015

Under rating threshold (show) When everything else is said, I say more variety in the music.

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(1)

action22

Mar. 25, 2015

Under rating threshold (show) Is the infinitely long loading screen part of the game?

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(-1)

Dragoboy121

Mar. 25, 2015

Under rating threshold (show) I hope this game becomes a great success. Can't wait for the html5 version also. Give me something to do during school.

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(2)

Dragoboy121

Mar. 25, 2015

Under rating threshold (show) I love idle games and I hope this one becomes a big success!

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(4)

thorn10293

Mar. 25, 2015

Under rating threshold (show) I'm sensing you guys got your inspiration from clicker heroes, what with your future artifacts and reseting your game to collect time cubes and things like that, which is equivalent to hero souls and ancients.

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(4)

Paratroopa123

Mar. 25, 2015

Under rating threshold (show) Thatjimguy - The devs can't add Kong badges, only Greg can. And someone said he said he'll never add badges on idle games (and so far he hasn't added any on them). | And I really think that you should be able to go back to ANY level, not just the one before a boss.

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(3)

Dragoboy121

Mar. 25, 2015

Under rating threshold (show) Is there anyway you can go back in levels?

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(3)

Developer response from Kenzie55

You can currently go back and grind the wave before a boss.

OfficialCBag

Mar. 25, 2015

Under rating threshold (show) Am i the only one that knows that this is based off of a game called Time Rifters that i have played A LOT before? Because it seems so...

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(0)

Developer response from Protonz

Thanks for playing Time Rifters :) Glad you enjoyed it.

thatjimguy

Mar. 25, 2015

Under rating threshold (show)

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(-14)

vLXilE

Mar. 25, 2015

Under rating threshold (show) You should let us choose one skill to carry over every time warp.

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(-1)

sirspikey

Mar. 25, 2015

Under rating threshold (show) Great game, but I'm missing hotkeys for upgrades and being able to move back to previous stages

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(0)

KIRMIZIALEV

Mar. 25, 2015

Under rating threshold (show) chance banned hackers?

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(2)

SeinAcediae

Mar. 25, 2015

Under rating threshold (show) It's right that "automatic fire" limit you to these 10 shots x sec?

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(0)

Beadd

Mar. 25, 2015

Under rating threshold (show) why are people downvoting feedback and bug reports? those are probably the most important comments, so the fact that they're downvoted is counterproductive and will prevent the game from growing. in case they don't get voted back up, read thomassonic's, and imi___'s comments, and upvote so they are seen

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(6)

xRevolutionz

Mar. 25, 2015

Under rating threshold (show) seriously dude, more pistol upgrades

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(-1)

xRevolutionz

Mar. 25, 2015

Under rating threshold (show)

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(-14)

mccannjo

Mar. 25, 2015

Under rating threshold (show) I feel like I must be missing something. Is there really nothing else to buy after level 500? After just 1 time warp, I am able to fully upgrade everything? No new weapons? No additional promotions? This can't be.

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(6)

Developer response from Kenzie55

We're currently working on the Artifact system which will increase the longevity of the game. We discovered a long time ago that it isn't fun developing in a vacuum so we wanted to get the first part of the game out while we worked on the second half. So there's definitely is more to come.

songo2210

Mar. 25, 2015

Under rating threshold (show) i mean upgrades and promotions :x no lvls

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(0)

Oakshield

Mar. 25, 2015

Under rating threshold (show) Anyway to lock an ability from being used? For instance, when you habilitate "use all abilities" you can choose to lock some that you don't want to use right now.

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(0)

songo2210

Mar. 25, 2015

Under rating threshold (show) i upgrade pulse pistol from 500 to 501 and it only ate my money :c, you should block upgrade option after reach 500 for now, until you add more lvls

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(3)

spydah

Mar. 25, 2015

Under rating threshold (show) Great game, 4/5 for me. I think this is missing two things (either would go 5/5), one just for fun, and the other is just... I mean come on! 1) Rotating shapes? ah, the fun... 2) Community made 'levels' This thing is screaming for a 'level editor' that the community can use to make various shapes (I'm looking at you TriForce, Enterprise, R2D2, Strong Bad, etc. forever)

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(0)

lamefire9

Mar. 25, 2015

Under rating threshold (show) Okay, now it's just absolutely broken, to the point of unplayability.

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(0)

CarnationBloom

Mar. 25, 2015

Under rating threshold (show) So we are clear... there are non-public ways of reporting exploits and bugs.... That don't tell people how, when, and why they'd want to use your exploits.... The game bugs form next to the game plays counter and even the private message system...Make sure the DEV is cool with PMs for that though.

