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ravewarheit

Aug. 06, 2014

Under rating threshold (show) http://www.kongregate.com/forums/3-general-gaming/topics/422280-1quest-discussion <-I advertise this thread. Ask your questions there. Please + this so everyone would stop asking the same questions over and over again. Like Exhaustion, or getting stuck behind your minions (use the damn keyboard).

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(2)

Deligor

Aug. 06, 2014

Under rating threshold (show) Would be handy if we could see debuff durations on enemies. Ran into a Greater Troll or somesuch that just wouldn't die, found out that my Curse spell was really handy for helping whittle him down, but kept losing track of mental count on rounds remaining before needed refresh. Throw in that trying to refresh early just results in wasted round, and the extreme number of summons I was juggling to deal with him scrolling battle log.. wasn't pretty. OH! Filterable battle log also could be helpful.

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(3)

sky_guy

Aug. 06, 2014

Under rating threshold (show) Why does my maximum energy keep shrinking?

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(2)

Enomed

Aug. 06, 2014

Under rating threshold (show) DON'T TAKE THE PALADIN CLASS IT'S A TRAP

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(5)

rcfox

Aug. 06, 2014

Under rating threshold (show) A few more suggestions: 1) Make potions usable from the inventory, and stop putting them on the action bar by default. 2) Make the action bar scroll vertically instead of horizontally. I never use the non-visible boxes except for permanent buffs because they're a hassle to get to. (Also, I'm always really worried that I'm going to click the first/last box as I'm scrolling.) I'd really like to be able to have one bar for buffs, one for summons, one for attacks, etc. 3) Show which function key each action box is mapped to. Perhaps in the corner of the box? 4) It'd be nice to be able to see the log after dying. I just got one-shotted by a manticore+, and I would have liked to see why. :( 5) I wish I could see my summons' stats, and know how to improve them. Summons seem really weak at higher floors, even with summoner 5.

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(1)

Developer response from RatzNGodz

Thanks for your comment, I take notes of all this suggestions!

Orangatuan

Aug. 06, 2014

Under rating threshold (show) Had a full icon bar at the bottom, gained a skill from increasing conjuration. Afterwards I made space for the new skill, but I can't find it to drag onto the bar anywhere.

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(1)

Developer response from RatzNGodz

You can drag it from the spell book. Next version should be more action bar friendly

WyrdNEXUS

Aug. 06, 2014

Under rating threshold (show) Great game, loads of fun! I like that the high-powered abilities and spells cause permanent energy/exhaustion loss. However, it should be more clear how to increase your energy, and that the loss is permanent. Perhaps allow a way to recover perma-lost exhaustion by resting a whole day (in the map screen). I got to the last mission, with a wizard with 25max (55lost) exaustion before I realized the cost of those spells.

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(3)

Developer response from RatzNGodz

Only big fatigue potion can restore your exhaustion. And death :)

Wormeh

Aug. 06, 2014

Under rating threshold (show) MAJOR BUG: When I was rescuing the kid, it said I had unfinished business when I wanted to go downstairs, but I could not move because the kids were blocking me! Could not do anything!!!

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(1)

Developer response from RatzNGodz

Should be corrected (as for summons) in the next patch. You should already be able to unlock yourself with keyboard move

Orangatuan

Aug. 06, 2014

Under rating threshold (show) http://www.kongregate.com/forums/3-general-gaming/topics/422280-1quest-discussion Discussion on the classes and how to unlock them.

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(2)

LamiaDomina

Aug. 06, 2014

Under rating threshold (show) Controls are where? How the hell do I even cast spells?

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(0)

Naelwyn

Aug. 06, 2014

Under rating threshold (show) Bug Report: I think the Summoner Skill "Banish" may be broken - I cannot get it to trigger/activate at all.

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(0)

Naelwyn

Aug. 06, 2014

Under rating threshold (show) You can make swamp levels /tremendously/ easier if you have access to Enchantment: Earth Attraction - It will instantly kill anything flying over water.

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(1)

Developer response from RatzNGodz

Well found! Target may resist however

Chromeflash

Aug. 06, 2014

Under rating threshold (show) I like it!

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(1)

decochef

Aug. 06, 2014

Under rating threshold (show)

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(-3)

thetominator

Aug. 06, 2014

Under rating threshold (show) Buggy. Hit the "attack nearest" button, and message says I can't move (even though I'm surrounded).

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(0)

Arphadax

Aug. 06, 2014

Under rating threshold (show) Interesting game but spend more time in inventory for weapons and objects than playing is really boring... May be something to sort out, or trash to gain a few gold or xp... ;)

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(1)

habeus

Aug. 06, 2014

Under rating threshold (show) How about changing the font to something simple and readable?

