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Anyone saying not to aim is wrong. Yes, defense is number one priority but you can give yourself a massive advantage by steadying your character. Try a few taps of the up key to even yourself out, especially between levels is a good time to do it. Ships can go down in as little as three seconds with focused shooting. It can also help you from getting ganged up on and having to make insane dodges to survive. I regularly finish the game with 25-30 lives left.
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Have you ever wanted to play a bullet hell game that doesn't allow accurate control of your character? Neither have I.
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How stupid? Controls like trying to push wet spaghetti up a cat's arse. Respawning under a hail of enemy fire makes for a short (and boringly unplayable) game.
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I'm not sure if it's the ads or what, but the game keeps getting unselected... and since the spacebar is also used to scroll the screen... maybe the ability to customize controls?
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Due to the unfortunate nature of an ordinary keyboard, you cannot press certain combinations with the arrow keys while holding space. There is a work around by clicking outside the game screen while holding space, and then click inside it again when you have released space. Now you can play only using the arrow keys.
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This game is sooo very bad. at times i just get stuck dragging on the ground. and when you kill something most of the time you die too or can not get to the heart cause you move so slow.. 1/5
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So, it's a shooter where you can't control where you shoot and can barely control where you move. What total garbage.
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make a "more-than-impossibe"-badge: "Finish the Game, Collect every heart and DON'T...DIE...EVEN ONCE!" No one would ever get that xD
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If on this site there'd be an hardest badge after impossible like "epic", on this game would be: collects EVERY hearts.
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Crawling on your back is a pretty good technique: your ragdoll arms will be facing towards the sky and you have some control over your movement.
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I went in to level 7 with ~20 lives. I came out with 4. Really started to panick when I lost 3 lives in 10 seconds from the final boss.
Video of full run: https://www.youtube.com/watch?v=MSNryKz2Xjg
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the randomness of the controls is trash, combined with the complete lack of upgrades makes for a completely subpar shooter. 1/5.
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I had 9 lives after 31 spaceships, I get to the big spaceship again and sticky keys start acting up and the ragdoll moves super slow. I lose 7 of my lives, beat the big space ship and a random laser gets me right before the large heart...fml
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my god this game is so hard the best I managed to do before I gave up was get to the lvl 5 boss killing 31 ships total if u can avoid 3-4 attacks simultaneously you are a reflex god
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I dont know how but when killed the boss on lvl 6, a grenade disintegrated me; but as the heart fell, I regenerated and gained an extra 6 lives.
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The chance of you controlling these ragdolls correctly, In the way you want it, has about the same chance of you making the Mona Lisa in MS Paint.
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I think the game needs alot of improvement, like there isnt any balance in it, you need like a ton of lives at the final boss as his bullets are impossible to dodge, i have calculated that it cannot be dodgeable. I also wished there was a different style of controls, I also expected auto fire. I also expected at least your dead body collects a heart or something. There should also be even the slightest increase of invulnerabiliy after you respawn, if not at least clear the screen's bullets.I still do see alot of potential in it, im not asking you to remove the ragdoll feature, as that what makes the game special. Hope you can make Ragdoll Invaders 2 that can add these improvements. Otherwise, its a 2/5 from me
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My god...Can we have a magnet or auto collector or..wait that just ruins the game. But seriously I missed all the hearts from level 1-5 cuz either my ragdoll loves sticky keys or he dies to a stray bullet..
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I won the game... right 1 second after losing my last life
You destroyed 52 ships
You have 0 spare lives
You scored a total of 52 points
Rank: Ragdoll Masters Master