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Pseudolonewolf (5/5) this game has GREAT potential. I was a little confused going from the future to the past. Took me a minute to understand what happen. All in all I really enjoyed the game and can’t wait for next chapter.
1) I’d like to see an exp bar and something shows what level you currently are.
2) I don’t like having 2 inventories for 2 characters. I think that will be a little confusing. There should be 1 shared inventories both characters can access items from.
3) The control scheme isn’t HORRIBLE has some people are commenting on; however, I do believe it could be improved slightly.
4) Also double check you’re spelling… I LOVE the story line but make sure it’s all spelled correctly. I’m one of those game users that reads everything lol.
5) The scaled-down graphics makes the text hard to read.
6) The game runs good, looks good, engine clean, good values, nice work.
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It's really quite annoying when people leave comments like that last one...
How would you like it if YOU made a game, and people left inane and quite hurtful comments like that?
Critcism is okay, if you tell me how you think I can improve, but if I spend months working on a game and all YOU can be bothered to say is "it's crap", without any elaboration as to WHY you think it is, then how does that help me? What does it achieve, exactly? Does it make you feel better about yourself or something, insulting other peoples' efforts?
Ugh.
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I guess main thing would be keyboard use, and more... cohesiveness of controls, like a new direction over-riding a previous direction for easier movement.
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I'm currently working on an update to this chapter that will basically make it use chapter 2's engine and control scheme... Just so you know. It'll replace this one soon.
Even *I* consider the control scheme of this chapter painful and annoying!
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I really enjoy the concepts behind the combat/skill system, but there is one problem. Depending on how many resources your computer has available drastically affects how easy/tough it is to play the game.
On my higher end machine at work, it's much tough to play because the dude's come so much faster.
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Perhaps the definition of mediocrity. The dialogue tried to be witty, but ended up feeling pretty terse, and the control scheme was horrendous. Which is RARE to say about an RPG. Nevertheless, it's true.
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Great job. 5/5! The combat and skills system is fun and there is some great funny dialogue in there. The game could use a small sound for when the characters level up though. Otherwise perfect.
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"Yes. That's what I just said! Weren't you listening?"
"What? Eh? No, not at all. I had a nice pretty tune in my head. I was listening to that. It went like 'naaaa nah nah na-na-na naaah naaah naah naah nah nah nuuuuh na naahhh..'"
Awesome game! Classic in its RPG style, great unexpected lines from the characters, just all together great. Shame the chapter is so short. Off to play chap. 2 now and looking forward to more!
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wier, I have collected 5 lead pips, but still can't get the badge????
something wrong?
i play it 3 times, still couldn't get it
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I really loved the game, 5/5 :D not much more to say, i cant wait for a few better weapons and more battles and skills!!
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Simply amazing very well done 5/5 and the plot is solid so far you win my vote considering I love all the final fantasy games 6 and below