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(2)

Dawnwarrior1422

Aug. 06, 2014

Under rating threshold (show) Its tough, but after getting my weak mage killed a dozen times seeing her become a monster... that was awesome! Second playthrough finished =) Great game, great fun, tons of content thank you!

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(-1)

dziubekkk

Aug. 06, 2014

Under rating threshold (show) some kind of a shop would be nice

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(4)

tigerstar186

Aug. 05, 2014

Under rating threshold (show) For those of us who suck but like the game, a continuous easy mode would be nice, be it an option to delay the demon coming until you want in the main campaign, or having easy mode tower of chaos put you back to the start of the floor you're on in tower of chaos... please?

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(14)

Developer response from RatzNGodz

Please upvote if you want this feature (I am reluctant to add an even easier mode in a roguelike. No pain, no gain ;) )

szanth

Aug. 05, 2014

Under rating threshold (show) Oh my god the black bears. *sigh*

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(4)

Developer response from RatzNGodz

Beware of the Rage abilty (doesn't last long, you should run!)

tigerstar186

Aug. 05, 2014

Under rating threshold (show) Increased sorting and trashing functionality for items would bring this from 3/5 to 5/5 for me.

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(2)

Developer response from RatzNGodz

you are hard in negotiation! Did you know double click on the trash bin allow you to easily trash several items?

Wicky3d

Aug. 05, 2014

Under rating threshold (show) Need to turn on cinematic mode and zoom out with keypad - and + keys then it's a very addicting game.

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(1)

hardarmor

Aug. 05, 2014

Under rating threshold (show) can you use the bonus classes from the start?

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(1)

Developer response from RatzNGodz

Not, most advanced classes modify base classes bonus, so it is not possible (like Barbarian modifying the Warrior's Charge)

Kevin777

Aug. 05, 2014

Under rating threshold (show) @Jimboby890 you probably have your dash attack with a yellow border around it as the warrior, this is something i had to figure out too, you sometimes have to click the dash symbol twice to turn it off

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(1)

Hexedian

Aug. 05, 2014

Under rating threshold (show) Allowing enemies to surround you at the stairs needs to go... Otherwise, could be interesting.

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(3)

lance14837

Aug. 05, 2014

Under rating threshold (show) oversight: quiting the game by just closing the tab and reopening keeps the same save spot as long as the game is closed before the new save. antithetical to roguelike premise

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(-1)

Developer response from RatzNGodz

Saving each step is too long, and Flash Player don't always tell you when its about to close (stand alone version does save on closure)

Naelwyn

Aug. 05, 2014

Under rating threshold (show) Exceptional Case Issue: Final dungeon, only the princess is left alive. She took enough damage to die, in part because I was curious how the ending would change if she did. (Holy Hand Grenades, surprisingly effective.) What happens is that "You have unfinished business in this dungeon" and the game cannot end, when I was expecting a bad end for letting the princess die /and/ not defeating the demon.

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(1)

Developer response from RatzNGodz

Doh. I already know this, I wan't to reworks this part but I lack tiiiiiiimmmmmme :)

jimboby890

Aug. 05, 2014

Under rating threshold (show) So as a mage I can go through and kick butt, no problem. As a warrior I can't attack enemies because whenever I click on one, I move in the opposite direction. No debuffs or anything on me, just the warrior being stupid. I would assume this is a bug?

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(1)

Developer response from RatzNGodz

Have you Charge selected ? Charge have a min range of 2, so in close combat, it would move you back

auron2345

Aug. 05, 2014

Under rating threshold (show)

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(-5)

svnhddbst

Aug. 05, 2014

Under rating threshold (show) summoner is all my summoning fantasies come true.

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(0)

DaBigHutch

Aug. 05, 2014

Under rating threshold (show) aaaahhhhhhhhh Please add an autosave feature

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(2)

svnhddbst

Aug. 05, 2014

Under rating threshold (show) it is possible to soft lock the game by trapping yourself in allied elementals.

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(0)

svnhddbst

Aug. 05, 2014

Under rating threshold (show) went down some stairs, saw a pile of monsters. went back up the stairs to plan out my assault. went back down the stairs potion'd and buffed up, found twice the mobs, and one standing where i should have been, making me be unable to run away. not sure if bug, but slightly annoying.

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(0)

Fuzzyfsh

Aug. 05, 2014

Under rating threshold (show) ya you need to adjust the difficulty i think cause by level 2 all the ranged units kill you before you can even get to them

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(2)

Fuzzyfsh

Aug. 05, 2014

Under rating threshold (show) so if an enemy dies in the water i cant get the item? can you fix that, thanks

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(1)

dragon_of_celts

Aug. 05, 2014

Under rating threshold (show) And thus, a new word was born: Sout (v) -- to exhibit such brazen unfairness as to cause the majority of deaths in a Rogue-like; one who souts.

