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1. move nodes to the side of the screen (e.g. to the left), categorizing them by degree (number of neighbors) so that you can easily pick the nodes with most neighbors (e.g. put highest-degree nodes at top, lowes-degree at bottom). make sure to make enough room on the screen for the final graph (compress the nodes on the side to take ~15% of the screen).
2. pull nodes from the side to the centre of screen. start with the node with highest degree, then pull its neighbors, making sure that no edges between the centre nodes cross. then pull high-degree neighbors of already pulled nodes. repeat until solved. you may want to experiment with different heuristics of node placement and selection of nodes to pull to centre there are 2 factors when deciginh which node to pull: 1. total number of neighbors (its degree), 2. number of neighbors already in centre. try to find a good balance of these factors.
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I finally found it! I remember playing this a long time ago on a different online game site and after that not being able to play it or find it since the site got shutdown for some reason...I remembered the game by the music.
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im not here to comment on this game but im trying to go on EE but it won't let me?? im trying to find out where it went.
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You know that time when you wished that there was a flash game to where you could experience the fun of pulling earbuds out of your pocket, and trying to untangle them? Me neither. But it turns out to be quite relaxing. 5/5 this is one of those games that you want to just sit down with, and play. Don't forget to rate this after you play it ;)
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Simple and relaxing, yet increasingly complex. I like that we can solve these at our own leisure. Anyway, I have some hints: 1) Dots with the most connections most likely go toward the edge. 2) Dots with only three connections should be in the middle of a triangle. 3) If you have less white lines while you move dots, then you're on the right track.
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that feeling, when you untangle all dots, and only one white line remains. And you have to reposition all the dots again!
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The best strategy is to first arrange the points that have the most strings attached. Once you arrange those so that none of their connecting lines cross, you can continue to points with less strings.
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The text it displays on some of the levels is irritating, because it is exactly the same color as a unsatisfied line.
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If you have no idea how to solve it, here's an easy approach which will get you a long way: Start by spreading out all the points in a circle, preferably with the outer ring all connected. Then, look at the points with the most and longest white lines going from it. Move those closer to all the points they are connected to, and repeat. This should give you a good starting position from which you can solve the rest.
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an excellent game where some knowledge of graph-theory is helpful, I did find a method to solve any such puzzle but it took a bit of time to execute and is quite hard to explain in text.