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(1)

lamefire9

Mar. 25, 2015

Under rating threshold (show) I've realized that the game's visuals can be very, very glitchy. At times maybe a few things bug out, and it's fine; I don't mind a translucent button. But sometimes, the screen will flash green, the buttons flash their respective colors, the room icons bug out, and it's just broken. Refreshing the page just makes it worse, absolutely worse.

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(0)

imi___

Mar. 25, 2015

Under rating threshold (show) Great game. But I want to question the "+0.5% of TeamDPS to clicker-DPS". These are like an "auto-buy" option for more clicker-gun levels. Why not just add infinite amount of levels of manual upgrading the clicker gun with increasing cost? Have it balanced that the gun is roughly the same as now. This gives the player some kind of agency in the game. More to improve. After all, the game IS all about "clicking and make numbers bigger", so why do you give people less options how to play? Just because Clicker-Heroes has it too? Or do you feel that this favors people using auto-clicker-tools too much? Then I got another idea for you: give the weapon a jammed-state for 2 seconds that triggers more often if you click over a certain threshold. Also, a small recoil that displaces the pistol and force you to counter-steer after each shot could be a nice diversity. Heck, just copy any of the 1001 ideas already in most modern FPS games. ;)

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(0)

shreder6100

Mar. 25, 2015

Under rating threshold (show) How many time cubes should you get before time warping?

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(3)

ZAD_HcSc

Mar. 25, 2015

Under rating threshold (show)

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(-3)

Sekant

Mar. 25, 2015

Under rating threshold (show) Just a small request for a future update: could you add an option in settings to turn off the pop up description of the weapon when you hover over the upgrade buttons? After warping multiple times I'm pretty sure I know what they do, it's more just a visual nuisance than anything else at this point. Thanks!

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(2)

Boyinawell

Mar. 25, 2015

Under rating threshold (show) @James First time cubes start at Lvl100

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(1)

JamesO80

Mar. 25, 2015

Under rating threshold (show) Time cubes - where and when? ~ level 85 atm and haven't seemed to have located one . . .

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(0)

Developer response from Kenzie55

Time Cubes appear starting on level 100 and have a 25% chance of appearing on mini-bosses and arena bosses after level 100.

joshy23

Mar. 25, 2015

Under rating threshold (show) ok so I played this for the first time (highest level:46!!!!!) and so got my pistol up to level 322 because I'm good when it comes to upgrading games and this is one of the best. The maps and the art style remind me so much of that oculus game where you control 4 people with different classes shooting stuff in different time. This game is amazingly flawless. Try another game and $10000 bucks says I'll say the same thing (: .

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(-2)

Developer response from Kenzie55

The Oculus Rift game is our game Time Rifters, which inspired the creation of Time Clickers :)

phayd

Mar. 25, 2015

Under rating threshold (show) Are time cubes cumulative or do you lose the ones from a previous time warp when you time warp?

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(0)

Developer response from Kenzie55

Time Cubes are cumulative.

dragonrider94

Mar. 25, 2015

Under rating threshold (show) If at all possible, can we get a story? I would love to know why 6 people decided to destroy all of these boxes.

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(3)

Developer response from Protonz

Technically the 6 people are all the same person. This person alone has to maintain a factory the size of a planet. He uses Time Rifts to rewind time a bit to help himself collect the resources that the factory produces.

Gman2071

Mar. 25, 2015

Under rating threshold (show) i got time rifters the GAME ...from STEAM........I am on Steam.....catspaw....

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(0)

Jenaf

Mar. 25, 2015

Under rating threshold (show) I'd really love to see exponential notation here. (like 1.5E15=1.5*(10^15))

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(2)

spydah

Mar. 25, 2015

Under rating threshold (show) I had a similar thing happen to me as Strobeflux did. I got my 10 on level 100, collected them, then refreshed the page to get the latest update. When it re-loaded, I did not have the 10 cubes. This would have been fine if the level 100 boss had the Time Cube again, but it did not. Note that I did NOT beat the boss at the time, I only had enough power to kill the cube.

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(0)

wulfgar001

Mar. 25, 2015

Under rating threshold (show) When goin' offline the game playing itself yet it doesnt go any further level it stays at same level and same mob : ( Remaining 8 ) It would be better if it goes further level itself.

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(-2)

SirJeffrey

Mar. 25, 2015

Under rating threshold (show) More intense grinding, than tony hawk pro skater 3.

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(0)

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