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Well, the game started out 5/5, good game play and good upgrade trees/skills, then, after about the 3rd battle in a row of rinse and repeat, it got boring. 3/5.
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The only complaint I have is that a lot of the information is at the edge of the screen, so trying to find out what wave is next means I have to scroll up and using a spell means I have to scroll down.
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Is this a joke? Why are there so many grammar and spelling errors? I can barely read through anything. It's almost as if you got a four year old to write all of the text and randomly replaced a few words with flashy thesaurus synonyms.
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And minor thing, the scrolling should stop with the boss at the edge. Screen doesn't stop for an inch or two for no reason.
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Ooh, balance problem. Build a rank 2 archer and leave him be. He will attack from just inside your boss's range. If your boss gets the kill, the xp transfers to the campaign map. Go for as many rounds as you can before turning the archer in to a rank 4 RoF10 +10 damage monster and simply win, but with an extra level gained.
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I found the best way to win is to get an archer, just one, and put it right above your hero. Then, get a farmer on both sides of your archer, since they are the cheapest with the most health. Then dont spend any of the upgrade points until your archer is to max (elite archer) because when you upgrade you lose all the points you invested.Once he is max, you want to upgrade only his rate of fire, and he will be like a machine gun. Your hero will do most of the work for the first couple of rounds so make sure that he has high life and attack. On the world map you want to upgrade your heros health and attack only, unless you want to try and back up your troops with magic, which is not really neccessary. Good Luck!
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I found the best way to win is to get an archer, just one, and put it right above your hero. Then, get a farmer on both sides of your archer, since they are the cheapest with the most health. Then dont spend any of the upgrade points until your archer is to max (elite archer) because when you upgrade you lose all the points you invested. On the world map you want to upgrade your heros health and attack only, unless you want to try and back up your troops with magic, which is not really neccessary. Good Luck!
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Looks like you lose the effects of the upgrade points if you upgrade the unit's class. That kinda sucks. But really good otherwise.
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On Southern Steppe I got the boss to 0 HP, and he didn't die. He died after about 100 more damage on the next wave though O_o
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after beating it i need to add to my strategy, just spend money on upgrade points for one archer and make him rapid fire +6-10 then the rest damage, plus some elite pikemen or spearmen to soak up damage, oh and upgrade ur bosses health, it means you dont have to worry about him being mobbed
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you should have an endless wave mission, and there we have an infinite amount of troops we can hire to see how long we can last
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People, if you're having trouble with loading, just be patient. It will load eventually, go check your Facebook while it's loading or something.
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A tip : buy a mower, (close combat) , nothing else, upg it, then you keep upg to a elite axe man, then you upg its speed, , buy some other mowers so you can get close, 500 DPS ;D
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Really can't get over the hiring screen. Try to hire a unit from the right side and you can't help but scroll the screen. Very irritating.
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best starting setup is an archer and two pikeman/swordsmen, then dont upgrade anything cept the archer till hes where you want him to be then use all the upgrade points on his damage, then you can upgrade the others at ur lesiure
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scroll is very annoying as is the fact that you can't cast unless you reselect the king. Decent potential but not a good game as it stands today.
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Easy way to win.
Buy hunter, upgrade to archer, upgrade to archer, upgrade to archer (you will be hurt during this time, but don't buy anything else). Once you've got final stage of archer, use all upgrade points on rate of fire. Buy more upgrade points with money you got less. Upgrade RoF. Win.
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It's good. A little on the easy side, and constant SHED in corner is a shame, but good.
With such a variety of units, may want to consider making possible sequel have higher unit cap, but harder....so more tactical. Just have a load of field doctors and one tanking unit (the shield guy) to win easily atm.
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If anyone played Magic the gathering, this is similiar to what it would be like in an flash interactive illustrative animated game. (I think I must have forgot what I initially wanted to write. . .)
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This game is brilliant after you realise what is going on... i skipped all the intro bits and how to play though :)
i give it a 5 out of 5!!
good work :)
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Bit confused so far. How do I control units, why won't healer actually heal anyone, etc etc.....why do ranged units charge towards melee enemies??