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wow. umm, let me summarize how I can.
This game has re-ignited a long forgotten love for the turn based rpg. I love the depth of the plot, regardless of the satirical nature of it. Now that I have almost completed all the challenges in this game, I'm starting to look for other turn based rpgs of similar quality to play, but without much success.
major kudos to you pseudo for this project, hopefull we'll get to see chapter 4 some time soon.
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Can some1 help me? After visiting Dreamcave my savefiles are impossible to load. They look like "FROM ANOTCHER CHAPTER" Date, heroe name and stuff are "undefine" and number of Chapter is "!". I cant play and don't know what to do....
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AARGH!!!!! I was at the end of the game, had defeated karnos, I had completed all of the solo arenas and I was the arena champion, then went to chpter 1, saved over my chapter 3 game, thinking it would put some of the data onto it, and now I have to start all over again!!!! Please fix this bug before it happens to anyone else!!!
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This game is likely one of the best in its genre, even compared with "professional" games from dedicated software houses. Actually, there are professional games that are far worse than this. It... has extremely high potential, considering this is only the third chapter (out of eight, iirc), but it's not just that. It's ALREADY a great game, even if it ended now. Well, except the plot wouldn't be over.
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Yes I just annihilated the Annihilator:Karnos! I'd tell you the move that basically did all the work, but its a secret, muhahahahahaha!
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I absolutely love the game, replayed MARDEK 1 and 2. I'm in the middle of 3, and chose to battle a security demon at the warp port to see how hard it would be to beat and to see the bestiary entry. My party was Mardek(lvl 23), Sharla, Gloria, and Solaar(all lvl 17). After about 20 or so minutes of a single battle, using nonstop morality blocks, null airs, heal spells, and a single poisonous spear attack, I finally see the demon fall. I receive a level up for Mardek and 3 lvls for the others, along with a golden warport ticket. BUT NO BESTIARY INFO!!! I was so excited til I saw that, but I cant even fight a 2nd security demon with that save! I had to use a previous save when I realized I couldn't fight it with a golden warport ticket.
This may sound like a complaint, but don't take it as one, your games are awesome, and this could also be taken just as me giving advice on how to beat the demon (tons of exp, worth it)
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Took me 15 mins just to beat 4 Green Souls (Aether) which are under 300hp with Gloria, Mardek, Elwyen and Sharla T.T ....... Is there anything good against Aether? Cuz Green Souls are immune against EVERY effect, absorb Aether and Dark and have good defence (really good defence for their level and considering they're not bosses....) against everything except one element which is at the right end......
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This is FANTASTIC. I was really involved in the story and the battles, and there were several times I burst out laughing from the sheer randomness of what's in here... Like the warport - I gave the 'typical adventurer's reply' and got called out for being a terrorist. I died, but laughing. :D Looking forward to part four! Good luck!
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"my character is a zombie guy who woke up mysteriously in some boat with amnesia, (...) and he met a blind guy..." LOL
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A wonderful game. Man I don't know how to give this the correct review... but it is just amazing. Not only is it humorous in its parody of RPGs but it synthesizes some of the best aspects from many. The leveling and skill gaining system was great. Everything was so thought out to the greatest level of depth from finding items for item creation to a really entrancing story. Man oh man, a great 32 hours of my life. Like seriously, I would have easily paid 50$ for this back in the day (when SNES-RPGs were the thing). Bravo, amazing work on this.
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I really like the game so far. However, the countdown timers on the rooms in the Fire Temple are WAY too tight; they should be doubled.
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Great games loved them but when i was gatherin the ingredients to be able to get into the water temple i got them but the serpent thing dissapeared and so did my water essences ... the serpent isnt there anymore and none of my characters hold these items.. i also know that i did not sell them so i cant complete the game unless i start a new file but nahh too much work..
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That ancient arcane lettering I see around all those magical things, is that Hebrew? Because I swear I can see lameds and uppercase mems in there.
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Don't hesitate to talk to Sharla and ME. One minor grammatical error. Otherwise, I find the lack thereof quite pleasing!
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@ Fruity: Tbh it was extremely obvious that you'd have to fight the Saviours when you did. You had plenty of time to pot up to full health and so on. It would have been annoying if you had to fight the dragon every time, but I'm pretty sure the saviors won't come untill you actually taken the crystal, so kill the dragon again and go save.
