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My dear developer, EXTREMELY AWESOME job on this game xD
(oh yh, the intelligence description in wrong, it says that int decreases interaction SPEED instead of time) 5/5
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Liking it a lot, thank you!
I have 2 ideas that could be cool:
- a way to sort the items by stat , maybe have selected soldier's highest stat items at the top.
it gets tedious to scroll down every time you switch a char or item category to get to what you want.
- is there a way to name/rename your soldiers? if not, itd be sweet :D
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The first devoleper ive seen that has responded to every comment I love the game the turrret is a little confusing cause you dont know if its really working or not
Hmm we will make some sort of highlite for the turet in the sequel, also turret is an easter egg for "tower defence" :P Thank you very much , we are glad you enjoyed our creation :D
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I feel like the story mode is already like survival mode if don't repair the vehicle :) but its hard to survive on story D:
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It would be cool that you ad a survival mode `cause this game was just to cool to play only the Story +It would be cool to have more soldiers because using 2 to loot and everyone else to fight It just wont do in later waves xDD BUT! anyway 5/5 and Fav.....This game its only for hardcore players xDDD
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Really fun, not very difficult on normal, but entertaining. After wave 40~ it gets sort of repetitive. I honestly just left it running by itself for a good 30 minutes, and still had everyone alive when I came back. Definitely worth playing though.
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you should take a closer look at the skill point improvements... i got to lvl 80 or sometihng now with 2 'looters' wich both have int. at 15 and got a looting rate of -1.8 also 4 power armoured tanks with the vindicator with acc. at 100% and protection at 100%... they are practicly invincible.. other than that, I love the game, you should serious make some badges and a sequel, 5/5 + favourite!
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It'd be REALLY awesome if you could have a little icon on the character screen that shows which have skill points to distribute. That way we don't have to remember/check by clicking.
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Played through the game twice and came to the conclusion it's nicely done. The story is kind of.. nothing new. Another Resident-Evil Clone. But i didnt play this game because of it's story but because of it's nice gameplay. I guess you could encourage people to keep on playing by adding new weapons, buildings, armor and extra-equipment from time to time :D Way to go. Btw. the Turrett was kinda useless? Idk i hacked it .. and it didnt even kill 1 Zombie for me. Especially during late gameplay around wave 100 it didn't do much for me.
Thank you for the feedback, turret is more like an easter egg for tower defence games but we will add more damage for it next update. Thank you for the nice feedback :)
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@Aloysius : evry time the update/fix the save games delete. Still a beta game.
I fear we are overwhelming the Devs with too many ideas from too many diffrent sides all at one time ... Reminds me of some DiabloIII comments from last month : dont change what works ...
Yes, but you scould be happy that we are very friendly devs and we answer to all feedback and try to make all happy :P i sure hope that by the end of a final version you will all enjoy our hard worked game :D
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Loved it, 5/5 and Fav'd. I agree with FatCatAttack, at first easy is hard for brand new players, got the hang of it on the third try though XP really hope this game gets badges soon.
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I found this game quite addictive and awesome. Thanks for such an awesome game. Look forward to any other games you make :)
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I made a serious reballance. Now after each wave , since lvl 55 zombies will get extra armor each 5 waves. So you will need to hurry up to complete all quests after 62 wave ( last quest wave).
Also I reballanced looting timings : Now it is seriously increased < so u will never be reach , like Scrooge (but you can gain this achieve). And there will never be 0 sec for interactive.
Good luck!
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sorry, messed up comment. the AI : in the beginning of the game the AI of soldiers looks bad cause when ye redirect a wounded soldier they still get killed : that is easy to understand : they still have too low agility to outrun the zombies !
I like that the game pauses when something needs our attention.
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Is interaction used for looting or just for quest interactions/turret repair?
For example will buying laptop decrease looting time?
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Really great game, but i got a black screen with only a pop up showing. Clicked the pop up and i goes away, but still just a black screen
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For his first game. I give props. Not only is it pixelated, which captures my attention very well. It's pretty good. The music gets you going, makes you think faster to command your soldiers. The only problem I see is the ambush waves. :P. 3 men down from one. Oh well. It's fun losing, Am I right?
4/5 in all. Maybe a storyline that gives more in-depth details of how all of it happened. In the eyes of the scientists, maybe? ^^.
Good luck producing more games!
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FYI - midnight is not 0100 in military time. Midnight is oh-dark-hundred.
0100 is one o'clock AM.
In reply to Sradac's complaint - soldiers retaliating while involved in a task (fixing, reloading, healing) is fine, as long as they go back to that task.
Retaliating while MOVING is a problem, because that makes retreat an impossibility.