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(0)

bruins72

Aug. 05, 2014

Under rating threshold (show) So I'm not very experienced with Rogue-like games. Most RPGs I play, I'm hoarding loot to sell at a shop at some point. Is that the case here? Or should I just throw out whatever I don't need?

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(1)

Developer response from RatzNGodz

Just throw what you don't need

goiabamaligna

Aug. 05, 2014

Under rating threshold (show) I'd love to see a class guide and maybe a bestiary. And am I the only person who thinks that dying isn't that funny?!?

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(7)

Grungeking

Aug. 05, 2014

Under rating threshold (show) @hardarmor Yes it's supposed to be like that, healing and high level spells cause exhaustion. Large stamina potions will help recover that.

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(0)

Sanmei

Aug. 05, 2014

Under rating threshold (show) Are off-hand weapons stacked on as if you did two attacks, one with each weapon, or are they a percentage of the damage?

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(0)

Developer response from RatzNGodz

offhand weapon is a second attack that takes only half the time of a normal attack

Boyeteers

Aug. 05, 2014

Under rating threshold (show) Exhaustion can be restored by a small amount by using a Large Energy Potion (big yellow potion). Also, when stuck in a single cell by your familiar, click on it to exchange positions. Doesn't seem to work on other summons but skip a few turns by resting until it's duration expires. Also, Tower of Chaos floor 15 seems to be the limit, Maybe leaderboard guy played on easy. I've always only played on normal so I don't know but level 15 is impossibly difficult. Also, More affinities to an element improves spells that use it. Also, press and hold left mouse (PC) on spell bar (lower right where your spells are) to see draggable actions. Also, pay attention to armor and shield requirements. If you equip an armor or shield before you've met the requirements, there's a huge penalty to your melee/ranged to-hit chance. Also, you can set the key bindings on the settings so you can use diagonal movements on the keyboard, up-left, up-right so on. And lastly, yes the game is good. + this buddy.

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(2)

redemption2021

Aug. 05, 2014

Under rating threshold (show) Excellent game, I had alot of fun. Understanding the experience system was a tad confusing because i did not really know it existed or how it worked for the first few runs i thought i needed to lvl up 2 characters to unlock ranger for instance. So i quit the game and played again as a thief. Nope, only then did i realize that you had to select the sub class of the second and unlock it. It wasn't very intuitive. Perhaps a option walk-through mission would benefit this game.

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(0)

hardarmor

Aug. 05, 2014

Under rating threshold (show) how do I get my exhaustion bar back to full? it slowly keeps going down, I rest and use potions but doesn't go back to max? is it meant to be like that?

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(-1)

noah9942

Aug. 05, 2014

Under rating threshold (show) I feel like I will be downvoted for this, but this game has way too many flaws. Too many t list. Oh well, maybe I just don't see the fun in it that others do.

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(2)

killersqurill

Aug. 05, 2014

Under rating threshold (show) Some of the +monsters past floor 15 are practically unkillable with how much dodge they have. I was fighting a minotaur+ (from an orb room) and one out of maybe 30 hits would actually deal damage. Before that, I was fighting a monster room full of + monsters and it took me maybe 20 minutes to clear the thing out. Also, does having more affinity in an element make their spells stronger? It's really hard to tell. To be honest, it's hard to tell just what each stat does to improve damage. And lastly, do infinite buffs get stronger? Do you have to recast them to receive extra benefits?

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(2)

Forceline

Aug. 05, 2014

Under rating threshold (show) Would be nice to have a Save/Load function instead of Save and Quit, then you have to load. This way you can Save anytime without Quitting and if you had a multiple load that can hold 2 or more characters saves would be nice, that way one can choose which save point to start at again. Also I don't know if this is just happening to me or others but saving the game in Tower of Chaos seems to be pointless if when you Die your character save is gone.

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(2)

Fernisulfr

Aug. 05, 2014

Under rating threshold (show) And btw the characters head looks like pumpkin... WTF?

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(-2)

Fernisulfr

Aug. 05, 2014

Under rating threshold (show) Dude the game is cool, but the controls are the WORST i have ever seen in a game. seriously wtf man. and the graphics could have been a bit better. they could have been similar to the graphics from The Tower of the Archmage

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(0)

Boyeteers

Aug. 05, 2014

Under rating threshold (show) When unlocking an advanced class, the tooltip should tell you the prerequisites you've met to unlock it, instead of making us guess with the useless "Prerequisites ok" message. Better yet, just have them all revealed with the tooltip and everything but greyed out until unlocked. Because if you don't, there's a good chance there are advanced classes that players will never get to see. I for one have only seen 9 and the uninformative tooltip isn't helping.

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(3)

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