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Also, how towers pick enemies to fire at I don't know but I would hope it would be the closest one to the end, clearly not, overall 3/5. Good, but has really annoying features such as what I mentioned, can turn music off but not sounds etc
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You clearly took levels right from Kingdom Rush, just did a little re-skin. Needs more to the game. I only used two towers for most of what I played and didn't have an issue until the towers refused to attack an enemy that is closer to the end rather than one that just spawns. So, balance, depth, and original levels are needed.
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Where's the option to turn the sound off? (Music is cool, but sounds are irritating in games for me personally), speed-up button?? also, some of the maps are exactly the same as the ones on Kingdom Rush..might be all of them, I've not completed the game, only done the first 3 levels..it's a cool game, but why can't devs come up with something that doesn't look or feel like Kingdom Rush? Use the kind of TD game it is, like how you play towers but don't copy the towers, maps and every damn thing. Not just to you, goes to hundreds of developers. -.- Maybe I just expect too much from professionals. I'm not saying it's not a good game, it's fun but gets boring after 5 minutes because it feels the same as Kingdom Rush. But props on the music, it's very good.
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looks good but the instruction manual is so lacking in details..what does each colour gem do / what upgrades...a game dictionary would be better than a simple 1 page help screen....... numbers always in choosing another tower or upgrading, what each tower does, costs etc
basic TD etiquette for the players to know powers/costs/upgrades to be able to choose a certain tactic or upgrade path so far 2/5 but would goto 4/5 instantly with better information than "mouse to play"