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Late game, there are too many ranged enemies. I came here to play a zombie game, not to play a top-down RTS set in the ruins of a city.
I noticed some talk about a sequel in other comments and their responses - should you make the sequel, could you please cut down a tad on the ranged enemies? Eventually the game just turns into a shootout between the living and the undead, which is neither very fun nor the point of the game.
Otherwise, I had a lot of fun with this. Definitely one of the best games of its kind on Kongregate!
Thank you for your feedback, we will make the sequel with mission adn we will try to give certan felling to each mission like "defending a house from zombies ", "frontal assault on the street versus super soldiers, aka guerila fights" and so on. We tryd to bring somting original that`s why we added super soldiers but as i sayd , we will try to work more on the design like you sayd. Thank your for feedback
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Today , in around 9 houres from this post we will make an update regarding A.I. and some more ballance. Thank you all for the feedback
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Very good and entertaining game. My only problems are that sometimes the controls become unresponsive (you tell a soldier to do something and they don't respond), and like cchaos had said, it is bothersome when you tell someone to retreat and they decide to stand and fight. I would love to see bigger maps, a few more upgrade options (turrets, vehicles maybe to go along with bigger maps), and I would love to see a "sniper class". All in all, great game, and I give it a 4.5/5
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I personnaly find nothing wrong with the AI : soldiers stop looting crates when attacked and when almost dead the game will automaticly pause, so the player can bring him/her/it to safety and bring in other soldiers to save the moment. Zombie AI looks good too : the ones with gunz use em as such and not as clubbering thingz r such and they do stay distant accordingly to their clubzzzz :D
Yes well i think in the next awaken we will make the AI customizable because the opinions are split, but still we will update AI today just to see it you guys like it more . Thank you for your feedback !
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HardCore seems way more easy then Normal.
Did start at the 15 dollar crates from start thou, and immediate went for intell and so too. Curious to what lvl i can get :D.
Hardcore mode has almost no time between waves, start with only 2 soldier , less money at start and xp is earnd harder. Thank you for feedback and i hope you enjoyed playng it as much as we enjoyed making it :)
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Surprisingly enjoyable, 5/5.
Only thing I would really have liked improved would be that if you send a soldier away (to try and save his life), that he does it, and doesn't keep turning back to fight.
We have by now 3 or more feedbacks recomanding that thing you just sayd , so today we will update soldiers A.I like you requests. Thank you for your feedback.
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I really like this game, especially the very quick responses from the developers. The only problem is that even on Hardcore it is really easy except for the first few waves- by level 30 I had more than 200,000 money, and I spend a long time just waiting for the next wave. It would be nice to have some sort of display to show how long before the next wave, and possible a button to skip to the next wave.
I am sorry about hat, our beta testers were few and not hardcore player so they even found hard the eazy mode, also hardcore mode has just bein added on kong per peoples request.Also yes, we will add a counter between waves(on hardcore mode ther is almost 0 time between waves) thank you for your feedback!
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first thing I noticed when I started, the build button, is that a red team engineer? or is it a blu team spy disguised as a red team engineer?
Maybe you hit pause, also auto-pause will be on when a soldier has low hp, in pause mode you can order soldiers and when you hit play they execute the orders giving during pause, its a safty mesaure when you have a almost dead soldier not to panic :P
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Good game, but soldiers shouldn't stop and fire to zombies after command e.g. after command to withdraw and heal he move one square and stop to fire.
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But.....I mean....ok zombies CAN spit someting to your soldier but giving them a weapon.........thats questionable y´know?
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ok... you have to wait a few waves after 60 to click the car and effectively end the game. however, i cant ignore the fact that i wanted... more.... from this game. perhaps more levels.. more depth... more options... more weps, even more guys to command. i look forward to your next one where hopefully you expand greatly on this concept and game. Set up i used, 2 INT guys to loot(2x laptops, and the orange jumpsuit). 2 Rifle guys(13 agil, rest int, orange jump suit, regen pack/goggle). and 2 shotgun guys(power suit, 12 str rest agil, regen pack, and the octo thing).
Thank you ! If we recive more coments like your and a decent rating you can be sure we will make a sequel by far more superior with missions, more features, more equipemnt , more modes :). Thank you again
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Fantastic game 5/5, my only issue is the loss of saved data i had Dx other wise, its a high quality and insanely addictive game!
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Within the first few moments I saw both a Metal Gear solid 4 reference and a Team Fortress 2 reference.
I am playing this game for my ENTIRE weekend
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I've just gotten back into checking out the new games without achievements (achievement junkie here) and have been really rewarded with this game. I hope you get the required 4 stars to push it along. I've only played 10 minutes sofar but will be continuing, just wanted to say good job while I still remembered to post.