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@FruityAfro13: It's meant to be like that. Bartholo says that he arranged the fight to be then BECAUSE you are weak after the guardian. It's meant to make it hard. You can just simply heal using potions and other consumables to restore HP and MP. If you need a strategy guide to beat the Heroes, check around in the forums. I'll even write you one if you want.
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Ok this message is for Pseudolonewolf. Ok so i am in the fire temple and i just killed the freakishly huge dragon to get the fire crystal. i get the fire crystal and im weak because i just battled the dragon. then you send in the 'heroes' to battle? i mean what the hell. i didnt even get a chance to save. so now i have to rebattle the the freaking dragon. this is a terrible design flaw.
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I do appreciate all the work that went into this game, and I have been a fan of Mardek since Chapter 1, but I must say that I am disappointed with Mardek 3's level of difficulty. The reason I enjoyed the first two chapters so much was because the games were humorous and plot-intensive. Now I find that I am running from one nearly unbeatable boss to another, without enough story to back it up. I feel that it ruins the balance of the game. As someone who is actually more keen on the plot than battles, I was especially frustrated to find that 38 hours in, I am unable to finish the game because of yet another unexpectedly impossible boss. I hope that in future games Pseudo will take into consideration those that may not be resilient enough to grind to the finish, but would like to see his beautiful work in its entirety.
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Just got to water guardian, he 1 hits 3 members of my team with his first attack.. guess this means its time to grind until my team is a much higher level. This is what ruins this game for me. lowered score to 3/5.
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One other thing though, some of the boss fights were unnecessarily long, I found. Maybe that's because I sucked but they seemed to take an eternity to complete. I did suck so it could have just been me but as a mental note, increasing the length of the boss fights doesn't necessarily make them more challenging - if a strategy works on a boss with 20khp, it will probably work on one with 30k or 40k hp too.
Not to end on a negative, I loved the music. Clavis' theme is my favourite.
So yeah, there's my unnecessary and unimportant review. :P To summarize: I loved it except for the long bosses and lack of suprises. Still gets 5/5 though
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This is by far the best flash RPG I've ever played. I played Final Fantasy 7, X, X-2, and XII, and I don't think this is a rip-off at all. It's a completely different game, with a different plot, with some similarities. I thought it was great that I was familiar with the battle system because of my previous game experience. Though it wasn't as extensive as final fantasy, it was definately the longest for a flash RPG that I've ever played. I finished all the quests, got all the best weapons, did everything in the game you could do pretty much, and it took me ~60 hours for the 3 games, with about ~40-45 of it in the third chapter. I love the random snippits of funny humor that was thrown into the game as well. Talking to random people to see what they say was always amusing. Don't listen to the haters. Awesome job, awesome game, and I really look forward to the next chapter.
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*heavy spoilers*
Looking forwards to the fouth ^.^
One of the few things I disliked was the lack of suprise. The problem is that the random citizens and NPC's give the whole plot away. For example, the whole thing about 'Lone Wolf' - without giving anything away, I'm pretty sure I know all of the details behind his character already. There are just too many hints given. I'm not trying to be picky, I hope you'll see this as constructive and not just criticism but it was a bit of a letdown. Some of the dreamstones too revealed large suprises that could have been dramatically revealed.
Having said that, there were times when the lack of subtlety was amusing - the Blatantly Evil Chancellor has made several people laugh in the chat and he's a favourite XD. So it's good in small amounts if done humorously.
I also loved how Qualna wasn't your average "evil destroy the world" antagonist - he was genuinely trying to help, and how Rohoph was essentially the wrongdoer of the game.
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IS there a way to sell the stuff that the guys have in there own inventory space? all i can do with it is put it into item storage, but i cant put it in the main inventory.
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OMFG! I HATE THE WARPGATE SO MUCH! I FORGOT TO SAVE, AND THE (PROFANITY) SECURITY DEMON KILLED ME CAUSE I ANSWERED A QUESTION WRONG BECAUSE OF MY STICKY KEYS! THIS IS A GREAT GAME, BUT WHY!? WHY!!??? WHY DID THIS CRACK ABOUT HOW RIDICULOUS AIRPORT SECRUITY HAVE TO INCONVEINCE US SO??????????????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Congratulations! You just won the Psychosomatic Exhaustion Badge and 60 points!
Yeyeye! Now to finish this game once and for all!